Table of Contents
3
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5
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1
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5
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4
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Attribute | |
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Alignment |
- Stage 1
- Stage 2
- Stage 3
- Stage 4
- April Fool's
- Testament Form
Base Atk | 1,677 | Base HP | 2,027 |
---|---|---|---|
Max Atk | 10,857 | Max HP | 13,825 |
Lvl 100 Atk | 11,885 | Lvl 100 HP | 15,146 |
Lvl 120 Atk | 13,950 | Lvl 120 HP | 17,800 |
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NP per Hit (%) | 0.32% | |||||
---|---|---|---|---|---|---|---|
NP when Attacked (%) | 3% |
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Star Absorption | 51 |
---|---|---|
Star Generation per Hit | 10.7% |
Table of Contents
Servant Skills
Increase own Buster Card effectiveness (1 turn).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Buster + | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
---|---|---|---|---|---|---|---|---|---|---|
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Available from the start
Apply Invincible to self (1 turn).
Increase own NP Gain (3 turns).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | NP Rate + | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 28% |
---|---|---|---|---|---|---|---|---|---|---|
CD | 8 | 8 | 8 | 8 | 8 | 7 | 7 | 7 | 7 | 6 |
Unlocks after 1st Ascension
Apply Invincible to self (1 turn).
Increase own NP Gain (3 turns).
Increase own NP Gauge.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | NP Rate + | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 28% |
---|---|---|---|---|---|---|---|---|---|---|
NP + | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
CD | 8 | 8 | 8 | 8 | 8 | 7 | 7 | 7 | 7 | 6 |
Upgrades after Rank Up 1. (Not available, ETA 8/2023)
Recover HP for an ally.
70% Chance to apply Debuff Immune to an ally (1 time).
70% Chance to apply Guts to an ally (1 time, 3 turns). (Revives with 1000 HP)
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Heal + | 1000 | 1200 | 1400 | 1600 | 1800 | 2000 | 2200 | 2400 | 2600 | 3000 |
---|---|---|---|---|---|---|---|---|---|---|
CD | 8 | 8 | 8 | 8 | 8 | 7 | 7 | 7 | 7 | 6 |
Unlocks after 3rd Ascension
Append Skills
Increase own Extra Attack Card effectiveness.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Extra ATK Eff + | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
Begin battle with NP Gauge charged.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Start NP + | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 20% |
Deal extra Special ATK damage to [Archer] class enemies.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Special ATK + | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 30% |
Class Skills

Increase your Debuff Resist by 17.5%.

Increase NP Gauge by 3% each turn for yourself.
Noble Phantasm

Deal significant damage to a single enemy.
Decrease your ATK by 10% (3 turns). [Demerit]
Decrease your DEF by 10% (3 turns). [Demerit]
<Overcharge>
Increase your Buster Card effectiveness (1 turn). [Activates first]
Quintett Feuer
Multi-instrumental Saturation Bombardment
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Rank | Classification | Hit-Count |
---|---|---|---|
A+ | Anti-Unit | 4 |
Effect | Deal significant damage to a single enemy. |
---|
Level | 1 | 2 | 3 | 4 | 5 |
---|
Overcharge Effect | Increase your Buster Card effectiveness (1 turn). [Activates first] |
---|
Charge | 100% | 200% | 300% | 400% | 500% |
---|---|---|---|---|---|
20% | 35% | 50% | 65% | 80% |

Upgrade via Interlude Quest 1
Deal significant damage to a single enemy.
Increase your NP Gain by 20% (3 turns).
Increase your C Star Drop Rate by 20% (3 turns).
