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Napoleon

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Table of Contents

Tier
C

Archer
April Fool’s
3
3
1
5
5
Attribute
Star
Alignment
Neutral Good
Max HP 13,097
HP Rank
Max ATK 12,033
ATK Rank
Base Atk1,859Base HP1,920
Max Atk 12,033 Max HP 13,097
Grail Atk 13,172 Grail HP 14,348
NP per Hit (%) 0.59%
NP when Attacked (%) 3%
Star Absorption 150
Star Generation per Hit 8.0%

Table of Contents

Servant Skills

Charisma of Triumphant Return B

Increase ATK for all allies (3 turns).
Futher increase own ATK by 20% (1 turn).

Show Info
Lvl12345678910
Attack + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
CD 7 7 7 7 7 6 6 6 6 5

Available from the start

Firepower Support (Cannon) B+

Increase NP Strength for all allies (1 turn).
Increase Critical Star Drop Rate for all allies (1 turn).

Show Info
Lvl12345678910
NP Damage + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Star Rate + 50% 55% 60% 65% 70% 75% 80% 85% 90% 100%
CD 7 7 7 7 7 6 6 6 6 5

Unlocks after 1st Ascension

Light of Possibility B

Increase own NP Gauge.
Apply Ignore Invincible to self (3 turns).
Gain Critical Stars every turn (3 turns).

Show Info
Lvl12345678910
NP + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Star Regen + 5 6 6 7 7 8 8 9 9 10
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 3rd Ascension

Class Skills

Magic Resistance C

Increase your Debuff Resist by 15%.

Independent Action C

Increase your Critical Strength by 6%.

Noble Phantasm

Arc de Triomphe de l'Étoile A

Apply Ignores Defense for yourself (1 turn). [Activates first]
Deal damage to all enemies.

<Overcharge>

Deal extra Special Attack damage to [Divine] enemies.

Show Info/Video

Arc de Triomphe de l'Étoile

The Iridescent (Rain)Bow that Signals His Triumphal Return Sonorously

Rank Classification Hit-Count
A Anti-Army 5
Effect

Apply Ignores Defense for yourself (1 turn). [Activates first]
Deal damage to all enemies.

Level 1 2 3 4 5
300% 400% 450% 475% 500%
Overcharge Effect

Deal extra Special Attack damage to [Divine] enemies.

Charge 100% 200% 300% 400% 500%
150% 162.5% 175% 187.5% 200%
Arc de Triomphe de l'Étoile (Upgrade 1) A+

Upgrade via Interlude 1 (ETA 12/2021)

Apply Ignores Defense for yourself (1 turn). [Activates first]
Deal damage to all enemies.
Gain 20 Critical Stars.

<Overcharge>

Deal extra Special Attack damage to [Divine] enemies.

Show Info

Arc de Triomphe de l'Étoile (Upgrade 1)

The Iridescent (Rain)Bow that Signals His Triumphal Return Sonorously

Rank Classification Hit-Count
A+ Anti-Army 5
Effect Apply Ignores Defense for yourself (1 turn). [Activates first]
Deal damage to all enemies.
Gain 20 Critical Stars.
Level 1 2 3 4 5
400% 500% 550% 575% 600%
20 20 20 20 20
Overcharge Effect

Deal extra Special Attack damage to [Divine] enemies.

Charge 100% 200% 300% 400% 500%
150% 162.5% 175% 187.5% 200%

Assorted Info

ID 212
Cost 16
Gender Male
Growth Linear
Inst. Death Chance 45.00%
Damage Distribution Quick 16,33,51
Damage Distribution Arts 16,33,51
Damage Distribution Buster 100
Damage Distribution Extra 6,13,20,26,35
Damage Distribution NP 6,13,20,26,35

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Interlude 1 (ETA 12/2021)
Chapter Completion: Lostbelt 3 Prologue

Ascension: 3

Bond: 5

✔ = Available ✖ = Unavailable

Ascension Materials

StageCostMaterials
2
100,000
3
300,000
4
1,000,000
Max
3,000,000

Skill Enhancement Materials

LevelCostMaterials
1 → 2 200,000
2 → 3 400,000
3 → 4 1,200,000
4 → 5 1,600,000
5 → 6 4,000,000
6 → 7 5,000,000
7 → 8 10,000,000
8 → 9 12,000,000
9 → 10 20,000,000

Total Materials Required

Ascension
Skill
Total

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 2,000 3,000 4,000 5,000 6,000 230,000 250,000 300,000 380,000 438,000
Legends and Truth

When equipped on Napoleon,
Increases Party's Buster Card effectiveness and NP Strength by 10% when he is on the field.

Table of Contents

Overview

“You’re saying I’m taller than when I was alive? Is that so...”

Sometimes a Servant is an accurate representation of their real life counterpart. Other times, they are like Napoleon, a massive 6’2 (189 cm) Archer Servant who is nothing like the French general who almost took over Europe. Sporting his giant cannon, Napoleon serves as a powerful AoE Buster anti-Divine force who doesn’t care about anyone’s pesky little invincibility skill.

As a Servant, Napoleon serves as an all around powerhouse who both rallies his party to victory and can provide general damage himself. Both Charisma of Triumphant Return B and Firepower Support (Cannon) B+ boost general damage for the party via a 3-turn attack up and a 1-turn NP Strength up, allowing for his teammates to shine. He also can provide decent critical support, offering a hefty Critical Star drop rate buff for a turn to his allies and passively generating 10 stars of his own with Light of Possibility B. But his real chance to shine comes when he unleashes his Noble Phantasm with multiple boosts, including an additional 20% attack on Charisma of Triumphant Return, and supereffective damage against Divine Enemies. Once he unleashes this, there will be no stopping him as he has an Ignore Invincibility on Light of Possibility, and his Noble Phantasm ignores defense.

