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Astolfo

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Table of Contents

Tier
B+

Rider
2
2
1
4
1
Attribute
Earth
Alignment
Chaotic Good
Max HP 11,172
HP Rank
Max ATK 8,937
ATK Rank
Base Atk1,489Base HP1,787
Max Atk 8,937 Max HP 11,172
Lvl 100 Atk 10,821 Lvl 100 HP 13,456
Lvl 120 Atk 12,705 Lvl 120 HP 15,920
NP per Hit (%) 0.66%
NP when Attacked (%) 1%
Star Absorption 205
Star Generation per Hit 9.0%

Table of Contents

Servant Skills


Available from the start

Trap of Argalia D

Chance to inflict Stun on a single enemy (1 turn).

Show Info
Lvl12345678910
Stun Chance +60%63%66%69%72%75%78%81%84%90%
CD 10 10 10 10 10 9 9 9 9 8

Unlocks after 1st Ascension

Evaporation of Reason D

65% Chance to gain Critical Stars every turn (3 turns). Chance is re-calculated each turn.
65% Chance to increase own Critical Star Drop Rate (3 turns). Chance is re-calculated each turn.
65% Chance to increase own Critical Strength (3 turns). Chance is re-calculated each turn.

Show Info
Lvl12345678910
Star Regen +56677889910
Star Rate +30%32%34%36%38%40%42%44%46%50%
Crit Damage +20%22%24%26%28%30%32%34%36%40%
CD 10 10 10 10 10 9 9 9 9 8

Unlocks after 3rd Ascension

Evaporation of Reason D+

65% Chance to gain Critical Stars every turn (5 turns). Chance is re-calculated each turn.
65% Chance to increase own Critical Star Drop Rate (5 turns). Chance is re-calculated each turn.
65% Chance to increase own Critical Strength (5 turns). Chance is re-calculated each turn.
Increase own NP Gauge.

Show Info
Lvl12345678910
Star Regen +56677889910
Star Rate +30%32%34%36%38%40%42%44%46%50%
Crit Damage +20%22%24%26%28%30%32%34%36%40%
NP +30%32%34%36%38%40%42%44%46%50%
CD 10 10 10 10 10 9 9 9 9 8

Upgraded with Interlude Quest, replaces Evaporation of Reason D.

Append Skills

Anti-Saber (ATK Up)

Deal extra Special ATK damage to [Saber] class enemies.

Show Info
Lvl12345678910
Special ATK +20%21%22%23%24%25%26%27%28%30%

Class Skills

Magic Resistance A

Increase your Debuff Resist by 20%.

Riding A+

Increase your Quick Card effectiveness by 11%.

Independent Action B

Increase your Critical Strength by 8%.

Noble Phantasm

Hippogriff B+

Deal heavy damage to all enemies that ignores DEF Up.
Apply Evade to yourself (3 times).

<Overcharge>

Gain Critical Stars.

Show Info

Hippogriff

Otherworldly Phantom Horse

Rank Classification Hit-Count
B+ Anti-Army 1
Effect

Deal heavy damage to all enemies that ignores DEF Up.
Apply Evade to yourself (3 times).

Level 1 2 3 4 5
600% 800% 900% 950% 1000%
Overcharge Effect

Gain Critical Stars.

Charge 100% 200% 300% 400% 500%
5 10 15 20 25
Hippogriff (Upgrade 1) B++

Upgrade via Rank Up Quest 1

Deal heavy damage to all enemies that ignores DEF Up.
Apply Evade to yourself (3 times).

<Overcharge> Gain Critical Stars.

Show Info

Hippogriff (Upgrade 1)

Otherworldly Phantom Horse

Rank Classification Hit-Count
B++ Anti-Army 1
Effect Deal heavy damage to all enemies that ignores DEF Up.
Apply Evade to yourself (3 times).
Level 1 2 3 4 5
800% 1000% 1100% 1150% 1200%
Overcharge Effect Gain Critical Stars.
Charge 100% 200% 300% 400% 500%
10 15 20 25 30

Assorted Info

ID 94
Cost 12
Gender Unknown
Growth Semi-Reverse S
Inst. Death Chance 40.00%
Damage Distribution Quick 33,67
Damage Distribution Arts 33,67
Damage Distribution Buster 100
Damage Distribution Extra 9,18,27,46
Damage Distribution NP 100

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Rank Up 1
Chapter Completion:

Ascension: 4

Bond: 0

Interlude
Chapter Completion: Orleans

Ascension: 3

Bond: 3

✔ = Available ✖ = Unavailable

Ascension Materials

StageCostMaterials
2
50,000
3
150,000
4
500,000
Max
1,500,000

Skill Enhancement Materials

LevelCostMaterials
1 → 2 100,000
2 → 3 200,000
3 → 4 600,000
4 → 5 800,000
5 → 6 2,000,000
6 → 7 2,500,000
7 → 8 5,000,000
8 → 9 6,000,000
9 → 10 10,000,000

Append Skill Materials

LevelCostMaterials
1 → 2 100000
2 → 3 200000
3 → 4 600000
4 → 5 800000
5 → 6 2000000
6 → 7 2500000
7 → 8 5000000
8 → 9 6000000
9 → 10 10000000

Total Materials Required

Ascension
Skill
Append Skill
Asc + Skill
Total

Costume Dress Materials

Costume Cost Materials
April Fool's 0
Memories at Trifas 3,000,000

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 1,500 2,250 3,000 3,750 4,500 225,000 260,000 270,000 300,000 395,000
Otherworldly Mystical Horse

When equipped on Astolfo,
Increases own NP damage by 30% and Grants party evasion for 1 hit when on the field.

