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Analysis by Hassium
T-Doll Role
Burst

Basic Info

Craft Time
06:15:00
Acquisition Heavy, Normal
Rarity

T-Doll Stats

This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.

Max HP 174
Max DMG 93
Max ACC 26
Max EVA 24
Max ROF 37
Max HP 174+5
Max DMG 93+4
Max ACC 26+2
Max EVA 24+1
Max ROF 37+1
Max HP 174+4
Max DMG 93+5
Max ACC 26+2
Max EVA 24+1
Max ROF 37+1
Max HP 174+2
Max DMG 93+5
Max ACC 26+3
Max EVA 24+1
Max ROF 37+1
Stat rankings are class specific
Show Other Stats
Ammo
40 / 65 / 90 / 115 / 140
Ration
30 / 45 / 60 / 75 / 90
Move Speed
4
Crit. Rate
5%
Crit. Damage
50%
Armor Pen.
15
Clip Size
10

Tileset

Affects SG
Damage10%
Accuracy15%
Affects MG SG
Damage15%
Accuracy15%

Skill

Damage Focus MG
Initial CD (8s)
Level 10 Effect

Increase damage by 70% for 6 seconds.

Level 10 Cooldown 18 Seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 18 18 18 18 18 18 18 18 18 18
DMG+ 25% (4s) 30% (4.2s) 35% (4.4s) 40% (0.7s) 45% (4.9s) 50% (5.1s) 55% (5.3s) 60% (5.6s) 65% (5.8s) 70% (6s)

Unlocks at MOD I

Fire Support
Initial CD (8s)
Level 10 Effect

Passive: The first shot directed at a new target gains 50% increased damage.

Active: Increase self-damage by 70% for 6 seconds

Level 10 Cooldown 12 seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 18 17.3 16.6 15.9 15.2 14.5 13.8 13.1 12.4 12

Unlocks at MOD II

Formation Enhancement
Initial CD (0s)
Level 10 Effect

MG and SG units standing on her buff tiles receive a Formation Enhancement buff. Move speed increases by 10 points when standing on the tiles. While Type 80's Skill 1 is active, the effect of Formation Enhancement becomes more potent - damage increases by 20% and every reload grants a 10-point shield that lasts for 6 seconds.

Level 10 Cooldown 0 seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 0 0 0 0 0 0 0 0 0 0

T-Doll Analysis

Equipment

Special Equipment
Custom API rounds

Overview

As much as we can like a doll, she can be bad, or hardly decent. That is the case we are going to see here.
Type80 is a 4★ MG with a decent Fire-Power for her class and rarity, and possesses the skill “Damage Focus MG” with a decent multiplier that pushes her straight to the decent options among the MGs. But here is where the problems start for this poor girl. A long ICD making her a second volley MG, stats slightly inferior to other commonly used MG, especially her accuracy being her biggest weakness stat-wise. In the end, there is nothing left in this sad world for her.
Type80, in the end, is a budget option that you can use until you reach the mission reward that she is a weaker alternative to: M1918 BAR, who is a guaranteed quest reward, has a mod, and outclasses her on every point.

Equipment

Special Equipment
Custom API rounds

Overview

Type80’s neural upgrade turns a decent but outclassed 2nd volley MG into a good but usually outclassed 2nd-ish volley support MG.

Her damage output is helped out by the Mod 1, and she can boost allies’ DPS, but Type 80 Mod still lags behind extended volley MGs and such.

Her main niche application outside of being a DPS is to give SGs shields and the ability to kite fast, and that’s about it. Due to her lack of armor tiles, that’s really her only significant role. This therefore makes stopping at Mod 2 good enough for the odd person that somehow needs this trait.

T-Doll Costumes
Steel Butterfly

Normal

Damaged
Type 80 Mod III

Normal

Damaged

Strengths

Decent skill

Damage focus MG is actually a good skill for an MG, that, combined with a decent FP can make the MG really strong.

Decent FP stat

93 FP is actually pretty decent among the MGs

Weaknesses

Long Initial Cooldown

8 seconds makes her a 2nd volley MG, which makes her performance mediocre compared to first volley MGs for shorter fights, and outclassed by extended volley MGs and certain other 2nd Volley+ MGs for longer ones.

Strengths

VERY Fast SG Running at Incredible Hihg Speed

16 movespeed SGs. Kiting scary deathballs has never been easier. Look at them go.

