Weapon | SP | Rng. | Mt. |
---|---|---|---|
Flowing Lance+ (+Spd)If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. | 350 | 1 | 14 |
Inheritable Restrictions?
Lance Users Only
- Lance Users Only
Skillsets that use skill
Get Ogma’d (Enemy Phase)
Flowing Lance+ (+Spd) Alternate: Slaying Lance+ (+Spd) |
A | Distant Counter Alternate: Sturdy Stance (2 or 3) |
|
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1180 | S | Atk/Spd Solo 3 Alternate: Spd/Res Solo 3 |
The Gang’s All Here. (General Use Player Phase)
Recommended
Flowing Lance+ (+Spd) Alternate: Slaying Lance+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Spd/Def 3 Alternate: Desperation 3 |
|
Luna | C | Joint Drive Atk Alternate: Distant Guard 3 |
|
SP | 1410 | S | Atk/Spd Solo 3 Alternate: Swift Sparrow 2 |
↙→↘↓↙←↘ + Punch (Spurn Defensive)
Recommended
Flowing Lance+ (+Spd) Alternate: Slaying Lance+ (+Spd) |
A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Spd-Based DR B Slot |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 | |
SP | 1770 | S | Spd/Res Solo 3 |