Weapon | SP | Rng. | Mt. |
---|---|---|---|
Faithful BreathGrants Atk+3. If Sing or Dance is used, inflicts Def/Res-6 on nearest foes within 4 spaces of both unit and target ally through their next actions. At start of combat, if unit's HP ≥ 40%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat, neutralizes effects that prevent unit's follow-up attacks, and also, if unit initiates combat and has weapon-triangle advantage or【Penalty】is active on foe, foe cannot counterattack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 400 | 1 | 16 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Units with Skill
Skillsets that use skill
Reminiscence (Offensive Support Hybrid)
Recommended
Faithful Breath | A | Atk/Spd Catch 4 Alternate: Atk/Spd Clash 4 |
|
---|---|---|---|
Dragon's Dance | B | S/R Near Trace 3 | |
Glimmer Alternate: Moonbow |
C | Blue Feud 3 Alternate: Joint Drive Spd |
|
SP | 1880 | S | Atk/Spd Form 3 |