High Uptime

Due to her reduced cooldown and passive, Type80 Mod now has a damage bonus from the first volley and can use her skill 1 for nearly every volley after the first.

Weaknesses

No Armor Tiles

Usually it’s considered too nitpicky to dock a T-Doll for something they don’t have, but when participating in the kinds of fights that call for MGSG, armor stacking is often a very large part of the equation. Investing into a whole 4 to 5* Mod without them being able to contribute in a vital part of high-level team building is a misuse of resources.

Still 2nd Volley

Yeah, despite her cool passive on skill 1, Type80 Mod’s first volley performance still is not the greatest, and is potentially inconsistent due to MG targeting and varied enemy composition.

Full Analysis

Type80 Mod gains a modified tile layout and is able to buff MGs with them now. Weird support tile buff shenanigans are afoot.

She has a new passive attached to her skill 1 that does extra damage when hitting new targets. If the enemies are sufficiently squishy enough, this can improve Type80 Mod’s DPS nicely, even on the first volley due to it being passive.

Her skill 1’s cooldown is also reduced. Assuming a 15 round clip size and 119 RoF, Type80 Mod takes 5 seconds to shoot and ~5.7 seconds to reload. This gives her 1.3 seconds on the third volley before she activates skill 1 again due to a 12 second cooldown, which is nice for her long-term DPS.

Skill 2, Formation Enhancement, is an annoying multipart skill to understand. MICA, please stop giving us Rube Goldberg machine skills.

The listed 1 second cooldown is functionally identical to a passive skill. At all times, Type80 Mod passively increases the movespeed of all MGs and SGs on her tiles by 10, making them run at about HG base movespeed (MGs: 4 + 10, SGs: 6 + 10, HGs: 15). Since she can’t stand on her own tiles, Type80 Mod cannot experience her own buff. MGSGs she is on still have a glacially slow overall team speed. This passive portion is independent of skill 1, unlike the next part.

When Type80 Mod has her skill 1 activated, skill 2 also buffs MGs and SGs on her tiles with firepower. And when those MGs and SGs on her tiles finish a reload, they gain 10 HP shields for 6 seconds.

Applications for Type80 Mod due to her bizarre kit are rather niche. She certainly should not be used for normal applications. Due to her lack of armor tiles, she cannot really survive in an armor stacking heavy environment. Her already solid 2nd volley skill combined with the increased damage passive can provide good DPS, but she is still really outdone by extended volley MGs like M1895 CB or RPK-203 for the first 3 volleys.

Kiting with SGs is not usually a thing that’s in demand, since they’re very good at just standing there and not taking damage. But with the contribution of Type80 Mod, SGs can run back and forth down the row to kite even faster than a HG can in fights they cannot afford to get hit in due to 16 movespeed.

SGs that reload often like Dana Zane and Defender can potentially take advantage of the bonus 10 HP shield per reload to help tank better, but honestly there’s far bigger, more consistent, or faster sources of HP shield like M500 Mod and Nova.

Her SPEQ is the usual buffed AP ammo that can be replaced by sniper ammo, so it isn’t that urgent to go past mod 2. Another thing, only her damage buff increases for skill 2’s skill levels, so if only using T80 Mod for her utility, it can be left on level 1.

So in conclusion, Type80 Mod’s role outside of being a good 2nd volley MG now becomes a weird SG-supporting MG for extremely specific fights. Raising her instead of superior options in terms of DPS is not recommended, but she is potentially incredibly useful in a few fights.

Team Options

Other 2nd Volley/Extended Volley MGs

Team Options

Shotguns

Fast shotguns allow for some very fancy kiting, even with what should be the slowest team type in the game.

Shotguns that Reload Often

Quite the pointless synergy if you ask me, but hey it exists. Type80 Mod will shield them for 10 points each time they reload.

MOD Cost

MOD 1

x20
x200

MOD 2

x40
x1000

MOD 3

x60
x2000

History/Trivia

Profile

Lethargic and nonchalant, almost nothing but combat interests her. A major portion of her leisure time is spent on chewing bubble gum while waiting for her next sortie. She has recently started wearing glasses and putting more thought on being more approachable, as people keep saying her eyes look scary.

Acquisition
Heavy,
Normal
Illustrator
兔爷
Voice Actor
Riiko Tazawa
Manufacturer
Norinco
T-Doll Full Name
Type 80 General Purpose Machine Gun (Chinese: 80式通用机枪)
Country of Origin
People's Republic of China
Common Nicknames
T80