As for what Waifu Wars is, I'm glad you asked. I’m sure most of you heard of ranking at some point, and how much team preparation it needs, and about optimal dolls for it and what not. BUT, have you ever thought “what if I want to field my waifu Garand? Or my waifu Springfield?-
And on the other side, we have yours truly, Adamasturia, bringing up the apex of waifu in ranking by duping an LWMMG mod for PL, along with a few other faces you might have seen around here: Redarrix, Destination, Crallyl and Kawa. We’ll be asking questions we think you guys would like to ask.
- 2 deathstack team
- 1 paradrop
- 2 deathstack support
- 1-2 elid
- 1 paradeus team
- 2-3 KCCO campers
Some of these teams are interchangeable and possess similar compositions or can perform more than one role. For example: ELID teams become KCCO camp around turn 7.
What are the AR & SMG roles in PL?
AR, just like SMGs, are rarely seen in PL, mainly because the map has so many needs for armor piercing that there’s not much room for them. But they find some usefulness on the left side of the map, where a team goes to escort a M4A1 NPC and protect her from ELID/Smasher enemies. But that’s not their only utility in this ranking. Later on, around turn 5, Doggos compositions start spawning, and RFHG aren’t that good at handling them.
However, those are Doggo/Ceryns, you’ll still use RFHG to deal with them. But at turn 7, doggo/archer comps will start to appear, and it’ll be AR/SMGs’ time to shine.
These compositions are usually composed of 3 ARs and 2 SMGs. Luckily, out of the 28 dolls we have to place in Waifu Wars’ ranking, 6 are Assault Rifles, so that means that instead of one ARSMG comp, we will have two. But that also means that we have the perfect amount to place them all in ELID teams.
Even if we are going to place all of the girls I’m going to talk about in ELID, we're going to try to separate them in two teams: Alpha and Bravo, and explain why we pair a doll with another.
G36's mod turns her from a solid 4* AR into a, well, solid 5* AR. Beyond the improved base stats and skill multiplier, she also gains access to some RoF self buffs dependent on the number of allies standing on her tiles at the time of skill activation. She doesn't do much new, but she does clean house better. Take a look at GamePress' Mod Recommendations guide for some more details.
There is nothing much to say about best maido, the 2nd cutest housewife in Griffon. I place her in the Alpha Team because she is the first that is presented, but it might be cool to remind her strengths and how to overcome some of her weaknesses.
Non-modded, she is kinda meh, just a simple burst AR, with a decent DPS, but nothing exceptional.
But modded, this a complete other thing, mainly due to her 2nd skill giving her RoF, allowing her to deal with Doggos more easily alongside her FP buff. She might ask for some low RoF tile-buffs so she can cap herself and clean the battlefield like she cleans your filthy bedroom.
Nothing much to say about one of the rarely used naders of the game, I just want to put at least one nader in each team to help them dealing with hordes. Kawa is probably going to say “TALK ABOUT ZASTAVA MOAR''. I’d like to, but there’s nothing much to say anymore beside the fact that she has the fastest ICD/Frame nade, and that she has one of the weakest multipliers out there, which is why she is only used against dinnergates/tarantulas.
For an ARSMG, since most ARs naturally already have very high RoFs, they are at danger of overcapping their RoF (the game puts a limit of 120 RoF, plus frame shenanigans, the GamePress article "How Frames Affect RoF" has more details). This means that they tend to appreciate DMG buffs more, since they are unlikely to "waste" the buffs. With Ribey alone, the 25% RoF buff isn't quite enough to cap any AR's RoF. There is the possibility of overcapping when SMGs enter the scene, however.
So Ribey is going to Bravo because
A) AUGs retargeting is actually beneficial in this ranking, instead of detrimental
B) Zas greatly benefits from the FP buff and crit buffs
Obviously, since AUG is in Alpha Team, Ribey goes to Bravo, but there’s also a real reason behind this:
- First, she provides FP buffs with both her tiles and skill, which will be helpful for Zas and her 2nd partner.
