Table of Contents
- Normal
- Damaged
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Rate of Fire Self-Buffer
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Basic Info
Acquisition | Event |
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Rarity |
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T-Doll Stats
This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.
Ammo |
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Ration |
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Move Speed |
7
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Crit. Rate |
40%
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Crit. Damage |
50%
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Armor Pen. |
15
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Clip Size |
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Tileset
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Damage | 10% |
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Evasion | 18% |
Skill
Distant Waves
Initial CD (5s)
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Level 10 Effect
Increase self RoF by 60% for 5 seconds. Additionally, increase self Damage by 5% for each different ally gun type on her tiles for 5 seconds. Up to 3 stacks. (When equipped with .233 Competition Cartridge, for each different ally gun type on her tiles at the start of battle, increase self RoF by 10% until the end of battle. Up to 3 stacks.) |
Level 10 Cooldown
8 Seconds
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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CD | 10 | 9.8 | 9.6 | 9.4 | 9.2 | 9 | 8.8 | 8.6 | 8.4 | 8 |
RoF+ | 35% (3s) | 37.8% (3.2s) | 40.6% (3.4s) | 43.3% (0.7s) | 46.1% (3.9s) | 48.9% (4.1s) | 51.7% (4.3s) | 54.4% (4.6s) | 57.2% (4.8s) | 60% (5s) |
DMG+ | 3% | 3.2% | 3.4% | 3.7% | 3.9% | 4.1% | 4.3% | 4.6% | 4.8% | 5% |
Equipment
Special Equipment |
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.233 Competition Cartridge |
Overview
SL8 is a self-buffing generalist RF with non-standard tiles. Instead of reducing HG CDs she instead increases Damage and Evasion of all Doll types. Of course, this ends up meaning Damage for the other RF and Evasion for the HGs in most situations in a RFHG.
While her Skill grants her some bonuses for different gun types on her tiles, this should generally just be considered a bonus and trying to put in another gun type is not recommended unless you actually NEED an SMG or SG tank for whatever you are fighting. If you so happen to be using SL8 while also needing a SG tank then she just gets some minor extra bonuses.
Just by nature of a RFHG having 2 RFs and 3 HGs, SL8 already gets 2 out of 3 max extra minor buffs from her Skill and trying to shoehorn in a different gun type just to get the last bonus is going to hurt the echelon more than help it most of the time. Getting an extra 5% Damage at the cost of an additional HG that gives ~20-30% buffs from tiles and an additional ~20-30% from their Skill to both RFs is just not worth it. If you actually need an SMG or a SG to tank the enemies, SL8 gets some minor extra bonuses that should be considered that, just minor bonuses.
SL8's SPEQ adds an additional check at the start of the fight where she gains 10% RoF per gun type on her tiles, still with the cap of 3 buffs. This effect is permanent and is quite good. As with her base Skill effect, you should still not bring anything other than RFs and HGs unless you actually need an actual tank for whatever you are fighting.
Equipment
Special Equipment |
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.233 Competition Cartridge |
Overview
SL8 is a self-buffing generalist RF with non-standard tiles. Instead of reducing HG CDs she instead increases Damage and Evasion of all Doll types. Of course, this ends up meaning Damage for the other RF and Evasion for the HGs in most situations in a RFHG.
While her Skill grants her some bonuses for different gun types on her tiles, this should generally just be considered a bonus and trying to put in another gun type is not recommended unless you actually NEED an SMG or SG tank for whatever you are fighting. If you so happen to be using SL8 while also needing a SG tank then she just gets some minor extra bonuses.
Just by nature of a RFHG having 2 RFs and 3 HGs, SL8 already gets 2 out of 3 max extra minor buffs from her Skill and trying to shoehorn in a different gun type just to get the last bonus is going to hurt the echelon more than help it most of the time. Getting an extra 5% Damage at the cost of an additional HG that gives ~20-30% buffs from tiles and an additional ~20-30% from their Skill to both RFs is just not worth it. If you actually need an SMG or a SG to tank the enemies, SL8 gets some minor extra bonuses that should be considered that, just minor bonuses.
