Weapon | SP | Rng. | Mt. |
---|---|---|---|
Thökk (+Eff)Calculates damage from staff like other weapons. At start of turn, inflicts Atk-7 and【Stall】on sword, lance, axe, dragonstone, and beast foes with HP < unit's HP in cardinal directions through their next actions. At start of turn, inflicts Res-7 and【Gravity】 on bow, dagger, magic, and staff foes with HP < unit's HP in cardinal directions through their next actions. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. 【Gravity】 Restricts target's movement to 1 space through its next action. At start of turn, inflicts【Guard】on foes on the enemy team with the lowest Spd and any foes within 1 space of those foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 during combat. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) | 400 | 2 | 14 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Skillsets that use skill
Anything but Low Key (Offensive/Utility)
Recommended
Thökk (+Eff) | A | C Duel Infantry 4 Alternate: C Duel Infantry 3 |
|
---|---|---|---|
Return+ Alternate: Restore+ |
B | Sudden Panic 3 Alternate: Even Pulse Tie 3 |
|
Earthwater Balm+ | C | Time's Pulse 3 Alternate: Infantry Pulse 3 |
|
SP | 1920 | S | HP +5 Alternate: HP/Spd 2 |