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Asvatthaman

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Table of Contents

Tier
B+

Archer
Max HP 11,245
HP Rank
Max ATK 10,249
ATK Rank
Base Atk1,708Base HP1,799
Max Atk 10,249 Max HP 11,245
Lvl 100 Atk 12,409 Lvl 100 HP 13,634
Lvl 120 Atk 14,570 Lvl 120 HP 16,024
NP per Hit (%) 0.58%
NP when Attacked (%) 3%
Star Absorption 153
Star Generation per Hit 8.1%

Table of Contents

Servant Skills

Mystic Gem of Mani B

Apply Invincible to self (1 turn).
Increase your NP Gauge.

Show Info
Lvl12345678910
NP + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 8 8 8 8 8 7 7 7 7 6

Available from the start

Violation of Chivalry A

Increase your Buster Card effectiveness (3 turns).
Inflict Defense Down (3 turns) when attacking with Buster Cards (3 times, 5 turns).

Show Info
Lvl12345678910
Buster + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Defense Down 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
CD 7 7 7 7 7 6 6 6 6 5

Unlocks after 1st Ascension

Revered Soldier A+

Increase your Quick Card effectiveness (3 turns).
Apply Increase Critical Strength to self (3 turns) when attacking with Quick Cards (3 times, 5 turns).

Show Info
Lvl12345678910
Quick + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Crit Dmg+ 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 7 7 7 7 7 6 6 6 6 5

Unlocks after 3rd Ascension

Append Skills

Anti-Archer (ATK Up)

Deal extra Special ATK damage to [Archer] class enemies.

Show Info
Lvl12345678910
Special ATK +20%21%22%23%24%25%26%27%28%30%

Class Skills

Magic Resistance A

Increase your Debuff Resist by 20%.

Independent Action EX

Increase your Critical Strength by 12%.

Fury Incarnate EX

Increase your Buster Card effectiveness by 5%.
Increase your Buster Crit Strength by 10%.
Apply Immunity to Mental Debuffs.

Divinity A+

Apply Damage Plus for yourself (Total Card Damage +210).

Noble Phantasm

Sudarshana Chakra Yamarāja A+

Deal damage to a single enemy.
Remove Defensive Buffs from a single enemy. (After Damage)

<Overcharge>

Deal bonus damage when own HP is low.
Bonus Damage = [Overcharge Multiplier] * [1 - (Current HP/Max HP)]

Show Info/Video

Sudarshana Chakra Yamarāja

Oh, let us awaken the flames

Rank Classification Hit-Count
A+ 5
Effect

Deal damage to a single enemy.
Remove Defensive Buffs from a single enemy. (After Damage)

Level 1 2 3 4 5
600% 800% 900% 950% 1000%
Overcharge Effect

Deal bonus damage when own HP is low.
Bonus Damage = [Overcharge Multiplier] * [1 - (Current HP/Max HP)]

Charge 100% 200% 300% 400% 500%
600% 700% 800% 900% 1000%

Assorted Info

ID 248
Cost 12
Gender Male
Growth Linear
Inst. Death Chance 31.50%
Damage Distribution Quick 10,20,30,40
Damage Distribution Arts 10,20,30,40
Damage Distribution Buster 6,13,20,26,35
Damage Distribution Extra 10,20,30,40
Damage Distribution NP 6,13,20,26,35

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Interlude 1
Chapter Completion: Fuyuki

Ascension: 2

Bond: 3

✔ = Available ✖ = Unavailable

Ascension Materials

StageCostMaterials
2
50,000
3
150,000
4
500,000
Max
1,500,000

Skill Enhancement Materials

LevelCostMaterials
1 → 2 100,000
2 → 3 200,000
3 → 4 600,000
4 → 5 800,000
5 → 6 2,000,000
6 → 7 2,500,000
7 → 8 5,000,000
8 → 9 6,000,000
9 → 10 10,000,000

Append Skill Materials

LevelCostMaterials
1 → 2 100000
2 → 3 200000
3 → 4 600000
4 → 5 800000
5 → 6 2000000
6 → 7 2500000
7 → 8 5000000
8 → 9 6000000
9 → 10 10000000

Total Materials Required

Ascension
Skill
Append Skill
Asc + Skill
Total

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 5,000 15,000 10,000 2,000 18,000 150,000 400,000 300,000 280,000 370,000
The One That I Couldn't Obtain

When equipped on Ashwatthama,
Increase Party's Buster card effectiveness and Critical Damage by 15%, and reduce Party's Defense by 10% [Demerit] when he is on the field.

