Weapon | SP | Rng. | Mt. |
---|---|---|---|
Protection Bow+Effective against flying foes. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 300 | 2 | 12 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Protection Bow+ (+Atk) Effective against flying foes. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | +2 | 350 | 2 | 13 |
Protection Bow+ (+Spd) +2Effective against flying foes. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | +2 | 350 | 2 | 12 |
Protection Bow+ (+Def) +3 Effective against flying foes. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | +2 | 300 | 2 | 12 |
Protection Bow+ (+Res) +3 Effective against flying foes. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | +2 | 350 | 2 | 12 |