Weapon |
SP |
Rng. |
Mt. |
Dignified BowEffective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】 Converts bonuses on target into penalties through its next action.
|
400 |
2 |
14 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Dignified Bow (+Eff) Effective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】 Converts bonuses on target into penalties through its next action.
At start of combat, if unit's max HP ≥ foe's HP+1, grants Atk/Spd/Def/Res+4 to unit during combat. |
|
400 |
2 |
14 |
Dignified Bow (+Atk) Effective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】 Converts bonuses on target into penalties through its next action.
|
+2 |
400 |
2 |
15 |
Dignified Bow (+Spd) +2Effective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】 Converts bonuses on target into penalties through its next action.
|
+2 |
400 |
2 |
14 |
Dignified Bow (+Def) +3 Effective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】 Converts bonuses on target into penalties through its next action.
|
+2 |
400 |
2 |
14 |
Dignified Bow (+Res) +3 Effective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe.
【Panic】 Converts bonuses on target into penalties through its next action.
|
+2 |
400 |
2 |
14 |
Inheritable Restrictions?