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Magic Rabbits

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Weapon SP Rng. Mt.
Magic RabbitsAccelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-2. Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit initiates combat or is within 2 spaces of an ally, grants Atk+4, Spd+6, and bonus to unit's Atk = unit's max Special cooldown count value × 3 during combat. 400 2 14
Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill

Skillsets that use skill

bye sonya i’m leaving to go stalk robin... not dressed like that you aren’t! (AoE Special Activation)

drinkin’ up some WA-TER BOTTLES (Offensive / Pure Damage Focus)