Weapon | SP | Rng. | Mt. |
---|---|---|---|
Tanngrisnir (+Eff)Effective against flying foes. Grants Spd+3. At start of combat, if unit's HP ≥ 50% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and if foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd > foe's Spd, unit can counterattack before foe's first attack, and unit can make a follow-up attack before foe can counterattack. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 400 | 2 | 14 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Skillsets that use skill
Two-Hit Winter Wonders! (Enemy Phase)
Recommended
Tanngrisnir (+Eff) | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Savvy Fighter 3 Alternate: Special Spiral 4 |
|
Fire Emblem | C | A/R Far Save 3 Alternate: A/D Far Save 3 |
|
SP | 1610 | S | Atk/Spd Form 3 |