Table of Contents
Base Atk | 1,222 | Base HP | 1,728 |
---|---|---|---|
Max Atk | 6,580 | Max HP | 9,604 |
Lvl 100 Atk | 8,905 | Lvl 100 HP | 13,022 |
Lvl 120 Atk | 10,459 | Lvl 120 HP | 15,306 |
![]() |
NP per Hit (%) | 1.60% | |||||
---|---|---|---|---|---|---|---|
NP when Attacked (%) | 3% |
![]() |
Star Absorption | 49 |
---|---|---|
Star Generation per Hit | 10.9% |
Table of Contents
Servant Skills
Increase own Critical Strength (3 turns).
Increase own Debuff Resist (3 turns).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Crit Damage + | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 41% | 44% | 50% |
Debuff Res + | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 41% | 44% | 50% |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Available from the start
Increase own Critical Strength (3 turns).
Increase own Debuff Resist (3 turns).
Increase own NP Gauge.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Crit Damage + | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 41% | 44% | 50% |
Debuff Res + | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 41% | 44% | 50% |
NP + | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 30% |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Replaces Rune Spell A after Rank Up Quest
Apply Evade to self (3 times).
Increase own DEF (3 turns).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Defense + | 9% | 9.9% | 10.8% | 11.7% | 12.6% | 13.5% | 14.4% | 15.3% | 16.2% | 18% |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Unlock after 1st Ascension
Remove own Debuffs.
Recover own HP.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Heal + | 500 | 600 | 700 | 800 | 900 | 1000 | 1100 | 1200 | 1300 | 1500 |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Unlocks after 3rd Ascension
Remove own Debuffs.
Recover own HP.
Increase own ATK (3 turns).
Apply Delayed Buff [Yggdrasil Sacrifice] to self (1 turn):
- Apply Guts to self after 1 turn (1 time).
- Apply Delayed Buff [Activates Upon Guts Usage] (1 time):
-- When Guts is activated, increase own NP Gauge by 80% (1 time).
- Inflict Death on self after 1 turn [Demerit]. (Can trigger Guts)
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Heal + | 500 | 600 | 700 | 800 | 900 | 1000 | 1100 | 1200 | 1300 | 1500 |
ATK + | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 30% |
Revives with HP | 1000 | 1200 | 1400 | 1600 | 1800 | 2000 | 2200 | 2400 | 2600 | 3000 |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Unlocks with Rank Up 3 after clearing Lostbelt No.6 Section 19 (Not available, ETA 7/2023)
Append Skills
Increase own Extra Attack Card effectiveness.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Extra ATK Eff + | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
Begin battle with NP Gauge charged.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Start NP + | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 20% |
Deal extra Special ATK damage to [Foreigner] class enemies.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Special ATK + | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 30% |
Class Skills

Increase your Arts Card effectiveness by 8%.

Apply Damage Plus for yourself (Total Card Damage +175).
Noble Phantasm

Deal heavy damage to all enemies.
<Overcharge>
Decrease DEF for all enemies (3 turns).
Inflict Burn on all enemies (10 turns).
Wicker Man
Flame Cage that Burns All
![]() |
Rank | Classification | Hit-Count |
---|---|---|---|
B | Anti-Army | 1 |
Effect | Deal heavy damage to all enemies. |
---|
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
300% | 400% | 450% | 475% | 500% |
Overcharge Effect | Decrease DEF for all enemies (3 turns). |
---|
Charge | 100% | 200% | 300% | 400% | 500% |
---|---|---|---|---|---|
10% | 15% | 20% | 25% | 30% | |
300 | 600 | 900 | 1200 | 1500 |

Upgrade via Rank Up Quest 1
Deal heavy damage to all enemies.
Increase your Buster Card effectiveness by 20% (3 turns). (Activates First)
<Overcharge>
Decrease DEF for all enemies (3 turns).
Inflict Burn on all enemies (10 turns).
Wicker Man (Upgrade 1)
Flame Cage that Burns All
![]() |
Rank | Classification | Hit-Count |
---|---|---|---|
B+ | Anti-Army | 1 |
Effect | Deal heavy damage to all enemies.
Increase your Buster Card effectiveness by 20% (3 turns). (Activates First) |
---|
Level | 1 | 2 | 3 | 4 | 5 |
---|
Overcharge Effect | Decrease DEF for all enemies (3 turns). |
---|
Charge | 100% | 200% | 300% | 400% | 500% |
---|---|---|---|---|---|
10% | 15% | 20% | 25% | 30% | |
300 | 600 | 900 | 1200 | 1500 |
Assorted Info
ID | 38 |
---|---|
Cost | 7 |
Gender | Male |
Growth | Reverse S |
Inst. Death Chance | 42.00% |
Damage Distribution Quick | 33,67 |
Damage Distribution Arts | 100 |
Damage Distribution Buster | 100 |
Damage Distribution Extra | 12,25,63 |
Damage Distribution NP | 100 |
Attack / HP Growth
Stat Ratings
Interlude Quests
Quest | Requirements | Reward |
---|---|---|
✔ Interlude
Chapter Completion: Septem |
Ascension: 1 Bond: 2 |
![]() |
✔ Rank Up 1
Chapter Completion: Chaldea Gate |
Ascension: 4 Bond: 0 |
![]() Skill 1 |
✔ Rank Up 2
Chapter Completion: |
Ascension: 4 Bond: 0 |
![]() |
✖ Lostbelt 6: Avalon le Fae - Section 19: Orkney
Chapter Completion: Lostbelt 6: Avalon le Fae |
Ascension: 4 Bond: 0 |
![]() Skill 3 |
Ascension Materials
Stage | Cost | Materials |
---|---|---|
2 |
30,000
|
x4
|
3 |
100,000
|
x8
|
4 |
300,000
|
|
Max |
900,000
|
x8
|
Skill Enhancement Materials
Level | Cost | Materials |
---|---|---|
1 → 2 | 50,000 | |
2 → 3 | 100,000 | |
3 → 4 | 300,000 | |
4 → 5 | 400,000 | |
5 → 6 | 1,000,000 | |
6 → 7 | 1,250,000 | |
7 → 8 | 2,500,000 | |
8 → 9 | 3,000,000 | x10
x16
|
9 → 10 | 5,000,000 |
Append Skill Materials
Level | Cost | Materials |
---|---|---|
1 → 2 | 50000 | |
2 → 3 | 100000 | |
3 → 4 | 300000 | |
4 → 5 | 400000 |
x2
|
5 → 6 | 1000000 |
x3
|
6 → 7 | 1250000 | |
7 → 8 | 2500000 |
x2
|
8 → 9 | 3000000 | x5
|
9 → 10 | 5000000 |
Total Materials Required
Ascension | |
---|---|
Skill | |
Append Skill | |
Asc + Skill | Total |
Costume Dress Materials
Costume | Cost | Materials |
---|---|---|
April Fool's | 0 |
|
Bond CE
Bond Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Bond Pts Req. | 3,000 | 6,125 | 6,125 | 6,125 | 6,125 | 242,500 | 250,000 | 260,000 | 270,000 | 315,000 |
When equipped on Cu Chulainn (Caster),
Increase own NP damage by 30%.
30% Chance to regain 500 HP when attacking.
Table of Contents
Overview
Individually Cu Caster has some great skills. His problems stem from the fact that they aren’t really synergistic or give him a clear identity. Rune Magic (and Primeval Magic after Rank Up) is a stellar steroid skill for critical damage dealer with an NP charge on top to boost a good cooldown. However, because Cu is a 3-Stars Caster with a mediocre attack, low-class modifier (0.9 for Caster), lack of means to absorb Critical Stars and has a BAAAQ deck, and he can’t make use of the critical damage buff component most of the time. Divine Protection from Arrows and Disengage are great in most circumstances as Defensive skills, but keeping Cu Caster alive for long doesn’t provide great benefits compared to other Casters like Medea or Hans. Last but not least he has a mediocre AoE NP with poor Overcharge effect, low damage and lack of steroids to improve its damage output.
All in all, he lacks a clear identity other than being a “tough to kill” Caster. Cu Caster should not be the go-to choice for any team lacking a Caster but can serve decently as a placeholder until the player can get someone better.
Strengths
- Great survivability thanks to Divine Protection from Arrows and Disengage
- Can charge his NP bar quick thanks to Primeval Magic and 3 Arts cards
- Has a good critical damage booster in case player want to use him to dish out critical damage
Weaknesses
- Poor offensive capacity due to low Attack, being a Caster and having no other notable steroid aside from critical damage buff which is hard to make use of for him
- Low team support capacity, does not offer anything to teammates outside of his Noble Phantasm’s Defense debuff which is quite weak (10% only)
- Lack of way to gather critical stars despite having a critical damage self-buff
- Awkward deck with 3 Arts cards and a Buster AoE NP that deals mediocre damage.
Level Up Skill Recommendation
Skill | Priority | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() Increase own Critical Strength (3 turns). Show Info
|
|||||||||||||||||||||||||||||||||||||||||||||
![]() Apply Evade to self (3 times). Show Info
|
|||||||||||||||||||||||||||||||||||||||||||||
![]() Remove own Debuffs. Show Info
|
Similar to his Lancer counterpart, Divine Protection from Arrows is too useful and should be maxed first to reduce the cooldown. Afterward, Disengage is better for the short-term due to the small heal and debuff removal, but Rune Magic becomes a lot better after his Rank Up quest thanks to the NP charge effect. On the off chance that Cu Caster can crit, it also boosts his damage output decently.
Craft Essence Recommendation
- Another Ending / Gudao: If you want to turn him into an Arts critical damage dealer, which can work provided your team can generate a lot of critical stars
- Kaleidoscope / Imaginary Element / Halloween Princess: Cu can fire off his Noble Phantasm pretty easily with these CE’s help and Primeval Rune, allowing for easier farming time
- Heaven's Feel / Black Grail: It is quite easy for Cu to fill his NP bar, so having these CEs will help his lackluster damage output
Table of Contents
Other Info
Release Date | Game Launch |
---|---|
AKA/Alias/Nicknames | Setanta, Cu Caster |
Country/Place of Origin | Ireland |
Illustrator | Mata |
Seiyuu (CV) | Nobutoshi Canna |
Series | Fate/Grand Order |
Parameters
Valentine's CE
Availability
Story-locked - Only available in the Story Summon after completing their associated Story section, or in limited banners in which they are explicitly listed as a Rate-Up Servant.Future Banners
Banner (Add 2 years for NA Date) | JP Period |
---|---|
|
Banner Type: |
|
Banner Type: |
|
Banner Type: |