- Second, she herself has a pretty decent DPS, which will help the team deal with enemies.
- Third, she only needs a few buffs from a SMG to really do something.
Purely to meme. Her base stats are atrocious, her daytime skill multiplier is awful, and her skill uptime is terrible. Even her Mod skill 2 is rendered more or less useless, because it's a daytime map, so having perfect accuracy is hardly a DPS boost, and doesn't allow her to equip a VFL when other ARs cannot.
Meanwhile, her Mod 3 SPEQ only partially patches up her bad base DMG, which simply isn't enough to justify fielding her. Alas, here we are in Waifu Wars, where non-meta dolls are everywhere.
The reason why there was so much excitement over AS Val when she was first released was because her skill 2, Faith, gives her a short duration of perfect accuracy after receiving an FP buff. With the right setup, that means that she can achieve near 100% skill 2 uptime. This is huge for an AR at night: since her shots always hit, she doesn't need to equip a PEQ to avoid the night accuracy penalty. She can equip a VFL instead, which gives her vastly superior DPS compared to most ARs at night that are forced to wear PEQs to hit the broad side of a barn.
However, this advantage disappears during the day, because, well, ARs basically don't miss much during the day, and every AR equips a VFL.
Nothing much to say about AS Val, since she will probably be the AR with the worst performance at the end of the run, mainly because of her skill being a night one and her base Firepower being really bad. Even Ribey’s buffs and tiles won’t really save her, they’ll just mitigate the problem of that huge lack of impact in a day fight.
Generally speaking, we only need 2 ARSMGs for the ranking. AR, just like SMGs, are rarely seen in PL, mainly because the map has so many needs for armor piercing that there’s not much room for them. But they find some usefulness on the left side of the map, where a team goes to escort a M4A1 NPC and protect her from ELID/Smasher enemies. But that’s not their only utility in this ranking. Later on, around turn 5, Orthrus compositions start spawning, and RFHG aren’t as good at handling them. Therefore, those are Doggo/Ceryns, you’ll still use RFHG to deal with them. But at turn 7, doggo/archer comps will start to appear, and it’ll be AR/SMGs’ time to shine.
These compositions are usually composed of 3 ARs and 2 SMGs.
Here comes the nader of the Alpha team. StG will probably have more than decent performance, since she’s pretty good at reducing the threat of hordes due to her high radius damage. Outside of that, StG won’t be exceptional; modding he r would make her go from “fairly decent” to “good” though.
Let’s go with my older waifu first. Fun fact: Vivi nickname, which those who played the Division collab also saw being used in-game, comes from the forbidden Honkai collab we'll never get.
Also is hella cute, and makes Vector even cuter, on top of her cute look and soft voice, so it's omega win.
Also yes, Vivi despises men, so sorry, she only likes female Shikikans.
Since we already discussed G36 when we entered Waifu Wars’s concept, we already talked about the fact that this one needed some bonus RoF to peak her performances. Well, Vector can provide that; with her 25% RoF tiles and AUG’s RoF Tiles (10%), G36 can overcap her RoF when her 2nd skill is active when she is modded, and would still be very high when she isn’t.
But that isn’t Vector’s only utility. After all, she also has an offensive molotov skill. So yeah, it will also help StG44 cleaning hordes of ELIDs. In the end, Alpha team becomes an efficient trash cleaning team just by adding dolls that complete themselves.
Now for X95, who is a position 8 SMG that buffs the entire back row, and is overshadowed by JS9 because she got a kimono skin, got a very horny summer skin, a thicc design. Oh, and I suppose she also has better tiles.
However, we all know that in the end JS9 is for tile buffing and [REDACTED] while X95 is the one that'll prepare a warm bath for you after a long, tiring day, and let you rest your head on her lap. that said, X95's skill looks simple, but does it work in practice?
Alpha Team: G36, AUG, StG44, Vector, and one meta main tank
Bravo Team: AS Val, Ribeyrolles, Zas M21, X95, and one meta main tank