SL8's SPEQ adds an additional check at the start of the fight where she gains 10% RoF per gun type on her tiles, still with the cap of 3 buffs. This effect is permanent and is quite good. As with her base Skill effect, you should still not bring anything other than RFs and HGs unless you actually need an actual tank for whatever you are fighting.
Strengths
Good Generalist
SL8 performs quite decently as a generalist, on par with other similar ones like WA2000 and Lee.
Very Strong SPEQ
Her SPEQ gives her at least 20% RoF permanently for the entire fight.
10% Damage for the Other RF
This is quite nice as well.
Weaknesses
No CDR Tiles
If you need CDR for your HGs, then SL8 is not the RF of choice.
Baits Players Into Making Bad Echelons
No, you shouldn't use a mixed echelon just because SL8 buffs other things than RFs or gets very minor extra bonuses from her Skill.
Full Analysis
As SL8's SPEQ adds a permanent buff, this is obviously susceptible to enemy cleansing from for example Quills.
The extra minor buffs to Damage and RoF from different gun types are additive with eachother, meaning having 3 full stacks is only 15% and 30% instead of ~15.8% and 33.1%.
Strengths
Good Generalist
SL8 performs quite decently as a generalist, on par with other similar ones like WA2000 and Lee.
Very Strong SPEQ
Her SPEQ gives her at least 20% RoF permanently for the entire fight.
10% Damage for the Other RF
This is quite nice as well.
Weaknesses
No CDR Tiles
If you need CDR for your HGs, then SL8 is not the RF of choice.
Baits Players Into Making Bad Echelons
No, you shouldn't use a mixed echelon just because SL8 buffs other things than RFs or gets very minor extra bonuses from her Skill.
Full Analysis
As SL8's SPEQ adds a permanent buff, this is obviously susceptible to enemy cleansing from for example Quills.
The extra minor buffs to Damage and RoF from different gun types are additive with eachother, meaning having 3 full stacks is only 15% and 30% instead of ~15.8% and 33.1%.
History/Trivia
Essentially the civilian version of G36. SL8 was released in 1998 in the civilian market and quickly became a favourite in the sporting rifle world. She initially came to be after H&K had to stop exporting semi-automatic G36s to the US after a law banning assault weapons came into play in 1994. Because the law forbade pistol grips, it was replaced with a sci-fi esque looking thumbhole stock. Because of costs in reshaping the semi G36s exterior, the iconic optical sight was exchanged in favour of a simple Picatinny rail. Because of her exotic look, and the dominance of AR-15 and its variants in the US market, the SL8 never sold well, with importation stopped in 2010. Because she shares many components with G36, it is possible to convert SL8 into the earlier semi G36s, or even a full-blown G36 clone.
In-game wise, SL 8 is a sharp contrast to her sister, G36. Having silver hair, a colour that can be considered a shade of blond, which is the trademark of 36 platform Dolls, SL8 is young and bold and curious, and sometimes gets in trouble because of her curious nature, which can be mistaken as unruly. Because the gun’s design reminded Imoko of a shark, she decided to add shark elements in SL8’s design, the most notable one being the upper part of her shirt that resembles a shark’s jaw, and SL8’s teeth, which are serrated like shark teeth.
Fun fact: In SL8’s Carnival Band skin, released during GFL’s 5th anniversary in CN during 2020, SL8 plays the saxophone, while G36 plays the piccolo. Music-wise, the piccolo always plays a supporting role, adding on the sound of violins or flutes in orchestras, much like G36 plays the role of a supportive maid and adjutant. Meanwhile, sax is often associated with jazz, a musical genre that eluded youth and vibrance when it started, and that often has sax as its key music component, and more often than not a sax solo, much like SL8 is bold and vibrant.
Acquisition |
Event
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Illustrator |
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Voice Actor |
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Manufacturer |
Heckler & Koch
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T-Doll Full Name |
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Country of Origin |
Germany
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Common Nicknames |
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