Table of Contents

Overview

“Rage makes justice, and strikes evil! I’m aware that’s biased. But hey, I decided to run that path!”

“Against unreasonable stuff, you gotta rage, rage, rage! It’s fine, I’ll rage with you!” - Asvatthaman, after trying to roll himself in the gacha alongside Guda

Said to have half the body of Shiva himself, Asvatthaman is the personification of anger, whose wrathful vengeance had massacred thousands of soldiers in a single night. A warrior reputed to be as powerful as the celebrated heroes Arjuna and Karna, Asvatthaman is a single-target Buster-type damage dealer who also possesses affinity towards Quick cards and criticals.

Asvatthaman’s primary source of burst damage comes from his NP Sudarshana Chakra Yamaraj, which deals extra damage based on his remaining health. It also removes the enemy’s defensive buffs, though this unfortunately happens after damage is dealt. Aside from the active card performance buffs provided by his Violation of Chivalry and Revered Soldier (which buff Buster and Quick cards respectively), Asvatthaman is notable for the offensive benefit of his passives. Independent Action increases his critical damage by 12%, with a further 10% given to Buster crits thanks to Fury Incarnate (which also buffs Buster Performance by 5% and provides immunity to Mental Debuffs). Rounding up Asvatthaman’s kit is his first skill, Mystic Gem of Mani, which charges his NP and grants him a 1-turn Invincibility.

As varied as Asvatthaman’s skillset may be, its less focused nature results in less on-demand damage, unless he’s at low health or has had the opportunity to apply some Defense debuffs beforehand. Defensively, the fact that his only survival tool is tied into an NP Charge skill poses a potential problem, as using it for the latter might mean that the Invincibility wouldn’t be ready in time to defend against an enemy NP.

Asvatthaman’s criticals result in good sustained damage, and his varied methods of boosting his damage makes using him more interesting. While his burst damage can be slightly tricky to pull off, he is definitely capable of dealing pretty impressive damage if the conditions are met.

Strengths

Good Sustained Damage

As an Archer, Asvatthaman’s high Star Weight synergizes well with his powerful critical-oriented passives. Furthermore, he also boasts multiple buffs with 3-turn durations, and is even capable of stacking multiple Defense debuffs on a single enemy through his second skill. All these factors allow him to deal a respectable amount of damage spread over multiple turns.

High Damage Ceiling

Asvatthaman’s theoretical damage ceiling is pretty impressive thanks to his NP’s secondary effect, which increases the damage it deals based on Asvatthaman’s remaining HP. His second skill’s aforementioned Defense debuffs also add to this equation, potentially increasing his damage by a significant amount.

NP Charge & Decent Utility

The NP Charge of Mystic Gem of Mani gives Asvatthaman faster access to his NP, potentially allowing him to perform an NP on the first turn with the help of NP Charge supports or Starting NP CEs. Asvatthaman also has a couple of tools in regards to utility, with his immunity against Mental Debuffs (e.g. Charm and Terror) as well as his NP’s removal of Defense debuffs.

Weaknesses

Weaker On-Demand Damage

Sudarshana Chakra Yamaraj’s HP-based extra damage as well as Violation of Chivalry’s Defense debuffs are among Asvatthaman’s main sources of damage boost, but both require some kind of setup from the player’s side and can be rather unreliable. As such, it can be more tricky for Asvatthaman to eliminate higher HP threats without prior planning.

Conflicting Survival Skill Effects

Although Asvatthaman nominally has a survival tool in the form of Demon Jewel’s Invincibility, the fact that the skill also has an NP Charge component means that it would often be used for the latter, which in turn can cause the Invincibility to be unavailable in emergency situations.

