Possible Drops:
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Mission and Clear Conditions:
Mission: Hold the Supply Line for 3 turns.
Clear Guide:
Team Recommendations:
- 1 Combat Echelon, Lvl. 30 3x Link.
Clear Steps
This map is fairly straightforward, requiring a short Supply Line to be held for three turns.
Part of the simplicity of this map lies in a gimmick from Chapter 10, namely turning a KCCO Hydra friendly by stepping on a Radar Node. M4A1 is also on the map, although she is very weakened and serves mostly as cannon fodder. There are no consequences if she dies, and this clear uses that to our advantage to reduce the number of swaps needed.
Turn 1
1.1
Spawn a Combat Echelon on the Command Post. Swap positions with M4, then move down to capture the Radar Node. Leave M4 on Eliminate Enemies as her death does not affect anything, and she is in the way at this point.
Turn 2
2.1
Move your Echelon left, and up, next to the Hydra. Go ahead and swap positions with the Hydra, and leave it on Eliminate. The Hydra will move onto your HQ and help defend it against the Goliaths.
2.2
Move down one node and kill the Scout.
Turn 3
3.1
Set the Hydra to Wait so that HQ is defended, and move your Combat Echelon to kill the other Scout and encircle the Supply Point.
Turn 4+
At this point, you only need to protect the Supply Line. You should have plenty of move points to resupply if needed, and you can either hunt down the enemies (as shown) or simply camp on the supply line nodes that are threatened by SF units.
End your turns to finish the map.