Weapon | SP | Rng. | Mt. |
---|---|---|---|
Falchion (Awakening)Effective against dragons. At the start of every third turn, unit recovers 10 HP. | 400 | 1 | 16 |
Weapon Evolution
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Sealed Falchion <p>Effective against dragon foes. At start of combat, if unit's HP <100%, grants Atk/Spd/Def/Res+5 during combat.</p> |
400 | 1 | 16 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Falchion (Awakening) (+Eff) Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If unit is adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. | +3 | 400 | 1 | 16 |
Falchion (+Atk) Effective against dragon foes. Restores 10 HP at the start of every second turn. | +5 | 400 | 1 | 18 |
Falchion (+Spd) +3Effective against dragon foes. Restores 10 HP at the start of every second turn. | +5 | 400 | 1 | 16 |
Falchion (+Def) +4 Effective against dragon foes. Restores 10 HP at the start of every second turn. | +5 | 400 | 1 | 16 |
Falchion (+Res) +4 Effective against dragon foes. Restores 10 HP at the start of every second turn. | +5 | 400 | 1 | 16 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Sealed Falchion (+Eff) Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def+5 to unit during combat and foe cannot make a follow-up attack. | +3 | 400 | 1 | 16 |
Sealed Falchion (+Atk) Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | +5 | 400 | 1 | 18 |
Sealed Falchion (+Spd) +3Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | +5 | 400 | 1 | 16 |
Sealed Falchion (+Def) +4 Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | +5 | 400 | 1 | 16 |
Sealed Falchion (+Res) +4 Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | +5 | 400 | 1 | 16 |