Possible Drops:
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Mission and Clear Conditions:
Mission: Hold Supply Line for 2 Turns
S-Rank Condition: Clear within 8 Turns
Thank you to @Owls#1086 for help with Clear Condition Translations
Clear Guide:
Team Recommendations:
- 3 Combat Echelons Level 90 5x Linked
- AR/SMG Recommended to fight the Nightmares.
- 1 Combat Echelon should contain a shield SMG, as we will need to fight a Red Bean. You can also just blow up a single Doll once the Scouts are dead.
- 3 Dummy Echelons
OR
- 2 Combat Echelons
- AR/SMG Recommended to fight the Nightmares.
- 1 Combat Echelon should contain a shield SMG, as we will need to fight a Red Bean. You can also just blow up a single Doll once the Scouts are dead.
- 4 Dummy Echelon
- 1 Friend Echelon
Clear Steps
11-2 a chaotic mess of Red Beans, Nightmares, and regular SF units. Luckily, we don’t need to fight the majority fo the Red Beans, and the one that can be engaged is not hard to either kill with a Shield SMG, or just let one doll get blasted. With that said, this map remains rather annoying, as it features some degree of RNG, and a single wrong move can brick your run.
Runs with and without the Red Bean kill will be included for your convenience here.

Pay attention to this Nightmare. If it moves down twice, the run is bricked, as you can no longer move the Red Beans in the way you need.
Turn 1
1.1
Deploy two Combat Echelons on the Upper right Heliports, a Combat Echelon on the Command Post, and a Dummy on the lower Heliport.
Alternatively a second Dummy Echelon can be deploy on the Command Post, if using a Friend Echelon.
1.2
Move the Combat Echelon on the Command Post up one node.
If using a Dummy Echelon on the Command Post, spawn a Friend Echelon on the Command Post and swap them with the Dummy.
1.3
Move the Combat Echelon with a Shield SMG, or otherwise intended to be a sacrifice over three nodes.
1.4
Move the other Combat Echelon left, up, and left once again. You will have 1 AP remaining, but should end your turn now.
Turn 2
Turn 3
Check the positioning of the Nightmare mentioned above. If it moved down, and is now blocking the bottom left Red Bean, restart the map.
3.1
Move the right Combat Echelon down one node, left three nodes, up one node, and left again two nodes.
3.2
Move the Shield SMG Echelon down 1 node.
3.3
Deploy a Dummy Echelon on the recently vacated Heliport.