Winds of Silesse

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Weapon SP Rng. Mt.
Winds of SilesseGrants Spd+3. If unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat. 400 2 14
Weapon Upgrades
Weapons SP Rng. Mt.
Winds of Silesse (+Eff) Grants Spd+3. If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 during combat to unit and inflicts penalty on foe's Spd/Res during combat = 20% of unit's Spd at start of combat. At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6,【Desperation】, and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat.  【Desperation】 Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack." 400 2 14
Inheritable Restrictions?


  • Non-Inheritable skill.

Units with Skill

Skillsets that use skill

Hero of the Magi (Special Spiral Offensive)

Crusader’s Gale (Desperation Offensive)