Weapon | SP | Rng. | Mt. |
---|---|---|---|
Imhullu (+Eff)Grants Res+3. At the start of turn 3, deals 7 damage to non-magic foes within 5 columns centered on unit and inflicts status on those foes preventing counterattacks through their next actions. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if foe is non-magic, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30% and foe cannot counterattack. | 400 | 2 | 14 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Skillsets that use skill
You can’t win against Gharnef. (Offense)
Recommended
Imhullu (+Eff) | A | Sturdy Impact Alternate: Mirror Impact |
|
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Lull Atk/Res 3 |
|
Moonbow Alternate: Glimmer |
C | Fatal Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 2250 | S | Blade Session 3 Alternate: Sturdy Blow 2 |
Your Life Ends 3 Turns From Now (Support/Arena)
Imhullu (+Eff) | A | R Duel Infantry 4 Alternate: HP +5 |
|
---|---|---|---|
Positional Assist Alternate: Rally Atk/Spd+ |
B | Sudden Panic 3 Alternate: Sabotage Atk 3 |
|
Glimmer Alternate: Luna |
C | Infantry Pulse 3 Alternate: Inf. Hexblade 3 |
|
SP | 2370 | S | HP +5 Alternate: Distant Guard 3 |