Table of Contents

Overview

Be like a falling leaf! But don’t actually fall!

Riding on a Hippogriff and wielding a golden lance, Astolfo has escaped from his myrtle tree prison to destroy the evil Casters who trapped him there. Now freed, Astolfo is a powerful farming Servant with his decent hitting AoE Quick Noble Phantasm that can be charged instantly with a little help.

Astolfo’s main strengths lie in his rapid-cast Noble Phantasm. By using Evaporation of Reason after its Skill Upgrade, Astolfo gains a 50% Noble Phantasm charge with which to unleash Hippogriff fast. A combination of the Attack Buff from Monstrous Strength, Riding A+, and his NP Upgrade, ensures this Noble Phantasm can be used for decent AoE damage. Astolfo also has significant survivability potential, thanks to a rare 3-hit evasion effect from his Noble Phantasm and a stun from Trap of Argalia. Lastly, Astolfo has good critical potential through a QQQAB deck, a Quick Noble Phantasm, the various random Critical effects in Evaporation of Reason, and the Instant Critical Stars generated by his Noble Phantasm.

However, when Astolfo is not using his Noble Phantasm he struggles to perform. Astolfo is plagued with extremely low generation rates for both NP generation and Critical Star generation from his Command cards. To make matters worse, his critical skills are chance-based, and required to sufficiently damage an enemy outside of his Noble Phantasm. When this chance-based Critical potential fails to trigger, it exasperates his QQQAB deck’s weaknesses and leads to generally low damage on his cards.

Thus, Astolfo mainly serves as a Quick AoE burst useful for clearing waves and hopefully generating Critical Stars. As one of the few SR servants with a 50% NP charge and an AoE Noble Phantasm, he makes an excellent option on farming teams against Caster waves.

Gameplay Tip 1

Astolfo's Evaporation of Reason is a powerful skill, yet one that behaves very differently from most almost all other chance-based skills (Fionn's Evasion is very similar). All of its buffs are always applied, but he only has a 65% chance of granting his associated buff or generating the stated critical stars that turn. Each turn re-calculates whether the buff actually grants what it is supposed to and Masters have no way of knowing whether the buffs are in effect until any attacks are done or the turn ends.

Gameplay Tip 2

In terms of gameplay purposes, Astolfo is listed as genderless and will not be affected by anti-(fe)male effects or beneficial gender-based buffs. The one exception is Blackbeard's Gentlemanly Love, which does affect all genderless Servants as well.

Strengths

Great Farming Potential

Thanks to the 50% battery on Evaporation of Reason, Astolfo has no problem unleashing his Noble Phantasm without much external support. With an NP interlude to draw on, along with Monstrous Strength and a high rank of Riding, this Noble Phantasm can be used to great effect to wipe out enemy waves in a hurry.

Strong Survivability

Every time Astolfo uses his Noble Phantasm, he gains a 3-hit evasion buff which is not limited by turns. By timing his Noble Phantasm properly, he can wipe out an enemy wave and then evade subsequent boss attacks in the final wave with ease. Furthermore, his Trap of Argalia skill provides an on-demand stun to further reduce incoming damage, and he has access to Magic Resistance A which can help ward against crippling debuffs.

Critical Potential

With Evaporation of Reason Astolfo gains a 5-turn buff that potentially generates Critical Stars, a buff that potentially increases his Critical Star generation rate, and/or potentially increases his Critical damage. When added to the Critical Stars generated from his Noble Phantasm, his Independent Action B and the potential to Quick chain thanks to a QQQAB deck, Astolfo has the potential to both supply Critical Stars to the team and use him for decent damage.

Weaknesses

Poor Base Performance

Astolfo is plagued with low hit counts, low NP regeneration rates, and low Critical Star generation rates. While these can be compensated for with his skills in one form or another, Astolfo will struggle to provide for the team when his skills are unavailable or fail to trigger. Furthermore, even an additional 50% Star Generation won’t help Astolfo actively generate Critical Stars given how his Quick cards only have 2 hits.   

