Weapon |
SP |
Rng. |
Mt. |
Scythe of SarielAccelerates Special trigger (cooldown count-1).
If a bonus granted by a skill like Rally or Hone and/or extra movement granted by a skill like Armor March or Armored Boots is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack. |
400 |
1 |
16 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Scythe of Sariel (+Eff) Accelerates Special trigger (cooldown count-1).
If【Bonus】is active on foe or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat, and unit makes a guaranteed follow-up attack.
【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
+3 |
400 |
1 |
16 |
Inheritable Restrictions?
Heretic Blood (Aether Raids Defensive)
Do Fear The Reaper (General Tank)