Table of Contents
Base Atk | 1,294 | Base HP | 2,091 |
---|---|---|---|
Max Atk | 7,766 | Max HP | 13,070 |
Lvl 100 Atk | 9,403 | Lvl 100 HP | 15,847 |
Lvl 120 Atk | 11,040 | Lvl 120 HP | 18,625 |
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NP per Hit (%) | 0.40% | |||||
---|---|---|---|---|---|---|---|
NP when Attacked (%) | 3% |
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Star Absorption | 51 |
---|---|---|
Star Generation per Hit | 10.7% |
Table of Contents
Servant Skills
Increase own NP Gauge.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
NP Rate + | 80% | 87% | 94% | 101% | 108% | 115% | 122% | 129% | 136% | 150% |
CD | 9 | 9 | 9 | 9 | 9 | 8 | 8 | 8 | 8 | 7 |
Available from the start
Remove Poison Debuffs from all allies.
Recover HP for all allies.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Heal + | 1000 | 1100 | 1200 | 1300 | 1400 | 1500 | 1600 | 1700 | 1800 | 2000 |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Unlocks after 1st Ascension
Remove Poison Debuffs from all allies.
Recover HP for all allies.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Heal + | 2000 | 2100 | 2200 | 2300 | 2400 | 2500 | 2600 | 2700 | 2800 | 3000 |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Upgrades Poisonproof A after Interlude 2
Increase HP Recovery Amount for an ally (1 turn).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Healing + | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 100% |
CD | 10 | 10 | 10 | 10 | 10 | 9 | 9 | 9 | 9 | 8 |
Unlocks after 3rd Ascension
Increase HP Recovery Amount for an ally (1 turn).
Increase Buff Removal Resist for an ally (3 turns).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Healing + | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 100% |
Buff Removal Res + | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 100% |
CD | 8 | 8 | 8 | 8 | 8 | 7 | 7 | 7 | 7 | 6 |
Upgrades after Rank Up Quest 1. (Available 7/6/2021)
Append Skills
Increase own Extra Attack Card effectiveness.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Extra ATK Eff + | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
Begin battle with NP Gauge charged.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Start NP + | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 20% |
Deal extra Special ATK damage to [Saber] class enemies.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Special ATK + | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 30% |
Class Skills

Increase your Arts Card effectiveness by 8%.

Increase your Debuff Chance Rate by 8%.
Noble Phantasm

Remove debuffs for all allies.
Greatly restore HP for all allies.
<Overcharge>
Greatly increase Debuff Resist for all allies (3 turns).
Pain Breaker
All Flaws Must Be Repaired
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Rank | Classification | Hit-Count |
---|---|---|---|
C- | Anti-Magecraft |
Effect | Remove debuffs for all allies. |
---|
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
3000 HP | 4000 HP | 4500 HP | 4750 HP | 5000 HP |
Overcharge Effect | Greatly increase Debuff Resist for all allies (3 turns). |
---|
Charge | 100% | 200% | 300% | 400% | 500% |
---|---|---|---|---|---|
20% | 40% | 60% | 80% | 100% |

