Mission and Clear Conditions:
Mission:
Hold Supply Line for 2 Turns
Clear Guide:
Team Recommendations:
- 2 Combat Echelons Level 50-60 3x Linked
- AR/RF DPS is again recommended,
Clear Steps
A Supply Line map, this mission is made more complicated than strictly required thanks to a mix of random and standby AI on the enemies. The time limit is less forgiving than it appears, thanks to a limit of 2 Echelons. This is mitigated by a lack of respawning enemies, and the one way pathing helping to control movement, but this map is the first one of this event where there is a significant chance of a random event just outright bricking your clear, or at least forcing a serious rethink of strategy.
I really don't like this map at all. The general theory of the clear should be the same, but you will see substantial differences in enemy movement, which can significantly change how you need to play. With that in mind, this is a sample clear, and you will need to adapt to your own map as you play.