Weapon | SP | Rng. | Mt. |
---|---|---|---|
Winds of ChangeAccelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit or if unit's HP ≥ 50%, grants Atk/Spd+5 and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 400 | 2 | 14 |
Inheritable Restrictions?
No
- Non-Inheritable skill.
Units with Skill
Skillsets that use skill
Zephyr Spellcaster (AoE Nuke)
Winds of Change | A | Life and Death (3 or 4) | |
---|---|---|---|
Reposition | B | Special Spiral 3 | |
Blazing Wind Alternate: Blazing Light |
C | Odd Atk Wave 3 Alternate: Time's Pulse 3 |
|
SP | 1395 | S | Hardy Bearing 3 Alternate: Quickened Pulse |
Last-Ditch Squall (Desperation Offense)
Winds of Change | A | Swift Sparrow 3 Alternate: Flashing Blade 4 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Windsweep 3 |
|
Moonbow Alternate: Luna |
C | Odd Atk Wave 3 Alternate: Distant Guard 3 |
|
SP | 1635 | S | Even Atk Wave 3 Alternate: Swift Sparrow 2 |
Knave of the Wind (Sweep Offense)
Recommended
Winds of Change | A | Swift Sparrow 3 | |
---|---|---|---|
Reposition | B | Windsweep 3 Alternate: Watersweep 3 |
|
Righteous Wind | C | Odd Atk Wave 3 Alternate: Distant Guard 3 |
|
SP | 1625 | S | Swift Sparrow 2 Alternate: Death Blow 3 |