Weapon | SP | Rng. | Mt. |
---|---|---|---|
Spirited Axe+ (+Def)If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 350 | 1 | 14 |
Inheritable Restrictions?
Skillsets that use skill
[Insert Title] (Enemy Phase)
Recommended
Spirited Axe+ (+Def) Alternate: Slaying Axe+ (+Def) |
A | Sturdy Stance (2 or 3) Alternate: Close Def (3 or 4) |
|
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Positional Assist | B | Special Spiral 3 Alternate: Quick Riposte 3 |
|
Ignis Alternate: Bonfire |
C | Time's Pulse 3 Alternate: Joint Drive Atk |
|
SP | 880 | S | Quickened Pulse Alternate: Steady Breath |