Mission and Clear Conditions:
- 2 Combat Echelons
- AR/SMG is recommended, but a good RF/HG can make the Ouroborus battle more doable, by removing her spawned Drones.
- 1 Dummy Echelon
The biggest challenge on this mission is defeating Ouroborus, as she comes with a fairly sizable enemy stack alongside her. If you are struggling with this battle, bring a mixed RF/AR backline to try and remove the backline threats, including her spawned Drones and Jaegers. Outside of Architect, the enemies here are mostly standard SF fare that can be beaten down in the usual manner.
Move the lower Echelon to the left one node.
Move the upper Combat Echelon down one node, to the left one node, and up one node.
This will account for weird enemy movements, if the Manticore is on the closed Heliport, or already dead, you can just take the Heliport.
Deploy a Dummy Echelon on the Command Post.
Move the lower Combat Echelon down one node, then to the left two nodes. This will reveal the rest of the map.
Continue moving that Echelon up two nodes, then to the left an additional two nodes. This is likely to involve engaging Ouroborus.
Finally, swap positions with VHS.
Move back up and rescue VHS.