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Falchion (Awakening)

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Weapon SP Rng. Mt.
Falchion (Awakening)Effective against dragons. At the start of every third turn, unit recovers 10 HP. 400 1 16
Weapon Evolution
Weapons SP Rng. Mt.
Sealed Falchion
<p>Effective against dragon foes. At start of combat, if unit's HP &lt;100%, grants Atk/Spd/Def/Res+5 during combat.</p>
400 1 16
Weapon Upgrades
Weapons HP SP Rng. Mt.
Falchion (Awakening) (+Eff) Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If unit is adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. +3 400 1 16
Falchion (+Atk) Effective against dragon foes. Restores 10 HP at the start of every second turn. +5 400 1 18
Falchion (+Spd) +3Effective against dragon foes. Restores 10 HP at the start of every second turn. +5 400 1 16
Falchion (+Def) +4 Effective against dragon foes. Restores 10 HP at the start of every second turn. +5 400 1 16
Falchion (+Res) +4 Effective against dragon foes. Restores 10 HP at the start of every second turn. +5 400 1 16
Weapon Upgrades
Weapons HP SP Rng. Mt.
Sealed Falchion (+Eff) Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat.  【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def+5 to unit during combat and foe cannot make a follow-up attack. +3 400 1 16
Sealed Falchion (+Atk) Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). +5 400 1 18
Sealed Falchion (+Spd) +3Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). +5 400 1 16
Sealed Falchion (+Def) +4 Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). +5 400 1 16
Sealed Falchion (+Res) +4 Effective against dragon foes. At start of combat, if unit's HP < 100% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). +5 400 1 16
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill