This is a surprisingly crowded anniv season. Right on the heels of Arc, we get Proto Merlin, making her mobile FGO debut as a summer unit, despite having never had her base version released. There’s a first time for everything, I suppose. Proto Merlin is our third Pretender, and like the two before her, she’s silly good. She’s another Arts support, with batteries and steroids and the whole shebang. She’s also, well, basically just Merlin but Arts. This isn’t quite the compliment it would have been a few years ago, but if nothing else she’s a solid sidegrade to Tamamo and Reines (depending on what you need), and for players without stacked support benches, she’s invaluable.
Let’s get into this one, shall we?
|Base Atk||1,786||Base HP||2,027|
|Max Atk||11,556||Max HP||13,822|
|Grail Atk||12,650||Grail HP||15,143|
|NP per Hit (%)||0.53%|
|NP when Attacked (%)||3%|
|Star Generation per Hit||19.8%|
Lady Avalon is a meta Arts support. She splits the difference between Reines and Tamamo while also emulating a lot of base Merlin’s value. If you don’t already have Tamamo, Reines, and Merlin, she probably brings some value to you—and if you don’t have Castoria, she definitely does—but if you have all of the existing meta supports, she’s a bit redundant. This is a fine place to be, albeit a little weird—new meta supports usually land with more of a splash.
Single-Target DPS: 1/10
AoE DPS: N/A
Offensive Utility: 9/10
Defensive Utility: 7/10
Farming Usefulness: 8/10
Definitely Having No Beast Traits Whatsoever: 10/10