Decrease your ATK by 10% (3 turns). [Demerit]
Decrease your DEF by 10% (3 turns). [Demerit]
<Overcharge>
Increase your Buster Card effectiveness (1 turn). [Activates first]
Quintett Feuer (Upgrade 1)
Multi-instrumental Saturation Bombardment
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Rank | Classification | Hit-Count |
---|---|---|---|
EX | Anti-Unit | 4 |
Effect | Deal significant damage to a single enemy. Increase your NP Gain by 20% (3 turns). Increase your C Star Drop Rate by 20% (3 turns). Decrease your ATK by 10% (3 turns). [Demerit] Decrease your DEF by 10% (3 turns). [Demerit] |
---|
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
800% | 1000% | 1100% | 1150% | 1200% | |
20% | 20% | 20% | 20% | 20% | |
20% | 20% | 20% | 20% | 20% | |
10% | 10% | 10% | 10% | 10% | |
10% | 10% | 10% | 10% | 10% |
Overcharge Effect | Increase your Buster Card effectiveness (1 turn). [Activates first] |
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Charge | 100% | 200% | 300% | 400% | 500% |
---|---|---|---|---|---|
20% | 40% | 60% | 80% | 100% |
Assorted Info
ID | 136 |
---|---|
Cost | 16 |
Gender | Female |
Growth | Reverse S |
Inst. Death Chance | 42.00% |
Damage Distribution Quick | 16,33,51 |
Damage Distribution Arts | 6,13,20,26,35 |
Damage Distribution Buster | 100 |
Damage Distribution Extra | 6,13,20,26,35 |
Damage Distribution NP | 10,20,30,40 |
Attack / HP Growth
Stat Ratings
Interlude Quests
Quest | Requirements | Reward |
---|---|---|
✔ Interlude 1
Chapter Completion: Babylonia |
Ascension: 3 Bond: 4 |
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✖ Rank Up 1 (ETA: 8/2023)
Chapter Completion: Fuyuki |
Ascension: 4 Bond: 0 |
![]() Skill 2 |
Ascension Materials
Stage | Cost | Materials |
---|---|---|
2 |
100,000
|
x5
|
3 |
300,000
|
x12
|
4 |
1,000,000
|
x10
|
Max |
3,000,000
|
x12
|
Skill Enhancement Materials
Level | Cost | Materials |
---|---|---|
1 → 2 | 200,000 | |
2 → 3 | 400,000 | x12
|
3 → 4 | 1,200,000 | |
4 → 5 | 1,600,000 | |
5 → 6 | 4,000,000 |
x10
|
6 → 7 | 5,000,000 | |
7 → 8 | 10,000,000 | |
8 → 9 | 12,000,000 | x18
x10
|
9 → 10 | 20,000,000 |
Append Skill Materials
Level | Cost | Materials |
---|---|---|
1 → 2 | 200000 | |
2 → 3 | 400000 | x12
|
3 → 4 | 1200000 | |
4 → 5 | 1600000 | |
5 → 6 | 4000000 | |
6 → 7 | 5000000 | |
7 → 8 | 10000000 | |
8 → 9 | 12000000 |
x24
|
9 → 10 | 20000000 |
Total Materials Required
Ascension | |
---|---|
Skill | |
Append Skill | |
Asc + Skill | Total |
Costume Dress Materials
Costume | Cost | Materials |
---|---|---|
April Fool's | 0 | |
Testament Form | 3,000,000 |
Bond CE
Bond Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Bond Pts Req. | 2,500 | 3,750 | 5,000 | 6,250 | 10,000 | 257,500 | 261,000 | 309,000 | 343,600 | 431,400 |
When equipped on Illyasviel von Einzbern,
Increases party's Buster, Quick and Arts Card effectiveness by 8% while she is on the field.
Table of Contents
Overview
I worked pretty hard. Aren’t you going to say anything nice?
Contracted by an evil magical wand to unleash explosion magic Germanic named magic, Illya has decided to take a break from hunting Class cards and rescuing Miyu to save masters in distress! Utilizing a high damage single-target Buster NP, Illya will blast away anyone who would threaten her darling onii-chan.
Illya’s main strength lies in her powerful Noble Phantasm. Quintett Feurer is one of the hardest hitting Noble Phantasms in the game, dishing out raw damage which not only is boosted by Cheerful Model Mystic Code’s 50% Buster up, but also by its overcharge’s additional Buster up. In addition she is rather hard to bring her down with her naturally high HP pool, her 1-turn Invincibility on Child of Nature, and her healing, Debuff Immunity, and Guts on Suspicious Medicine. Suspicious Medicine also is targetable, giving Illya a good chance to support her allies. Thanks to a 48% effective NP gain up along with 3 Arts cards, Illya also can fill her gauge in a hurry when her skills are up.
Becoming a magical girl may sound like it’s all fun and games, but it does come with a cost. While her NP packs quite the punch, it also inflicts demerits to Illya’s attack and defense lasting for three turns, affecting her sustained damage, which is exasperated by her 0.9x Caster modifier and single Buster card. She also has to deal with chance-based buffs on Suspicious Medicine, meaning her crucial survival tools and ability to circumvent her demerit may fail at any time. Finally, she has issues getting her NP gauge to full when her NP gain skill are not active due to a poor Quick and Extra card.
Illya primarily serves as a nuke option against Assassin, Berserker, and Extra classes. If a Master can get her NP gauge filled, she will not disappoint.
Strengths
High Burst Damage
With a burst turn minimum of 70% total Buster buff, which can scale up to 150% with overcharge, Illya hits like a truck against a single enemy. Her interlude only makes this damage even higher, catapulting her to one of the hardest hitting Servants in the game.
Great Survivability
With Invincibility on Child of Nature and Guts on Suspicious Medicine, Illya has the potential to tank two otherwise-fatal Noble Phantasms and survive. Her healing and her high HP pool also allow her to take on even more hits and still survive.
Moderate Support
Suspicious Medicine is targetable, meaning Illya can heal any ally of her choosing and give them a 3-turn guts, debuff immune, and heal 3000 HP. As Masters will often use her with support Casters, this can be used to protect them from incidental damage.
