Table of Contents

Analysis by Soulmuse
T-Doll Role
AoE Damage,
Burst DPS

Basic Info

Craft Time
2 hours 50 minutes
Rarity

T-Doll Stats

This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.

Max HP 110
Max DMG 55
Max ACC 46
Max EVA 38
Max ROF 61
Max HP 110+2
Max DMG 55+2
Max ACC 46+8
Max EVA 38+1
Max ROF 61+3
Max HP 110+3
Max DMG 55+3
Max ACC 46+8
Max EVA 38+1
Max ROF 61+3
Max HP 110+3
Max DMG 55+3
Max ACC 46+9
Max EVA 38+2
Max ROF 61+3
Stat rankings are class specific
Show Other Stats
Ammo
20 / 30 / 40 / 50 / 60
Ration
20 / 30 / 40 / 50 / 60
Move Speed
10
Crit. Rate
20%
Crit. Damage
50%
Armor Pen.
10
Clip Size
N/A

Tileset

Affects SMG
Accuracy50%
Rate of Fire20%
Affects SMG
Rate of Fire55% Accuracy25%

Skill

Anti-personnel Grenade
Initial CD (8s)
Level 10 Effect Launches grenade that deals 10x G3's Damage to enemies in a radius of 1.5 units.
Level 10 Cooldown 16 Seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 20 19.6 19.2 18.8 18.4 18 17.6 17.2 16.8 16
DMGx 3x 3.5x 4x 4.5x 5x 5.5x 6x 6.5x 7x 7.5x

Unlocks at MOD I

Anti-Personnel Grenade
Initial CD (8s)
Level 10 Effect Launches grenade that deals 12x G3's Damage to enemies in a radius of 1.5 units.
Level 10 Cooldown 16 seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 20 19.6 19.2 18.8 18.4 18 17.6 17.2 16.8 16
DMGx 5x 5.8x 6.6x 7.3x 8.1x 8.9x 9.7x 10.4x 11.2x 12x

Unlocks at MOD II

The Freezing Point of Courage
Level 10 Effect G3's Anti-Personnel Grenade deals an extra 4x damage to enemies below 50% HP or stuns enemies above or equal to 50% HP for 1.6 seconds.
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
DMGx 1.6x 1.9x 2.1x 2.4x 2.7x 2.9x 3.2x 3.5x 3.7x 4x Stun 0.8 0.9 1 1.1 1.2 1.2 1.3 1.4 1.5 1.6

Equipment

Special Equipment
G3 Improved Barrel Group

Overview

G3 is likely to be the first Grenadier commanders acquire, either from production or map drops. In the early game she provides solid AoE DPS thanks to her high base Damage. Besides her Damage, the rest of G3’s stats are average at best, and her ability to support her team is limited due to the positioning of her Tile Buffs.

Unfortunately for G3, the niche of Grenadier AR is a crowded one, and she struggles to stand out going into the late game. G3’s Damage output is not enough to propel her past higher rarity Grenadiers with more well rounded stat spreads, and higher Damage multipliers. Should she be pressed into service, G3 can serve well in her designated role, but is unlikely to be the first choice for end game echelons.

Equipment

Special Equipment
G3 Improved Barrel Group

Overview

G3 is likely to be the first Grenadier commanders acquire, either from production or map drops. In the early game she provides solid AoE DPS thanks to her high base Damage. Besides her Damage, the rest of G3’s stats are average at best, and her ability to support her team is limited due to the positioning of her Tile Buffs.

Unfortunately for G3, the niche of Grenadier AR is a crowded one, and she struggles to stand out going into the late game. G3’s Damage output is not enough to propel her past higher rarity Grenadiers with more well rounded stat spreads, and higher Damage multipliers. Should she be pressed into service, G3 can serve well in her designated role, but is unlikely to be the first choice for end game echelons.

T-Doll Costumes
Battlefield Baker

Normal

Damaged
G3 Mod III

Normal

Damaged

Strengths

High Base Damage

G3’s base Damage stat is an impressive 55, which is well above average for an AR. This synergizes well with her flat Damage Skill, giving G3 the ability to output more damage than her rarity may suggest. 

AoE Damage

Anti-Personnel Grenade synergizes well with G3’s Damage stat, allowing her to put out decent AoE damage.

Weaknesses

Long Initial Cooldown

Like all Anti-Personnel Grenade ARs, G3 must wait a full 8 seconds for her Skill to activate. By this time, self buffing AR Skills have activated and under ideal circumstances, battles are over before this point. 

Low Rate of Fire

With a Rate of Fire of 61, G3 will struggle to deal damage quickly with her normal attacks despite her high Damage stat.

Full Analysis

Despite being a lower-rarity AR, G3 features one of the highest Damage stats for a Grenade AR resting at 55. Her Accuracy of 46 is almost exactly average for the AR class and more than sufficient for her niche. On the other hand G3's base Rate of Fire of 61 is one of the worst among ARs, resulting in worse performance when it comes to idle DPS compared to her AP-Grenade counterparts such as 416 and M4 SOPMOD II in battles where her grenade does not come into play.

G3's high Damage stat is further held back by the low 10x Damage multiplier of her Anti-Personnel Grenade. For comparison, her grenade will deal roughly 20% less damage than that of an equally leveled M4 SOPMOD II, and 40% less than that of 416. While the large Damage multiplier of AP Grenades is appealing, salvo Grenadiers such as FAL and K11 can be more effective as their multiple grenades will spread out the damage over more enemies and help compensate for possible poor grenade targeting.

