Weapon |
SP |
Rng. |
Mt. |
Weirding TomeGrants Spd +3 At start of turn, all foes in cardinal directions, and with Res 1 or more lower than unit, suffer Spd-5 until the end of foes' next actions |
400 |
2 |
14 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Weirding Tome (+Eff) Grants Spd +3.
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next Action.
If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat.
【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
|
|
400 |
2 |
14 |
Weirding Tome (+Atk) Grants Spd +3.
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next Action. |
+2 |
400 |
2 |
15 |
Weirding Tome (+Spd) +2Grants Spd +3.
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next Action. |
+2 |
400 |
2 |
14 |
Weirding Tome (+Def) +3 Grants Spd +3.
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next Action. |
+2 |
400 |
2 |
14 |
Weirding Tome (+Res) +3 Grants Spd +3.
At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next Action. |
+2 |
400 |
2 |
14 |
Inheritable Restrictions?