Weapon | SP | Rng. | Mt. |
---|---|---|---|
Seahorse Axe+If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. | 300 | 1 | 14 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Seahorse Axe+ (+Atk) If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. | +5 | 350 | 1 | 16 |
Seahorse Axe+ (+Spd) +3If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. | +5 | 350 | 1 | 14 |
Seahorse Axe+ (+Def) +4 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. | +5 | 350 | 1 | 14 |
Seahorse Axe+ (+Res) +4 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. | +5 | 350 | 1 | 14 |