Weapon | SP | Rng. | Mt. |
---|---|---|---|
Dolphin-Dive AxeEnables【Canto (2)】. Effective against sword, lance, axe, colorless bow, and armored foes. Grants Atk+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 2 space(s).) | 400 | 1 | 16 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Units with Skill
Skillsets that use skill
ok so... resplendents for seasonals when? (Galeforce)
Recommended
Dolphin-Dive Axe | A | Heavy Blade 4 Alternate: Atk/Spd Catch 4 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Spd 3 | |
Galeforce | C | Joint Drive Atk Alternate: Atk Smoke 3 |
|
SP | 1940 | S | Quickened Pulse |
Oh, My Sweet Summer Child (Offensive Nuke / Aether Raids Defense)
Recommended
Dolphin-Dive Axe | A | Atk/Spd Catch 4 Alternate: AR-D Atk/Spd 3 |
|
---|---|---|---|
Positional Assist Alternate: Assistless |
B | Flow Refresh 3 | |
Glimmer Alternate: Ruptured Sky |
C | Fatal Smoke 3 Alternate: Panic Smoke 3 |
|
SP | 1460 | S | Swift Sparrow 2 |