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Analysis by Nick Winters
T-Doll Role
Sustained DPS,
Burst DPS

Basic Info

Rarity

T-Doll Stats

This T-Doll is not currently available in EN. Its rankings are based on all T-Dolls.

Max HP 116
Max DMG 55
Max ACC 67
Max EVA 48
Max ROF 135
Stat rankings are class specific
Show Other Stats
Ammo
20 / 30 / 40 / 50 / 60
Ration
20 / 30 / 40 / 50 / 60
Move Speed
10
Crit. Rate
20%
Crit. Damage
50%
Armor Pen.
10
Clip Size
N/A

Tileset

Affects SMG
Evasion16% Accuracy55%

Skill

Hyper Trigger
Initial CD (6s)
Level 10 Effect

The first attack on a new target will hit twice. For 5 seconds upon skill activation each attack will hit twice on the current target.

Level 10 Cooldown 8 Seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 10 9.8 9.6 9.4 9.2 9 8.8 8.6 8.4 8
hits 2x (3s) 2x (3.2s) 2x (3.4s) 2x (0.7s) 2x (3.9s) 2x (4.1s) 2x (4.3s) 2x (4.6s) 2x (4.8s) 2x (5s)

Equipment

Overview

AN-94's skill may appear at first glance to be a worse version of G11's Eye of the Assaulter, but nothing could be further from the truth.

Not only do AN-94's far-superior base stats enable significantly higher per-hit damage output, but her skill's passive component is active from the very start of battle, allowing AN-94's pre-6s DPS to far exceed that of other ARs, especially in situations where enemies die quickly enough for her to switch targets every shot or every other shot.

The Skill's active portion is nothing to scoff at either, with a low cooldown of 8 seconds that allows it an impressive 10/16s uptime compared to G11's 4.5/16s. While G11 may deal more burst in very specific scenarios, AN-94 will typically demonstrate far better general performance against non-boss enemies.

AN-94 can benefit effectively from any offensive tile or Skill buff, as both Damage and Rate of Fire increase the effectiveness of Doll Trigger's Passive and Active components, allowing it to proc more often and clean up enemies effectively. 

AN-94's only drawback is the lack of a Damage-boosting tile buff, but since it provides an impressive 16% Evasion and 55% Accuracy boost to both frontline SMGs, it's still quite decent. 

Tip: Considering AN-94's tile buff, she should ideally be placed in position 7. When teambuilding, avoid matching her with other ARs that would like to be placed on position 7 such as G36, G11, MDR, etc.

Equipment

Overview

AN-94's skill may appear at first glance to be a worse version of G11's Eye of the Assaulter, but nothing could be further from the truth.

Not only do AN-94's far-superior base stats enable significantly higher per-hit damage output, but her skill's passive component is active from the very start of battle, allowing AN-94's pre-6s DPS to far exceed that of other ARs, especially in situations where enemies die quickly enough for her to switch targets every shot or every other shot.

The Skill's active portion is nothing to scoff at either, with a low cooldown of 8 seconds that allows it an impressive 10/16s uptime compared to G11's 4.5/16s. While G11 may deal more burst in very specific scenarios, AN-94 will typically demonstrate far better general performance against non-boss enemies.

AN-94 can benefit effectively from any offensive tile or Skill buff, as both Damage and Rate of Fire increase the effectiveness of Doll Trigger's Passive and Active components, allowing it to proc more often and clean up enemies effectively. 

AN-94's only drawback is the lack of a Damage-boosting tile buff, but since it provides an impressive 16% Evasion and 55% Accuracy boost to both frontline SMGs, it's still quite decent. 

Tip: Considering AN-94's tile buff, she should ideally be placed in position 7. When teambuilding, avoid matching her with other ARs that would like to be placed on position 7 such as G36, G11, MDR, etc.

History/Trivia

Acquisition
Normal
Illustrator
Ś§öŚÖÉŤŹĆ
Voice Actor
Manami Numakura