Weapon | SP | Rng. | Mt. |
---|---|---|---|
Eternal Breath (+Eff)At start of turn, if an ally is within 2 spaces of unit, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If【Bonus】is active on unit, inflicts Atk/Res-4 on foe and grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 400 | 1 | 16 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Skillsets that use skill
🐔🐔🐔 (Enemy Phase Specialist)
Eternal Breath (+Eff) | A | Atk/Def Unity Alternate: Atk/Res Finish 4 |
|
---|---|---|---|
Positional Assist | B | Dragon's Wrath 4 Alternate: Dragon Wall 3 |
|
Glimmer Alternate: Moonbow |
C | Joint Drive Atk | |
SP | 2550 | S | Atk/Def Form 3 |