VA-11 HALL-A Collab 1-2: Adolescence Clear Guide

Submit Feedback or Error

First Clear Rewards

Resources: Ammo, Manpower, Rations, and Spare Parts x500 Each

Possible Drops

*T-dolls do not drop from this stage, only low rarity equipment.

Missions and Clear Conditions

Mission: Capture enemy Command Post

Clear Condition: Obtain victory within 3 turns and have allied echelons eliminate 3 enemy targets.

Clear Guide

Team Recommendations

1 Night Ready ARSMG Echelon (This is an echelon where the ARS have PEQs equipped and it's either 3ARs 1HG and 1SMG or 2ARs, 1HG and 2SMG)

Clear Steps

On Turn 1, move your Echelon to the inactive heliport two tiles above it. You can deploy another echelon on your base, however this is not necessary at all.

On Turn 2, head to the radar node.


Then go through whichever nodes do not have the Manticore on it to the enemy HQ.

Enjoyed the article?
Consider supporting GamePress and the author of this article by joining GamePress Boost!

About the Author(s)

AKA Chen The Iffy

Site Lead for the GFL Site, y'know, this site.

Played for a bit on CN and since Day 1 for EN.


You can contact me on the GamePress Discord, I change my discord tag a lot so just look for a staff member with Chen in the name.