Chance Based Skills

Outside of Monstrous Strength, all of Astolfo’s skills have some element of chance involved in him. Trap of Argalia has a 10% chance to miss at max level even before factoring in enemy resistances, and Evaporation of Reason’s Critical buffs each have an independent 35% chance of missing. Due to how Evaporation of Reason resets each turn and recalculates whether each of its buffs are in effect, Astolfo is rather unreliable when it comes to his Critical niche. Furthermore, Astolfo relies on these buffs to be effective outside of farming, and missing even one would be crippling to his output.

Low Sustained Damage

Astolfo fails to output significant damage in general. While his Noble Phantasm can hit relatively good at high NP levels, its damage is otherwise on the lower side (but still adequate) compared to Welfare and NP5 3* Servants. Outside of his NP, he relies heavily on his chance based skills to generate significant damage, and when those buffs fail to trigger he is stuck with a subpar hit count QQQAB deck. Furthermore, his Monstrous Strength only provides a 1-turn weak attack buff, which Masters will likely use on his NP turn instead of helping with his Card damage.

Level Up Skill Recommendation

Skill Priority
Monstrous Strength C-

Increase own ATK (1 turn).

Show Info
Lvl12345678910
Attack + 8%10%12%14%16%18%20%22%24%28%
CD 7 7 7 7 7 6 6 6 6 5
Trap of Argalia D

Chance to inflict Stun on a single enemy (1 turn).

Show Info
Lvl12345678910
Stun Chance +60%63%66%69%72%75%78%81%84%90%
CD 10 10 10 10 10 9 9 9 9 8
Evaporation of Reason D+

65% Chance to gain Critical Stars every turn (5 turns). Chance is re-calculated each turn.
65% Chance to increase own Critical Star Drop Rate (5 turns). Chance is re-calculated each turn.
65% Chance to increase own Critical Strength (5 turns). Chance is re-calculated each turn.
Increase own NP Gauge.

Show Info
Lvl12345678910
Star Regen +56677889910
Star Rate +30%32%34%36%38%40%42%44%46%50%
Crit Damage +20%22%24%26%28%30%32%34%36%40%
NP +30%32%34%36%38%40%42%44%46%50%
CD 10 10 10 10 10 9 9 9 9 8

Masters will most likely be using Astolfo as a “charge and fire” servant. As such, it is practically mandated to level Evaporation of Reason to 10 for the full 50% charge. Monstrous Strength pairs well with Evaporation of Reason, but could be left at 6 due to low scaling. Trap of Argalia only increases stun chance, and can be left for last and at lower skill levels.

  • Monstrous Strength C- is Astolfo’s primary steroid, providing him with a1-turn attack buff. While more damage is always good to hit certain damage benchmarks when farming, Masters may wish to consider whether the extra attack on an otherwise low-attack servant is worth upgrading further. Level this second.

  • Trap of Argalia D is quite useful to stall an enemy servant for a turn via its stun. However, it has a relatively high stun rate at base, and never hits the full 100% even at max, ending at 90%. As it has a huge cooldown to go with it, there is little to gain from leveling this skill. Masters can leave this skill for last.

  • Evaporation of Reason D+ is Astolfo’s bread and butter, supplying him with up to a 50% NP charge after his Interlude. This charge is the difference between firing a Noble Phantasm and not for Astolfo, and should always be leveled to max. In addition, it greatly boosts Astolfo’s CE flexibility. The secondary effects of boosting the effects of Critical Damage buff, Critical Stars per turn, and Critical Star Generation buff are nice, but are merely extras given how unclear it is whether the buffs are actually in effect. Masters should level this skill first.

Craft Essence Recommendation

As Astolfo should have access to a 50% Noble Phantasm Charge, he will want to use CEs which provide the other 50% and a secondary effect. As such, Mixed CEs or Starting NP Gauge CEs will give him both immediate access to his Noble Phantasm and a steroid. Lacking that, a Critical Up CE could help Masters interested in using his chance-based Critical potential. Masters could also consider lowering Astolfo’s chance-based skills with Debuff Success Rate CEs.

  • Holy Night Supper / Knight of the Marines / Golden Sumo: Boulder Tournament: With a 50% battery, Astolfo wants the other 50% from a CE with a secondary effect. Holy Night Supper is preferable for also increasing his Critical Damage.

  • Dragon’s Meridian: The budget version of a 50% NP Gauge CE, Dragon’s Meridian will provide the missing 50% necessary fire Astolfo’s NP. 

  • Summertime Mistress / Hotspring Under the Moon / Knight’s Dignity: If a master wants to use Astolfo for his Critical potential, a Critical Damage CE does exactly that.

  • Record Holder: Astolfo at max has a 90% chance to stun the enemy with Trap of Argalia, and Record Holder can provide the remaining 10% and then some.

Table of Contents

Other Info

Release Date 2/22/2018
AKA/Alias/Nicknames Rider of Black,
Country/Place of Origin France
Illustrator Ototsugu Konoe
Seiyuu (CV) Rumi Ookubo
Series Fate/Apocrypha

Parameters

STR
D
END
D
AGL
B
MP
C
LUK
A+
NP
C

Availability

Non-Limited - Available in the general summoning pool.

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