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Analysis by Hassium
T-Doll Role
Main Tank

Basic Info

Craft Time
07:30:00
Acquisition Heavy
Rarity

T-Doll Stats

This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.

Max HP 242
Max DMG 30
Max ACC 11
Max EVA 13
Max ROF 25
Max Armor 22
Max HP 242+3
Max DMG 30+1
Max ACC 11+1
Max EVA 13+1
Max ROF 25+0
Max Armor 22+0
Max HP 242+5
Max DMG 30+1
Max ACC 11+1
Max EVA 13+1
Max ROF 25+-2
Max Armor 22+0
Max HP 242+8
Max DMG 30+1
Max ACC 11+2
Max EVA 13+1
Max ROF 25+-2
Max Armor 22+0
Stat rankings are class specific
Show Other Stats
Min/Max Armor
3 22
Ammo
30 / 45 / 60 / 75 / 90
Ration
40 / 65 / 90 / 115 / 140
Move Speed
6
Crit. Rate
40%
Crit. Damage
50%
Armor Pen.
10
Clip Size
N/A

Tileset

Affects MG
Damage12%
Accuracy30%
Affects MG
Damage12%
Accuracy40%

Skill

Burst Impact
Initial CD (8s)
Level 10 Effect Additional attack, deals 2.5x base damage to single target,pushes it back 3.0 units
Level 10 Cooldown 16 Seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 20 19.6 19.2 18.8 18.4 18 17.6 17.2 16.8 16
DMGx 1.2x 1.3x 1.5x 1.6x 1.8x 1.9x 2.1x 2.2x 2.4x 2.5x
push back 2 2.1 2.2 2.3 2.4 2.6 2.7 2.8 2.9 3

Unlocks at MOD I

Burst Impact
Initial CD (8s)
Level 10 Effect

Execute an additional attack, dealing 2x damage, knocking the target back by 3, and inflicting 10% vul nerability that lasts 8 seconds.

Level 10 Cooldown 16 seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 20 19.6 19.2 18.8 18.4 18 17.6 17.2 16.8 16

Unlocks at MOD II

Pendulum Fortress
Initial CD (0s)
Level 10 Effect

When an ally in the echelon reloads, damage taken is reduced by 4, lasting 8 seconds and stacking up to 3 times.

Level 10 Cooldown 0 seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 0 0 0 0 0 0 0 0 0 0

T-Doll Analysis

Equipment

Overview

No, not the currency. RMB-93 is a three-star craftable Russian Shotgun. She has 22 armor, decently high for a 3*. Her low HP does her no favors and her tilebuffs are annoying to use. Not really worth it pre-mod.

Equipment

Overview

RMB-93’s Mod gives her a nearly usable tile layout, an extra point of base armor, slightly not as horrible base HP, a damage amp debuff on skill 1, and more knockback. Also 3 extra move speed and a point of armor on her mod SPEQ.

Those are mostly irrelevant though, as the main draw of RMB-93 Mod is her skill 2. She takes 4 less damage each time someone else reloads. This stacks up to 3 times. With the recent release of a bunch of flat damage reduction units, RMB-93 Mod is pretty close to taking the cake.

By joining her with another unit that reloads very often (Defender recommended, Dana Zane otherwise), RMB-93 Mod can maintain -12 damage taken from all sources. Permanently. This makes for really high effective armor and lets her ignore a few weaker armor ignoring attacks. This stacks with the flash ammunition to make a grand total of -15 damage.

Mod 2 is definitely a game changer, but Mod 3 can be occasionally helpful as well with the Mod SPEQ.

T-Doll Costumes
Cross the Milky Way

Normal

Damaged
Untouchable Moonlit Lover

Normal

Damaged
RMB-93 Mod III

Normal

Damaged

Strengths

Decent Base Armor (For a 3*)

22 armor is good for a 3*. Normal for higher rarities though.

Weaknesses

Low Base HP

1210 HP is low for a SG.

Bad Tileshape

The placement of RMB-93’s tile putting her on position 3 and only buffing position 7 is really restrictive.

Strengths

Good Armor

With 23 base armor and an extra point from her Mod SPEQ over regular 5* armor plates, RMB-93 Mod’s armor is quite high.

Potentially Infinite Uptime Flat Dmg Reduction

To complement her high armor value, RMB-93 Mod’s skill 2 can potentially reduce another flat 12 damage forever, making her incredible for extremely long fights and certain weaker armor-ignoring attacks.

More Movespeed

The 3 move speed from Mod SPEQ is good. Lets RMB-93 Mod kite a lot better.

Weaknesses

Not Self-Reliant

Due to her not being able to activate her own skill 2, RMB-93 Mod specifically requires other units that reload often enough to use her main utility.

Base HP Still Sucks

Not that it really matters if she has enough armor stacked, but against stuff that hits really hard and/or ignores armor, RMB-93 Mod’s 1240 HP is still pretty bad for a SG and might make her fold too early.

Tile Buffs Still Hard to Work With

While improved, RMB-93 Mod’s tilebuff layout is annoying. When paired with Defender, she can only reach one MG at maximum.

Full Analysis

More a trivia and less a Full Analysis:

  • RMB-93 Mod’s skill 2 cannot activate from her own reload
  • While moving or stunned, RMB-93 Mod cannot activate more stacks of her skill 2, but she does save up any reloads for when she stops moving.
  • 3 MGs might be able to keep her at 3 stacks starting at like 5 seconds. Difficult to say though.
  • Skill 2 wants to be at skill level 10. Only then does it reach 4 damage reduction instead of 3.

Team Options

Armor tile MGs

She needs more Armor, even if her base is fine for a 3*

Team Options

Constant Reloaders

These units consistently reload like every 2 seconds, letting RMB Mod keep her passive fully stacked forever.

MOD Cost

MOD 1

x15
x200

MOD 2

x30
x800

MOD 3

x45
x1600

History/Trivia

The RMB-93 is a Russian pump-action shotgun designed in the early 1990s by KBP. It was produced from 1993 to 2007 and served as the base model for the Rys line of shotguns.

Acquisition
Heavy
Illustrator
Bison仓鼠
Voice Actor
Rui Kariya
Manufacturer
KBP Instrument Design Bureau
T-Doll Full Name
RMB-93 "Rys-k" shotgun
Country of Origin
Russia
Common Nicknames
RMB