Table of Contents
- Normal
- Damaged
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Burst
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Basic Info
Craft Time |
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Acquisition | Heavy, Normal |
Rarity |
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T-Doll Stats
This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.
Ammo |
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Ration |
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Move Speed |
4
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Crit. Rate |
5%
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Crit. Damage |
50%
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Armor Pen. |
15
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Clip Size |
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Tileset
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Damage | 10% |
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Accuracy | 15% |
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Damage | 15% |
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Accuracy | 15% |
Skill
Lock and Load
Initial CD (8s)
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Level 10 Effect
Increase Damage by 30% for 8 seconds and gain 4 extra ammo.
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Level 10 Cooldown
18 Seconds
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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CD | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 |
DMG+ | 18% (6s) | 19.3% (6.2s) | 20.7% (6.4s) | 22% (0.7s) | 23.3% (6.9s) | 24.7% (7.1s) | 26% (7.3s) | 27.3% (7.6s) | 28.7% (7.8s) | 30% (8s) |
Bullets+ | 1 (6s) | 1.3 (6.2s) | 1.7 (6.4s) | 2 (6.7s) | 2.3 (6.9s) | 2.7 (7.1s) | 3 (7.3s) | 3.3 (7.6s) | 3.7 (7.8s) | 4 (8s) |
Unlocks at MOD I
Lock and Load
Initial CD (8s)
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Level 10 Effect
Increase Damage by 35% for 8 seconds and gain 4 extra ammo. |
Level 10 Cooldown
18 seconds
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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CD | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 |
Unlocks at MOD II
Supercompressed Bulletswarm
Initial CD (0s)
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Level 10 Effect
Own attacks pierce shields and increase self Accuracy by 5 points for 10 seconds. Upon reaching 30 stacks, increase self Critical Damage by 25% and Move Speed by 11 points until the end of battle. |
Level 10 Cooldown
0 seconds
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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CD | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
T-Doll Analysis
Equipment
Special Equipment |
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Infinite Ammo Box |
KWS Stock |
Mk948 SLAP |
Overview
MG3 is overall a weak MG. With no noteworthy base stats given her base 85 damage and 26 accuracy, lacking tile buffs, and an even worse skill, MG3 fails to effectively contribute to any echelon.
While she can reach an insane 40 Ammo capacity with her Special Equipment, the Infinity Ammo Box, obtainable from 7-4N, this equipment reduces her already low damage and accuracy, and is not worth the effort to get, as 7-4N is one of the more tedious night maps to farm.
If you want to use an MG with ridiculous ammo capacity, use one of the options that do not completely remove their own damage output to do it.
Equipment
Special Equipment |
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Infinite Ammo Box |
KWS Stock |
Mk948 SLAP |
Due to MG3's Skill 2 requiring 30 attacks without reloading to activate the extra Crit Damage, she requires the Infinite Ammo Box from 7-4n.
GZ SPEQ-Set Bonus
When equipped with all 3 SPEQs, MG3's Skill 1 also increases her Crit Rate by 30%. Additionally, each Skill 2 stack grants +2 Damage.
Overview
MG3 Mod’s niche is simple: She’s an MG that can pierce HP Shields, which is quite the rarity. Her new Skill 2 makes all her shots do this, so nothing special is even required. She’s also an MG that can actually hit things at night. Her Skill 2 also grants her a flat 5 points of Accuracy for 10 seconds after every single shot up to 30 times. This is after the Night Penalty already takes effect, so she’ll become highly accurate even at night after just a few seconds of shooting. If you get her to her max stacks of 30, she even gets a Crit Damage and Movement boost for the rest of the battle. This basically offsets the damage penalty of the Infinite Ammo Box SPEQ.
Speaking of that, if you want to use MG3 Mod, now’s the time to go and get that piece of equipment. Because of the stacks lasting only 10 seconds, the Infinite Ammo Box is completely required for her to reach the peak of 30 stacks.
The niche of a MG that pierces HP shields and can perform accurately at night by herself is not one you really need often, but it’s still something that can come in handy on occasions. The niche of nighttime accuracy can be covered elsewhere, most notably with Nova and M240L. She does still suffer in other areas too, such as no armour boosts on her tiles, but nevertheless she actually has a use now.
Take her to Mod II minimum for the Skill 2. Mod III does offer a pretty good VFL upgrade, but you don’t need it for MG3 to do her thing.
Strengths
Very High Ammo Capacity
With her Special Equip from 7-4N, MG3 gets an ammo capacity of 40. Sadly this also removes her damage.
Weaknesses
Low Base Stats
MG3 has neither good damage or accuracy, but it wouldn’t save the rest of her kit anyway.
Suboptimal Tile Buff
Neither Damage nor Accuracy are buffs wanted by SGs, whose job is to tank damage with their armor, not deal damage.
Weak Skill
MG3’s skill is Lock and Load, the trademark “bad MG skill” with its long ICD and weak self-buff effect.
Strengths
Pierces HP Shields
A rather rare trait that occasionally comes in handy.
Immense Accuracy, Even At Night
As her Accuracy buff are flat buffs they are not affected by the Night Penalty, leaving her as the most accurate MG without Surehit.
Weaknesses
No Armor Tiles
MG3 still has no Armor tiles.
Still An MG
Still suffers from having to reload (though significantly less than other MGs!) and random targeting.
Team Options
MG3’s is guaranteed to struggle in just about any scenario, so one should take care to buff her damage as much as possible and use really good SGs.
Recommended Formations
MG/MG3 | ||
HG | HG | SG |
MG/MG3 |
Basic 2MG2HG1SG formation, though MG3 should just be avoided altogether.
Team Options
MG3’s is guaranteed to struggle in just about any scenario, so one should take care to buff her damage as much as possible and use really good SGs.
Recommended Formations
MG/MG3 | ||
HG | HG | SG |
MG/MG3 |
Basic 2MG2HG1SG formation, though MG3 should just be avoided altogether.
MOD Cost
MOD 1
MOD 2
MOD 3
History/Trivia
Acquisition |
Heavy,
Normal
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Illustrator |
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Voice Actor |
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