Decent Buffed NP Gain
While Illya has a low NP gain rate in general, she has a multitude of skills to boost it. In addition to the decent NP Gain on her Arts cards, she has buffs both on her NP and on Child of Nature to boost her NP gain in total by up to 48%. Furthermore, she can draw on her three Arts cards to make easy Arts chains, while her Infinite Magical Energy provides a passive 3% extra NP Charge per turn to compensate for her weak bases.
Weaknesses
Weak Damage Without NP
True to character, breaking Illya’s threshold via her NP will cause damage to her body – in this case 10% attack down and 10% defense down. Coupled with the Caster 0.9x damage multiplier and BAAAQ card set, this can cause Illya’s off-burst turns to leave something to be desired in terms of damage.
Chance Based Skills
Illya’s Suspicious Medicine only has a 70% chance of providing Guts and Debuff Immunity, meaning Masters may not get the on-demand survival or NP demerit circumvention they need in a tight place.
Low NP Gain Bases
Illya has a lot of difficulty generating her NP gauge without her Child of Nature skill or NP buff. Contrary to other casters, she has no Territory Creation, as well as a rather poor 3-hit Quick card and 5-hit Extra card on a paltry 0.32% NP gain rate.
Level Up Skill Recommendation
Skill | Priority | |||||||||||||||||||||||||||||||||
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![]() Increase own Buster Card effectiveness (1 turn). Show Info
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![]() Apply Invincible to self (1 turn). Show Info
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![]() Recover HP for an ally. Show Info
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As Illya’s main purpose is damage, Masters will want to do anything to increase this feature. Cheerful Model Mystic Code serves this purpose and should be leveled to 10 to maximize Illya’s damage potential and lower the skill’s cooldown. Suspicious Medicine serves as a weak heal at low levels and becomes a decent one at higher ones, so it should be leveled to at least level 9. Child of Nature does not scale particularly well, but it should be leveled to 10 to get the final cooldown reduction on the invincibility.
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Cheerful Model Mystic Code A is Illya’s steroid, providing her with a 1-turn Buster buff. It has a standard 5-turn cooldown that does allow for repeated use in a fight, so it should be leveled all the way to 10. As damage is Illya’s main role, level it first.
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Child of Nature B serves two purposes as both an on-demand invincibility as well as a boost to Illya’s otherwise poor base NP generation rate for three turns. Masters typically use this skill on an enemy Noble Phantasm turn to both negate the incoming damage as well as to boost the NP gauge gained from receiving enemy hits. Level this second at the same time as Suspicious Medicine.
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Suspicious Medicine A is Illya’s main support. She can choose to heal any member of the party she wishes, and she has a chance to give them debuff immunity and guts. Many Masters choose to use this on Illya herself during her Noble Phantasm turn to avoid its demerits, but its usage as a supportive tool is often left understated. Level this second at the same time as Child of Nature.
Craft Essence Recommendation
Everything about Illya revolves around her Noble Phantasm, so craft essences should be chosen to get her to fire it off faster and harder. If a Master wants to fire off her Noble Phantasm faster, she will benefit most from Starting NP Gauge CEs. Should a Master want to fire it off harder, Illya will scale hardest with NP Damage, Attack Up or Mixed NP/Damage CEs. As a niche usage, if a Master wishes to swap Illya in to tank an enemy hit and then blast them back, she can benefit from a Target Focus CE. Masters should avoid Buster based CEs unless necessary as they will not stack well with her skills and Overcharge.
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Kaleidoscope / The Imaginary Element / Dragon’s Meridian: Giving Illya a starting NP gauge will allow her to reach her 100% threshold even faster and burst down her enemies and buff her NP gain to refill and refire.
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The Black Grail: Not only will this CE increase Illya’s damage by almost double, but she can overcome its demerits with her healing skills and higher HP pool.
-
Devilish Bodhisattva: After Illya's Interlude, her Overcharge scaling is spectacular. For a single powerful NP, the extra 40% Buster buff will generally outscale any other hybrid CE.
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Golden Sumo: Boulder Tournament / Holy Night Supper: As a middle ground between pure starting NP Gauge and pure damage CEs, these will both provide a boost to Illya’s damage and allow her to fire it off faster.
- GUDAGUDA Poster Girl: If a Master keeps Illya in the backlines, they can use a plugsuit mystic code to swap her in and use Child of Nature to not only tank the hit, but also to generate high levels of NP gauge from the incoming damage. GUDAGUDA Poster Girl will make sure she is the one to take the hits and give her a damage boost equivalent to The Black Grail – provided she is able to use her NP within 3 turns.
Table of Contents
Other Info
Release Date | 8/23/2018 |
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AKA/Alias/Nicknames | Illya |
Country/Place of Origin | Fuyuki City (Japan) |
Illustrator | Hiroyama Hiroshi |
Seiyuu (CV) | Kadowaki Mai (Illya), Takano Naoko (Ruby) |
Series | Fate/kaleid liner Prisma☆Illya |
Parameters
Valentine's CE
Availability
Limited - Can only be summoned during certain eventsFuture Banners
Banner (Add 2 years for NA Date) | JP Period |
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