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Analysis by Zeseling

Basic Info

Craft Time
00:22:00
Acquisition Normal
Rarity

T-Doll Stats

This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.

Max HP 285
Max DMG 25
Max ACC 59
Max EVA 100
Max ROF 63
Max HP 285+50
Max DMG 25+3
Max ACC 59+2
Max EVA 100+2
Max ROF 63+0
Max HP 285+55
Max DMG 25+3
Max ACC 59+2
Max EVA 100+4
Max ROF 63+0
Max HP 285+55
Max DMG 25+3
Max ACC 59+3
Max EVA 100+5
Max ROF 63+1
Stat rankings are class specific
Show Other Stats
Ammo
10 / 15 / 20 / 25 / 30
Ration
10 / 15 / 20 / 25 / 30
Move Speed
15
Crit. Rate
20%
Crit. Damage
50%
Armor Pen.
15
Clip Size
N/A

Tileset

Affects all
Rate of Fire32%
Crit Rate16%
Affects all
Rate of Fire36%
Crit Rate20%

Skill

Annihilation Command
Initial CD (6s)
Level 10 Effect Increase all allies' Damage by 10% and Critical Rate by 35% for 8 seconds.
Level 10 Cooldown 12 Seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 15 14.7 14.4 14.1 13.8 13.5 13.2 12.9 12.6 12
DMG+ 6% (5s) 6.4% (5.3s) 6.9% (5.7s) 7.3% (1s) 7.8% (6.3s) 8.2% (6.7s) 8.7% (7s) 9.1% (7.3s) 9.6% (7.7s) 10% (8s)
CRI+ 25% (5s) 26.1% (5.3s) 27.2% (5.7s) 28.3% (6s) 29.4% (6.3s) 30.6% (6.7s) 31.7% (7s) 32.8% (7.3s) 33.9% (7.7s) 35% (8s)

Unlocks at MOD I

Annihilation Command
Initial CD (6s)
Level 10 Effect

Increase all allies' Damage by 15% and Critical Rate by 40% for 8 seconds.

Level 10 Cooldown 12 seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 15 14.7 14.4 14.1 13.8 13.5 13.2 12.9 12.6 12

Unlocks at MOD II

Lingering Authority
Initial CD (0s)
Level 10 Effect

Once this echelon has killed a total of 3 enemy units, increase all units' Damage by 15% for 5 seconds.
Once this echelon has killed a total of 6 enemy units, increase all units' Rate of Fire by 15% for 5 seconds.
Once this echelon has killed a total of 9 enemy units, increase all units' Damage and Rate of Fire by 15% for 5 seconds.
Once this echelon has killed a total of 15 enemy units, increase all units' Damage and Rate of Fire by 15% permanently.

Level 10 Cooldown 0 seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 0 0 0 0 0 0 0 0 0 0

T-Doll Analysis

Equipment

As PPK is recommended for the early game, fully equipping her should not be a priority. Equipping the damage dealing parts of your Echelon should always be done first.

Overview

PPK is a 2* HG with very strong Tiles and a decent Skill for early game RFHG echelons where you are lacking maxed Crit Rate from equipment. As she is a 2* HG she is also extremely cheap to link up, which is quite important for HGs. As you progress further into the game and fully equip your RFs she should be replaced with other standard Damage or RoF buffing HGs.

Equipment

GZ SPEQ-Set Bonus

When equipped with all 3 SPEQs, PPK reduces the Damage and Accuracy all other enemies within 2 units of any enemy that dies by 5% for 10 seconds. Stacks up to 5 times.

Overview

For the most part, PPK MOD aims to simply capitalise on what made her base form good. Her new Skill 2, Lingering Authority, grants the team escalating Damage and Rate of Fire buffs based on the amount of enemies killed in that round of combat. At 3 enemies, she’ll give a Damage boost for 5 seconds. At 6 enemies, a Rate of Fire boost for 5 seconds. 9 enemies, she grants both for 5 seconds. Finally, after reaching a whopping 15 enemies killed, the Damage and Rate of Fire boosts remain for the rest of the battle. Needless to say, once she ramps up, it will take most enemies no time to die at all. That being said, PPK becomes on par with most high tier buffers only after around 6 kills, so you hardly need to ramp her up all the way.

Her new tiles also allow her to be in Position 4 and can still be on the front if needed, increasing her flexibility in teambuilding.

Overall, PPK MOD is a desirable support package at a cheap cost. If you upgrade, you will want at least MOD2 for her new skill. MOD3 basically just gives her a unique flare, so you can safely ignore. Unless you want her art I guess, which I couldn’t blame you for. She looks so elegant and deserves everything, even the world is not enough for her.

T-Doll Costumes
Mach Tempest

Normal

Damaged
Foliage Romance

Normal

Damaged
PPK Mod III

Normal

Damaged

Strengths

Very Strong Tiles

PPK has some of the highest RoF tile buffs among all HGs, and the combination of her tiles and skill mean that she can provide a significant boost to DPS across the board.

Weaknesses

Too Much Crit Rate

As your equipment for your RFs are maxed out, PPK will swiftly go into overcap territory and most of the DPS gain from her tiles and buff will be lost. She is recommended for the early game due to this.

Strengths

Very Strong Tiles

Pre-Mod PPK already had some of the highest RoF tile buffs among all HGs, and the Mod improves further upon these, both in multipliers and flexibility.

Strong Buffs

Her pre-Mod skill mostly revolved around Crit Rate, but with her new Skill 2 she also gives strong Damage and Rate of Fire buffs in addition.

Weaknesses

Still Easily Overcaps Crit Rate

As her kit still heavily revolves around Crit Rate, it is very easy to overcap.

Weak Against Low Enemy Count

As her Skill 2 requires killing multiple enemies to activate, she should primarily be used against enemy teams where it can activate reliably (at least up to 6 kills).

Team Options

PPK is mostly recommended as an early game option due to lacking Crit Rate equipment for new players. As such she should just fit into your first RFHG naturally.

See the Teambuilding documents for more information.

Team Options

While PPK still revolves heavily around Crit Rate, this is much less of a problem with ARs equipped with Focus Chips as they do want extra Crit Rate compared to RFs and the RoF penalty of Focus Chip is made up for through PPK's Tiles and Skill 2. Teams built around ARs also usually have plenty of enemies to trigger her Skill 2 so this works quite well.

SCAR-L's additive damage is applied before Crit is rolled for, and giving her near 100% Crit Rate will allow this damage to be enhanced even further. The extreme damage output also makes activating PPK's Skill 2 quite easy.

PPK Mod is still quite likely to overcap her RFHG echelon on Crit Rate, which can be taken advantage of through the use of Px4 Storm to reduce the overcap slightly and increase the Crit Damage of the Dolls on her tiles.

MOD Cost

MOD 1

x10
x200

MOD 2

x20
x600

MOD 3

x30
x1200

History/Trivia

Acquisition
Normal
Illustrator
堀森
Voice Actor
Asuka Ito