Flame Siegmund (+Eff)

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Weapon SP Rng. Mt.
Flame Siegmund (+Eff)Grants Atk+3. If unit initiates combat or is not adjacent to an ally, grants Atk/Def+4 to unit during combat and unit makes a guaranteed follow-up attack.} At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and grants Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) 400 1 16
Inheritable Restrictions?


  • Non-Inheritable skill.

Skillsets that use skill

flew too close to the sun (Offensive / Damage Focus)

we ride at dawn (Galeforce / Hit-and-Run)

specifically choosing fights I can’t lose (Physical Tank)

I will be the master of my power (Player Phase)

The only way is forward (Defensive tank)