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Section 10: Camelot (3/7)

AP Cost 5
Bond Points 1470
QP 152,000
Quest EXP 47,220
Quest Type Main

Quest Overview

  • This is a solo battle. Master can only deploy NPC Melusine. 
  • NPC Melusine: Lv90 NP5 10/10/10; CE: Start NP +50%, NP Gain +50%.
  • At the start of the battle, the following effect will trigger:
    • Regeneration: Recover Melusine's HP by 5,000 every turn [Permanent, Unremovable].
    • Innocent Lake's Light: Increase Melusine's NP Gauge by 100%. Increase Melusine's NP Gauge by 100% at the end of each turn [Permanent, Unremovable]. Increase Melusine's NP Damage by 20% (5 turns).

Enemy Details

Part 1
Guest Servant: Melusine
Battle 1/1
Enemies Class HP Lvl
Large Mors - Gold Avenger
  • Battle Start:
    • Anti-Fairy: Increase own Damage against enemies with [Fae] trait by 20%
    • Inflict Curse (300 HP per turn, 3 turns) on enemies with normal attacks.
49,005 30
Large Mors - Gold Avenger
  • Battle Start:
    • Anti-Fairy: Increase own Damage against enemies with [Fae] trait by 20%
    • Inflict Curse (300 HP per turn, 3 turns) on enemies with normal attacks.
81,292 32
Large Mors - Gold Avenger
  • Battle Start:
    • Anti-Fairy: Increase own Damage against enemies with [Fae] trait by 20%
    • Inflict Curse (300 HP per turn, 3 turns) on enemies with normal attacks.
66,337 31

Quest Reward