Weapon | SP | Rng. | Mt. |
---|---|---|---|
KörmtGrants Atk+3. At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit during combat, inflicts Atk-6 on foe during combat, unit makes a guaranteed follow-up attack, and inflicts penalty on foe's Atk/Spd/Def/Res during combat based on the number of the following conditions that apply × 3 (max: 9): - An ally is within 3 spaces of unit. - Another foe is within 2 spaces of target. - A【Bonus】is active on unit. - A【Penalty】is active on foe. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 400 | 2 | 14 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Units with Skill
Skillsets that use skill
Those Who Slytherin the Fast Lane (Speed-invested Player Phase)
Körmt | A | Atk/Spd Catch 4 Alternate: Atk/Def Catch 4 |
|
---|---|---|---|
Positional Assist | B | A/R Far Trace 3 Alternate: S/R Far Trace 3 |
|
Moonbow Alternate: Glimmer |
C | Rouse Atk/Spd 4 Alternate: Rouse Atk/Res 4 |
|
SP | 1640 | S | Blade Session 3 Alternate: Atk/Spd Solo 3 |
Hexecutive Producer (Player Phase/Mixed)
Recommended
Körmt | A | Atk/Res Catch 4 Alternate: Atk/Def Catch 4 |
|
---|---|---|---|
Positional Assist | B | A/R Far Trace 3 Alternate: Lull Atk/Res 3 |
|
Moonbow Alternate: Glimmer |
C | Rouse Atk/Res 4 Alternate: Atk/Res Menace |
|
SP | 1640 | S | Atk/Res Solo 3 Alternate: Atk/Def Solo 3 |