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Chapter 12-3E: Morning Conference III

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Mission and Clear Conditions:

Mission: 

Gold: Defeat 5 Enemies while surviving for 8 turns

Silver: Defeat only 4 Enemies while surviving for 8 turns

Clear Guide:

Team Recommendations:

  • 1 Combat Echelon
    • Hybrid (ARSMG with a Rifle) recommended
    • RFHG
    • Grape recommended
    • Grenade ARs work too if you don’t have Grape
  • Taunt Fairy recommended
    • Only needed if your Team isn’t strong enough
    • Parachute can be helpful to escape a sticky situation if you don't need to rely on using Taunt

Clear Steps

Remember in Chapter 12 Normal, we said there was another RNG disaster fest? Behold, that RNG disaster fest. Enemy starting layouts are relatively random, and that Gladiator below the Command Post is a massive pain in particular. 

Ari's Notes: This is just an Example, since this map has heavy RNG reliant layouts - we currently can’t provide more than this Example.
To make things easier, remember that the Enemy move order on the map goes from left to right.

If you should get the same layout as this Guide, it actually might work out to follow it, but RNG can change everything at any time.

I'm going to say it again for emphasis on this one. This is an EXAMPLE. Unless you wish to reset this map potentially dozens and dozens of times to get the exact same movement and starting positions as this guide. 

It is quite possible you'll fail this map once or twice before clearing it, and that's alright. 

Without using Parachute Fairy or some impressive luck, you will not be able to resupply your Echelon mid-battle, so make sure to pick your fights carefully.

Often, it can be better to only move one node at a time to try to keep Enemy movement in check. 

Otherwise, best of luck.

Turn 1

1.1

Move up-right 2 nodes.
End your turn.

Keep and eye on the Gladiator. If it moves up-left towards your base, you’ll have to move somewhere more to the mid / bottom-right so that the shortest way from it to you isn’t over the Command Post.

Turn 2

2.1

Move up-right one node, down-right one node and down two more nodes, right into the middle of the map.

End your turn.

Turn 3

3.1

Move up-right one node and then up-left two nodes.

End your turn.

Turn 4

4.1

Move up-right two nodes.

End your turn.

Turn 5

5.1

Do nothing.

Turn 6

6.1

Move down-right one node.

End your turn.

Turn 7

7.1

Move down-right one node.

End your turn.

Turn 8

8.1

Move down-right one node.

End your turn and win the map.

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About the Author(s)

Guide Writer, Tester and Content Creator here at GamePress for Girls' Frontline and also Project Neural Cloud soon.
I play Girls' Frontline since the start of EN and regularly Stream on Twitch.
I'm almost always happy to help or handhold people!

I like Grape Carcano a lot! 🍇

Pronouns: She/Her
Twitch: ArikiraMod3
Discord: ArikiraMod3#4359

aka Soulmuse basically everywhere. Discord: soulmuse#8741.

Guide writer for Girls Frontline. KSG and G3 Propagandist. Writes the occasional fanfic.  

Feel free to send guide suggestions and feedback via DM on Discord or Reddit. You can also find me in the GFL section of the community discord. Also on twitter

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