Upgrade via Interlude Quest 1
Remove debuffs for all allies.
Greatly restore HP for all allies.
<Overcharge>
Greatly increase Debuff Resist for all allies (3 turns).
Pain Breaker (Upgrade 1)
All Flaws Must Be Repaired
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Rank | Classification | Hit-Count |
---|---|---|---|
C | Anti-Magecraft |
Effect |
Remove debuffs for all allies. |
---|
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
4000 HP | 5000 HP | 5500 HP | 5750 HP | 6000 HP |
Overcharge Effect | Greatly increase Debuff Resist for all allies (3 turns). |
---|
Charge | 100% | 200% | 300% | 400% | 500% |
---|---|---|---|---|---|
40% | 60% | 80% | 100% | 120% |
Assorted Info
ID | 67 |
---|---|
Cost | 12 |
Gender | Female |
Growth | Reverse S |
Inst. Death Chance | 36.00% |
Damage Distribution Quick | 10,20,30,40 |
Damage Distribution Arts | 10,20,30,40 |
Damage Distribution Buster | 16,33,51 |
Damage Distribution Extra | 6,13,20,26,35 |
Damage Distribution NP |
Attack / HP Growth
Stat Ratings
Interlude Quests
Quest | Requirements | Reward |
---|---|---|
✔ Interlude 1
Chapter Completion: Okeanos |
Ascension: 1 Bond: 2 |
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✔ Interlude 2
Chapter Completion: Camelot |
Ascension: 2 Bond: 4 |
![]() Skill 2 |
✔ Rank Up 1
Chapter Completion: Fuyuki |
Ascension: 4 Bond: 0 |
![]() Skill 3 |
Ascension Materials
Stage | Cost | Materials |
---|---|---|
2 |
50,000
|
x4
|
3 |
150,000
|
x10
x12
|
4 |
500,000
|
|
Max |
1,500,000
|
x10
x10
|
Skill Enhancement Materials
Level | Cost | Materials |
---|---|---|
1 → 2 | 100,000 | |
2 → 3 | 200,000 | x10
|
3 → 4 | 600,000 | |
4 → 5 | 800,000 | |
5 → 6 | 2,000,000 | |
6 → 7 | 2,500,000 |
x8
|
7 → 8 | 5,000,000 | x16
|
8 → 9 | 6,000,000 |
x20
|
9 → 10 | 10,000,000 |
Append Skill Materials
Level | Cost | Materials |
---|---|---|
1 → 2 | 100000 | |
2 → 3 | 200000 | x10
|
3 → 4 | 600000 | |
4 → 5 | 800000 | |
5 → 6 | 2000000 | |
6 → 7 | 2500000 | |
7 → 8 | 5000000 |
x2
|
8 → 9 | 6000000 | x6
|
9 → 10 | 10000000 |
Total Materials Required
Ascension | |
---|---|
Skill | |
Append Skill | |
Asc + Skill | Total |
Costume Dress Materials
Costume | Cost | Materials |
---|---|---|
April Fool's | 0 |
|
Bond CE
Bond Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Bond Pts Req. | 6,000 | 24,000 | 15,000 | 2,500 | 2,500 | 150,000 | 400,000 | 310,000 | 320,000 | 335,000 |
When equipped to Medea (Lily) only,
Increase HP Recovery amount of all allies by 30% while on the field.
Table of Contents
Overview
Medea Lily is one of the few dedicated healer servants in FGO, and she’s exceptional at her job. With her skill upgrades and interludes factored in, she can provide a huge chunk of healing immediately upon swap-in with her skill set, providing 7k hp worth of healing from her NP and Poison Resistance skill combined, while also giving a single ally 14k hp worth of healing from her 3rd skill’s heal amplification effect. Adding onto this, her NP has one of the best debuff resistance buffs in the game tied into it, letting her give the whole team pseudo-immunity to debuffs for 3 turns after cleansing them of any concurrent negative effects.
The flipside of this, however, is that Medea Lily has practically zero offensive capabilities. While her star generation is one of the best for the Caster class due to her high hitcounts, her attack stat is incredibly low, and she possesses no offensive buffs or a damaging NP. As such, her skills focus more on keeping the team alive, than being able to aid them in defeating enemies and beating the quest.
Strengths
- Possesses one of the best healing NP’s and skills in the game, while also possessing a kit to make it all work even more effectively.
- Fairly good star generation for a Caster, letting her support her team slightly with stars.
- One of the few servants to possess an instant team debuff cleanse, then again one who can also mass heal and apply a powerful debuff resistance buff while doing so.
Weaknesses
- Absolutely no offensive damage potential, due to a lack of anything offensively-oriented in her kit and a low attack stat with Caster class modifier.
- Until her NP interlude and skill strengthening, her healing power may not be high enough to justify using her.
Level Up Skill Recommendation
Skill | Priority | |||||||||||||||||||||||||||||||||
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![]() Increase own NP Gauge. Show Info
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![]() Remove Poison Debuffs from all allies. Show Info
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![]() Increase HP Recovery Amount for an ally (1 turn). Show Info
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Medea Lily's strength lies in her on-demand heal and debuff removal, which relies mainly on her 1st skill - Rapid Words of Divine. While only level 4 is enough for her to instantly access her Noble Phantasm upon use, maxing it first also lower the cooldown to 7 turns, which is very good for most stall teams.
Her 2nd skill - Poison Resistance is another teamwide heal. At max level, a 2k AoE heal with a 5 turn cooldown is very good, especially considering this skill becomes a bigger 3k AoE heal post-Interlude, making maxing it worthwhile.
Ephemeral Love is best used to combo with her NP to generate a quick burst heal. Its cooldown is very high, and thus even at maxed level players won't be able to use it frequently during long match. It is still worth to at least put a few level in, as it scales very well with her Noble Phantasm.
Craft Essence Recommendation
- Infinite Pancakes – Medea Lily’s Bond CE, and boy is it an excellent one. Increases the healing recovery amount of every ally on the field by 30%, including Medea Lily herself. So her NP heals everyone for 5.3k hp post-interlude, and someone like Nero will heal nearly 5k hp from her Imperial Privilege. So far as what Medea Lily wants to accomplish in a team, this is easily her best option.
- Gentle Affection – A CE released with Fate / Accel Order, increasing the healing power of Medea Lily by 20%. An inferior version of her Bond CE in all aspects except stat bonuses, it still does a good enough job.
- Formalcraft / Projection / Divine Banquet – Medea Lily isn’t here to do damage, but if you can’t increase her healing power then increasing how often she can NP is the next best option. Since this option is just for increasing her NP gain in general, Arts booster and NP gain CE’s are both effective options.
Table of Contents
Other Info
Release Date | 9/28/2017 |
---|---|
AKA/Alias/Nicknames | |
Country/Place of Origin | Georgia |
Illustrator | Hirokazu Koyama |
Seiyuu (CV) | Ai Nonaka |
Series | Fate/Grand Order |
Parameters
Valentine's CE
Availability
Story-locked - Only available in the Story Summon after completing their associated Story section, or in limited banners in which they are explicitly listed as a Rate-Up Servant.Future Banners
Banner (Add 2 years for NA Date) | JP Period |
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