Weapon |
SP |
Rng. |
Mt. |
Fanged BasilikosAccelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat. |
400 |
1 |
16 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Fanged Basilikos (+Eff) Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat.
At start of combat, if foe's HP ≥ 75%, inflicts Spd/Def-5 on foe during combat and inflicts penalty on foe's Spd/Def during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Spd, inflicts Spd-19, for a net penalty of Spd-12.) Calculates each stat penalty independently. |
+3 |
400 |
1 |
16 |
Fanged Basilikos (+Atk) Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat. |
+5 |
400 |
1 |
18 |
Fanged Basilikos (+Spd) +3Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat. |
+5 |
400 |
1 |
16 |
Fanged Basilikos (+Def) +4 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat. |
+5 |
400 |
1 |
16 |
Fanged Basilikos (+Res) +4 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat. |
+5 |
400 |
1 |
16 |
Inheritable Restrictions?