A Tile Buff that does not apply to SMGs in the row in front of her further hampers G3’s late game prospects. Providing a 50% Accuracy boost alongside 20% Rate of Fire is unexceptional for the vast majority of situations, and it is not recommended to use an alternative formation to put an SMG on G3’s Tile. In almost all scenarios, this will prove less effective than a standard F-shaped AR/SMG echelon, and so G3’s Tile Buff should be disregarded for team building purposes.

G3 will nonetheless work fine as an early game Grenadier as her high base Damage stacks up well against early game enemies, but as content difficulty grows, G3’s weaknesses begin to show and where her counterparts excel, G3 lags behind. Should she be pressed into service, G3’s performance will be adequate, but other options should be considered first.

Strengths

High Base Damage

G3’s base Damage stat is an impressive 55, which is well above average for an AR. This synergizes well with her flat Damage Skill, giving G3 the ability to output more damage than her rarity may suggest. 

AoE Damage

Anti-Personnel Grenade synergizes well with G3’s Damage stat, allowing her to put out decent AoE damage.

Weaknesses

Long Initial Cooldown

Like all Anti-Personnel Grenade ARs, G3 must wait a full 8 seconds for her Skill to activate. By this time, self buffing AR Skills have activated and under ideal circumstances, battles are over before this point. 

Low Rate of Fire

With a Rate of Fire of 61, G3 will struggle to deal damage quickly with her normal attacks despite her high Damage stat.

Full Analysis

Despite being a lower-rarity AR, G3 features one of the highest Damage stats for a Grenade AR resting at 55. Her Accuracy of 46 is almost exactly average for the AR class and more than sufficient for her niche. On the other hand G3's base Rate of Fire of 61 is one of the worst among ARs, resulting in worse performance when it comes to idle DPS compared to her AP-Grenade counterparts such as 416 and M4 SOPMOD II in battles where her grenade does not come into play.

G3's high Damage stat is further held back by the low 10x Damage multiplier of her Anti-Personnel Grenade. For comparison, her grenade will deal roughly 20% less damage than that of an equally leveled M4 SOPMOD II, and 40% less than that of 416. While the large Damage multiplier of AP Grenades is appealing, salvo Grenadiers such as FAL and K11 can be more effective as their multiple grenades will spread out the damage over more enemies and help compensate for possible poor grenade targeting.

A Tile Buff that does not apply to SMGs in the row in front of her further hampers G3’s late game prospects. Providing a 50% Accuracy boost alongside 20% Rate of Fire is unexceptional for the vast majority of situations, and it is not recommended to use an alternative formation to put an SMG on G3’s Tile. In almost all scenarios, this will prove less effective than a standard F-shaped AR/SMG echelon, and so G3’s Tile Buff should be disregarded for team building purposes.

G3 will nonetheless work fine as an early game Grenadier as her high base Damage stacks up well against early game enemies, but as content difficulty grows, G3’s weaknesses begin to show and where her counterparts excel, G3 lags behind. Should she be pressed into service, G3’s performance will be adequate, but other options should be considered first.

Team Options

  • Damage Buffing SMGs: Raising G3’s Damage improves both her Grenade Damage and regular DPS. Standard picks such as UMP 45 or Type 79 work well, while PPS-43 and Ingram are solid budget options.  

  • Damage Buffing HGs: G3 pairs with damage boosting HGs for the same reasons as SMGs. SAA and Grizzly are both good choices if they are available, otherwise budget options include M1895, MP-446, and Makarov.

  • Sustained DPS ARs: Due to her low Rate of Fire, G3’s sustained DPS is limited, and she appreciates teammates with self buffs in either Damage or ROF. ST AR-15 and TAR-21 are solid choices if available. For newer commanders and budget teams, FNC, OTs-12, and F2000 fill this role well. 

Team Options

  • Damage Buffing SMGs: Raising G3’s Damage improves both her Grenade Damage and regular DPS. Standard picks such as UMP 45 or Type 79 work well, while PPS-43 and Ingram are solid budget options.  

  • Damage Buffing HGs: G3 pairs with damage boosting HGs for the same reasons as SMGs. SAA and Grizzly are both good choices if they are available, otherwise budget options include M1895, MP-446, and Makarov.

  • Sustained DPS ARs: Due to her low Rate of Fire, G3’s sustained DPS is limited, and she appreciates teammates with self buffs in either Damage or ROF. ST AR-15 and TAR-21 are solid choices if available. For newer commanders and budget teams, FNC, OTs-12, and F2000 fill this role well. 

MOD Cost

MOD 1

x200
x10

MOD 2

x600
x20

MOD 3

x1200
x30

History/Trivia

The G3 traces its origin back to the end of the Second World War and Mauser engineers working on the STG 45(M). After the end of the war, these engineers would relocate to Spain and be instrumental in the development of the CETME series of rifles. In 1956, CETME rifles chambered in 7.62x51 Nato would be tested by the Bundeswher, and after some modification by Heckler and Koch, would be formally adopted in 1959. Originally, the rifle would be produced by H&K along with Rheinmetall, but the latter would cede rights to H&K in 1969, and H&K would continue to produce them even to this day, along with production under license in multiple other countries.

A Roller-Delayed Blowback system, the G3 remains in service with the Bundeswehr through current times, and has been used by a wide variety of countries across the globe in a range of configurations. The operating system would be reused in a number of iconic H&K firearms, including the MP5.

Acquisition
Heavy,
Normal
Illustrator
PHI
Voice Actor
Kaori Yoshioka
Manufacturer
Heckler & Koch
T-Doll Full Name
Heckler & Koch G3
Country of Origin
Germany