Table of Contents
- Normal
- Damaged
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Damage/FP Self-Buffer,
Specialist
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Basic Info
Craft Time |
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Acquisition | Normal, Heavy |
Rarity |
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T-Doll Stats
This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.
Ammo |
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Ration |
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Move Speed |
7
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Crit. Rate |
40%
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Crit. Damage |
50%
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Armor Pen. |
15
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Clip Size |
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Tileset
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Reduce Skill CD by | 18% |
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Skill
Comet Conflagration | ||
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Level 10 Effect
With the shortest interval between attacks being 1 second, prioritize attacking armored enemy units, dealing 2x damage. After every 5 attacks, take 5 seconds to recover. Damage dealt to armored units is increased by 100%. |
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Equipment
Overview
They say that thick thighs save lives. Well in this case that ain’t the truth, cause these thick thighs are taking lives!
HS.50 is a 5★ RF who stands out among the crowd. She is all about huge damage per shot, especially to armoured targets. Her skill, Comet Conflagration, caps her maximum fire rate to one shot every second, but all shots prioritise armoured enemies and deal double damage that goes up to quadruple damage against armoured targets. She also has to rest every 5 shots, so those 5 shots better count.
Given her specialisation, HS.50 is an undeniably niche doll. You won’t want her for general usage where her downsides will hinder her too much. However, she can really shine in moments where you’re up against high priority Armoured foes, which come up plenty.
Her uniqueness and usage makes HS.50 worth a pickup, especially for those that like to rank. Her insanely high damage per hit is only achievable through aimed shot skills on other dolls, and even then those dolls only get one shot of huge power, while HS.50 just does that with every shot. When you’ve got big armoured units that need to be destroyed, HS.50 won’t let you down.
Equipment
Overview
They say that thick thighs save lives. Well in this case that ain’t the truth, cause these thick thighs are taking lives!
HS.50 is a 5★ RF who stands out among the crowd. She is all about huge damage per shot, especially to armoured targets. Her skill, Comet Conflagration, caps her maximum fire rate to one shot every second, but all shots prioritise armoured enemies and deal double damage that goes up to quadruple damage against armoured targets. She also has to rest every 5 shots, so those 5 shots better count.
Given her specialisation, HS.50 is an undeniably niche doll. You won’t want her for general usage where her downsides will hinder her too much. However, she can really shine in moments where you’re up against high priority Armoured foes, which come up plenty.
Her uniqueness and usage makes HS.50 worth a pickup, especially for those that like to rank. Her insanely high damage per hit is only achievable through aimed shot skills on other dolls, and even then those dolls only get one shot of huge power, while HS.50 just does that with every shot. When you’ve got big armoured units that need to be destroyed, HS.50 won’t let you down.
Strengths
Key Armored Enemy Unit Exterminator
With her high base DMG and 4x Multiplier against Armored units, HS.50 can remove a few high priority Armored targets before they become a threat.
Weaknesses
Capped at One Shot per Second
HS.50 can only fire at a max of one shot per second. Her Rate of Fire is effectively capped to 49 as this is when shots fire every 30 frames. This makes her a poor choice for general usage, where you would want higher fire rates to cover more foes.
5 Second Downtime
For every 5 shots that HS.50 fires, she must then wait 5 seconds before she can fire again. Besides further hindering her general usage, this can also be a detriment if she fails to kill all her targets within those 5 shots.
Full Analysis
Due to HS.50 only being able to shoot 5 times before reloading, you may need to kite her to avoid wasting shots before her priority targets arrive.
Also note that while she prioritizes Armored enemies, she will stay on her current target until wiggled. As such, you will almost always need to wiggle her when her priority target gets in range.
Strengths
Key Armored Enemy Unit Exterminator
With her high base DMG and 4x Multiplier against Armored units, HS.50 can remove a few high priority Armored targets before they become a threat.
Weaknesses
Capped at One Shot per Second
HS.50 can only fire at a max of one shot per second. Her Rate of Fire is effectively capped to 49 as this is when shots fire every 30 frames. This makes her a poor choice for general usage, where you would want higher fire rates to cover more foes.
5 Second Downtime
For every 5 shots that HS.50 fires, she must then wait 5 seconds before she can fire again. Besides further hindering her general usage, this can also be a detriment if she fails to kill all her targets within those 5 shots.
Full Analysis
Due to HS.50 only being able to shoot 5 times before reloading, you may need to kite her to avoid wasting shots before her priority targets arrive.
Also note that while she prioritizes Armored enemies, she will stay on her current target until wiggled. As such, you will almost always need to wiggle her when her priority target gets in range.
Team Options
One may think you want to max her Rate of Fire, but in actuality, HS.50 will see the most benefit from boosting her Firepower as much as possible. Killing the enemy in her first 5 shots is more important than getting those 5 shots out slightly faster.
As such, make sure to at least field her with HGs that give substantial FP buffs on their tiles. HGs with immediate effects from their skills, such as M1895 MOD and Kolibri, should be her biggest priority so their skills can benefit her shots. Conventional HG skills will typically only affect her last shot at best.
If you want HS.50 to reach her max Rate of Fire, she needs 50% RoF buffs. However, FP should always be prioritised.
Recommended Formations
HS.50/RF | HG | |
HG | HG | |
RF/HS.50 |
From Position 7, HS.50 can buff all HGs in a standard F formation. Beyond this, she can fit in any slot you would want to traditionally place an RF.
Team Options
One may think you want to max her Rate of Fire, but in actuality, HS.50 will see the most benefit from boosting her Firepower as much as possible. Killing the enemy in her first 5 shots is more important than getting those 5 shots out slightly faster.
As such, make sure to at least field her with HGs that give substantial FP buffs on their tiles. HGs with immediate effects from their skills, such as M1895 MOD and Kolibri, should be her biggest priority so their skills can benefit her shots. Conventional HG skills will typically only affect her last shot at best.
If you want HS.50 to reach her max Rate of Fire, she needs 50% RoF buffs. However, FP should always be prioritised.
Recommended Formations
HS.50/RF | HG | |
HG | HG | |
RF/HS.50 |
From Position 7, HS.50 can buff all HGs in a standard F formation. Beyond this, she can fit in any slot you would want to traditionally place an RF.
History/Trivia
The HS.50 is an anti-material sniper rifle manufactured by Austrian arms manufacturer, Steyr, in the early 2000s. The first HS.50 model is a single-shot bolt-action rifle chambered in .50 BMG. The HS.50 M1 variant is a bolt-action rifle featuring a five-round detachable box magazine also chambered in the same cartridge.
Profile
HS.50's old files have been erased, so she knows very little about her past and is very eager to make herself fit in at Griffin. However, probably due to her past, she only knows how to handle everyday life with simple tactical skills, which makes it very difficult for her to get a long with her colleagues. She is working hard on making herself more approachable.
Acquisition |
Normal,
Heavy
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Illustrator |
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Voice Actor |
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Manufacturer |
Steyr Mannlicher
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T-Doll Full Name |
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Country of Origin |
Austria
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