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Red-Hot Ducks+

Weapon SP Rng. Mt.
Red-Hot Ducks+If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. 300 2 12
Weapon Upgrades
Weapons HP SP Rng. Mt.
Red-Hot Ducks+ (+Atk) If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. +2 350 2 13
Red-Hot Ducks+ (+Def) +3 If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. +2 350 2 12
Red-Hot Ducks+ (+Res) +3 If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. +2 350 2 12
Red-Hot Ducks+ (+Spd) +2If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. +2 350 2 12

Units with Skill