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Seahorse Axe+

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Weapon SP Rng. Mt.
Seahorse Axe+If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. 300 1 14
Weapon Upgrades
Weapons HP SP Rng. Mt.
Seahorse Axe+ (+Atk) If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. +5 350 1 16
Seahorse Axe+ (+Spd) +3If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. +5 350 1 14
Seahorse Axe+ (+Def) +4 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. +5 350 1 14
Seahorse Axe+ (+Res) +4 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. +5 350 1 14
Inheritable Restrictions?

Axe Only

  • Inheritable by Axe users only.

Units with Skill