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Analysis by B-L-T
T-Doll Role
Offtank,
Support

Basic Info

Craft Time
02:33:00
Acquisition Normal, Heavy
Rarity

T-Doll Stats

This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.

Max HP 208
Max DMG 31
Max ACC 14
Max EVA 65
Max ROF 92
Stat rankings are class specific
Show Other Stats
Ammo
25 / 40 / 55 / 70 / 85
Ration
20 / 30 / 40 / 50 / 60
Move Speed
12
Crit. Rate
5%
Crit. Damage
50%
Armor Pen.
15
Clip Size
N/A

Tileset

Affects AR SMG
Accuracy by50% Crit Rate by20%

Skill

Careless Spender Negotiation
Initial CD (4s)
Level 10 Effect

Mark the enemy unit with the highest current HP and prioritize attacking that unit for 3 seconds (prioritize boss units). In the first 3 seconds, all normal attacks can penetrate shields and are guaranteed to hit and crit.

After 3 seconds, if the marked target is still on the battlefield: apply 25% vulnerability and taunt to the marked target, directing all allies to focus fire on the unit, lasting for 5 seconds; if if the marked target is killed or no longer present: reduce all allies' current skill cooldowns by 25%.

Level 10 Cooldown 8 Seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 8 8 8 8 8 8 8 8 8 8

Equipment

Equipment

Strengths

Theater CE

Unless you’re trying to get more points out of theater, there’s no reason to raise SR2.

Weaknesses

Hodgepodge Skill of Mediocrity

SR2’s skill tries to do a lot of things, unfortunately none of them are exactly useful or aren’t obtainable in more meaningful ways from other units.

Weak Tile Buff

Sure, the coverage is large, but getting the most of it requires some 2head level positioning and with an effect like this, it’s not worth prioritizing at all.

Full Analysis

Just to get that odd equipment recommendation out of the way, the only reason you would raise SR2 is because her AP ammo capabilities in an SMG make her really good for theater strongholds that favor SMGs. If you don’t have problems coping during your favorite gacha’s content drought desperately looking for something to do, just use T-Exo/Flare/Suppressor.

Due to the linearly increasing complexity and specialization of skills in Girls’ Frontline, many recently released T-Dolls have been given the title of “solutions in search of problems”. While some of them may see the problems they are meant to solve appear in relatively short order, what solution is SR2 exactly meant to provide again? SR2’s base stats feature some reasonably high max HP, but not very much evasion. Her skill doesn’t buff her survivability directly, so using her for a main tank role is ill-advised. Although her tiles have wide coverage and the ability to affect SMGs as well as ARs, the effect is a fairly weak combination of Accuracy and Crit Rate, which isn’t very valuable for either class.

SR2’s skill starts off with three seconds of surehit, surecrit, HP shield ignoring damage focused on the highest HP target, prioritizing bosses if any are present. This isn’t going to be dealing any significant damage. Following that, if SR2’s target is still alive after those three seconds, she decides to become a mini-Contender and give the target a 25% damage vulnerability debuff, as well as forcing all allies to retarget to it. Contender’s damage vulnerability effect is much stronger and takes effect slightly earlier, so just use her instead if you need a buff like this. If her target somehow dies to being peppered by one of the weakest DPS buffs imaginable, she reduces the remaining skill cooldowns of all allies by 25%. Since the only way you’d get this part of the skill to happen is if her target was also being hit by someone with way higher DPS at the same time, this isn’t very likely to come up. When it does, the technical buff to skill uptime is appreciated if activated early into a skill’s cooldown period, but the potential unreliability is a bit too high to recommend

Strengths

Theater CE

Unless you’re trying to get more points out of theater, there’s no reason to raise SR2.

Weaknesses

Hodgepodge Skill of Mediocrity

SR2’s skill tries to do a lot of things, unfortunately none of them are exactly useful or aren’t obtainable in more meaningful ways from other units.

Weak Tile Buff

Sure, the coverage is large, but getting the most of it requires some 2head level positioning and with an effect like this, it’s not worth prioritizing at all.

Full Analysis

Just to get that odd equipment recommendation out of the way, the only reason you would raise SR2 is because her AP ammo capabilities in an SMG make her really good for theater strongholds that favor SMGs. If you don’t have problems coping during your favorite gacha’s content drought desperately looking for something to do, just use T-Exo/Flare/Suppressor.

Due to the linearly increasing complexity and specialization of skills in Girls’ Frontline, many recently released T-Dolls have been given the title of “solutions in search of problems”. While some of them may see the problems they are meant to solve appear in relatively short order, what solution is SR2 exactly meant to provide again? SR2’s base stats feature some reasonably high max HP, but not very much evasion. Her skill doesn’t buff her survivability directly, so using her for a main tank role is ill-advised. Although her tiles have wide coverage and the ability to affect SMGs as well as ARs, the effect is a fairly weak combination of Accuracy and Crit Rate, which isn’t very valuable for either class.

SR2’s skill starts off with three seconds of surehit, surecrit, HP shield ignoring damage focused on the highest HP target, prioritizing bosses if any are present. This isn’t going to be dealing any significant damage. Following that, if SR2’s target is still alive after those three seconds, she decides to become a mini-Contender and give the target a 25% damage vulnerability debuff, as well as forcing all allies to retarget to it. Contender’s damage vulnerability effect is much stronger and takes effect slightly earlier, so just use her instead if you need a buff like this. If her target somehow dies to being peppered by one of the weakest DPS buffs imaginable, she reduces the remaining skill cooldowns of all allies by 25%. Since the only way you’d get this part of the skill to happen is if her target was also being hit by someone with way higher DPS at the same time, this isn’t very likely to come up. When it does, the technical buff to skill uptime is appreciated if activated early into a skill’s cooldown period, but the potential unreliability is a bit too high to recommend

Team Options

SR2 isn’t going to be pulling her own weight, so one might as well use dolls that will.

Team Options

SR2 isn’t going to be pulling her own weight, so one might as well use dolls that will.

History/Trivia

The SR-2 Veresk is a Russian submachine gun designed in 1999 by Russian industrial design bureau, TsNIITochMash. The gas-operated, rotating bolt, weapon is chambered in the 9x21mm Gyurza cartridge in a 20- or 30-round detachable box magazine.

Profile

A Doll who keeps talking about keeping calm but has absolutely no chill herself. Her interests include fighting, fighting, and fighting. There is nothing more enjoyable to her than ripping through the ene my's frontline and wrecking havoc to their forces, even if she suffers damage or destruction in the process.

Acquisition
Normal,
Heavy
Illustrator
Yannn
Voice Actor
TBA
Manufacturer
TsNIITochMash
T-Doll Full Name
SR-2 Veresk
Country of Origin
Russian Federation