Level Up Skill Recommendation

Skill Priority
Mystic Gem of Mani B

Apply Invincible to self (1 turn).
Increase your NP Gauge.

Show Info
Lvl12345678910
NP + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 8 8 8 8 8 7 7 7 7 6
Violation of Chivalry A

Increase your Buster Card effectiveness (3 turns).
Inflict Defense Down (3 turns) when attacking with Buster Cards (3 times, 5 turns).

Show Info
Lvl12345678910
Buster + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Defense Down 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
CD 7 7 7 7 7 6 6 6 6 5
Revered Soldier A+

Increase your Quick Card effectiveness (3 turns).
Apply Increase Critical Strength to self (3 turns) when attacking with Quick Cards (3 times, 5 turns).

Show Info
Lvl12345678910
Quick + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Crit Dmg+ 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 7 7 7 7 7 6 6 6 6 5

All of Asvatthaman’s skills benefit his damage dealing capability, and it’s recommended to max them eventually if he is to be used in an extensive manner. Aside from potentially his first skill, however, the two remaining skills aren’t particularly crucial to his playstyle, and can generally be leveled at the Master’s discretion.

  • While Mystic Gem of Mani B is not a direct damage boosting skill, the skill’s NP Charge component and the potential for a makes it just as, if not more important than the other two skills. It is recommended to level this skill first up to the point where Asvatthaman can reliably perform a first-turn NP with the help of CEs and supports accessible to the Master, after which Violation of Chivalry should be prioritized instead.
  • Violation of Chivalry A acts as Asvatthaman’s primary damage boosting skill, as it boosts his Buster Card Performance for 3 turns and allows said Buster cards to apply Defense debuffs for 3 hits. This skill should be prioritized over Mystic Gem of Mani at higher levels.
  • Revered Soldier A+ has a similar structure to Violation of Chivalry, containing a 3-turn Quick Performance buff with a second effect which increases their Critical Damage for 3 hits. As Asvatthaman only has two Quick cards, this skill is less important compared to the other two skills and should be leveled last.

Craft Essence Recommendation

Starting NP Gauge Craft Essences, including hybrid variants, are Asvatthaman’s best CE choices in most situations. Secondary effects of Buster Performance Up and Attack Up are great choices, as well as NP Damage Up and Critical Damage Up ones.

  • Kaleidoscope / The Imaginary Element (MLB): These CEs help Asvatthaman perform a 1st turn NP without external aid. In general, they should be used for situations where NP Charge supports are not readily available, or when Asvatthaman is used as a backrow damage dealer.
  • Aerial Drive / Golden Sumo: Boulder Tournament / Holy Night Supper / Partake with the King / Starry Nights / Sweet Crystal: These CEs sacrifice a bit of Starting NP for longer-term offensive or utility benefits. They are solid choices in general, even more so when the stage does not require a very early NP to be fired.
  • The Black Grail: This CE invests more into Asvatthaman’s NP damage at the expense of his other command cards and criticals, as well as slightly reducing his HP every turn. It is best used against single bosses with high HP, and especially with a higher-NP level Asvatthaman.
  • Limited/Zero Over / Joint Recital / Hero Elly’s Adventure / Victor of the Moon / Verdant Sound of Destruction: These CEs offer direct damage increase in a more balanced manner compared to the Black Grail. They perform better compared to the latter in easier stages where Black Grail’s NP damage benefit would be overkill, and are best used in compositions with high NP Charge support.

Table of Contents

Other Info

Release Date 6/9/2021
AKA/Alias/Nicknames

Aśvatthāman, Ashwatthama

Country/Place of Origin India
Illustrator pako
Seiyuu (CV) Tatsuhisa Suzuki
Series Fate/Grand Order

Parameters

STR
B
END
A
AGL
A++
MP
B
LUK
A
NP
A+

Valentine's CE

Availability

Story-locked - Only available in the Story Summon after completing their associated Story section, or in limited banners in which they are explicitly listed as a Rate-Up Servant.

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