However, all great leaders have their flaws, and Napoleon’s deadly march into Russia is no exception. With rather low HP for his rarity, and no hard survival skills, he lacks in durability making his cannon seem more like it was made of glass. Further, he has rather moderate Noble Phantasm Gauge gain making him slightly more difficult to max out, although this is partially compensated for by a 30% battery on Light of Possibility.

Napoleon works as a generally available 5-star Archer who is capable of destroying heavy Saber waves. Masters would find great use in making him either a primary damage dealer or a critical star support.

Strengths

Great Support

Napoleon provides quite a lot of damage support to his team, offering them a three-turn attack buff and a one-turn Noble Phantasm damage buff. By also providing them with a hefty sum of stars, Napoleon truly lives up to his name as a military leader.

Great Damage

Napoleon’s Buster Noble Phantasm not only provides decent AoE damage, but can also hit divine targets for bonus damage depending on his overcharge. All party-wide buffs also benefit himself, and he also gets a bonus 20% damage from his Charisma. Unfortunately, the Charisma only boosts him for 1 turn, and the rest of the party for 3, so to make full use of it one would need to use Napoleon’s cards on an earlier wave, or at an earlier stage in a harder encounter.

Unstoppable

Napoleon’s best aspect is his consistency. No matter what the enemy has on them, be it defensive buffs, evasion, or invincibility, Napoleon has a counter for it. This allows him to deal the same amount of damage to enemies regardless of the fight, with a potential for more against Divine enemies. As an added bonus, his Noble Phantasm’s “Ignore DEF” buff lasts for one full turn, meaning any cards he uses after his Noble Phantasm will also ignore Defense.

Weaknesses

No Durability

With a high attack stat, Napoleon compensates with a lower HP stat making him a squishy target. He has no defensive buffs, no hard evasions, nor particularly anything to mitigate enemy damage. He will need outside protection from support to survive longer fights, or alternatively subscribe to the theory that the best defense is a good offense.

Moderate NP Gain

While Napoleon has a decent self charge, his hit counts and base gain rates are relatively low. While they are by no means terrible, it may be difficult to charge up his gauge fully without outside support or Craft Essences.

Stacked Servant Pool

Unfortunately for Napoleon, the Archer Servant pool has many good options, and it is very hard for him to find his niche over other cheaper alternatives. He is still a good Servant in his own right, but outside of Divine enemies he has issues finding a spot he particularly shines in. 

Level Up Skill Recommendation

Skill Priority
Charisma of Triumphant Return B

Increase ATK for all allies (3 turns).
Futher increase own ATK by 20% (1 turn).

Show Info
Lvl12345678910
Attack + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
CD 7 7 7 7 7 6 6 6 6 5
Firepower Support (Cannon) B+

Increase NP Strength for all allies (1 turn).
Increase Critical Star Drop Rate for all allies (1 turn).

Show Info
Lvl12345678910
NP Damage + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Star Rate + 50% 55% 60% 65% 70% 75% 80% 85% 90% 100%
CD 7 7 7 7 7 6 6 6 6 5
Light of Possibility B

Increase own NP Gauge.
Apply Ignore Invincible to self (3 turns).
Gain Critical Stars every turn (3 turns).

Show Info
Lvl12345678910
NP + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Star Regen + 5 6 6 7 7 8 8 9 9 10
CD 8 8 8 8 8 7 7 7 7 6

Napoleon’s skills all require a military commander’s level of decision making. Each skill in his kit has an effect which would benefit the party in general if deployed early, or an effect which would benefit Napoleon directly if saved until his Noble Phantasm turn. All skills will both benefit team damage and individual damage, and are best leveled up to prioritize gauge gain first.

  • Charisma of Triumphant Return B is Napoleon’s primary steroid. This skill is a challenge to master as it provides the rest of his party a 3-turn attack buff, and himself a 1-turn attack buff. Should he wait too long to fire it, the party does not benefit, but if he uses it too early he may not be able to use it on his Noble Phantasm. Level this skill second to however high a Master can afford.
  • Firepower Support (Cannon) B+ serves both to increase the party’s Noble Phantasm strength and Critical Star generation. Ideally this would be fired off on Napoleon’s Noble Phantasm turn as it only lasts a single turn. This does not scale as well as his other skills so can be left at a lower level if necessary, and leveled last.
  • Light of Possibility B not only manages to serve as a self charge for Napoleon that scales with level, but also provides passive star regeneration and three turns of ignore invincibility. This skill can be tricky to know when to fire as he would want the ignore invincibility during an enemy invincibility turn, but if he waits too long the party will not benefit from the star generation. As a Noble Phantasm charging skill, this is crucial to level up to max and to level first to take benefit of the full 30% charge.

Craft Essence Recommendation

As Napoleon has a 30% charge and a damaging Noble Phantasm, Hybrid Damage / Starting Gauge CEs are his best bet to maximize his potential. If one does not have the support to boost him the last 20-30%, Starting Gauge CEs can provide him an all-in one package to charge. If one primarily wants to use him for his Critical Star support skills, a Passive Star Regeneration CE could work wonders on him.

  • Starry Nights / Partake with the King / Aerial Drive / Holy Night Supper / Golden Sumo: Boulder Tournament: As Napoleon has a self-charge, a Master would prefer to boost his damage and still have early access to his Noble Phantasm. Napoleon is lacking in Buster skills, so Craft Essences which boost his Buster are preferred.
  • Kaleidoscope / The Imaginary Element : Without support, Napoleon will struggle to fill up his gauge. By giving him at least 70% starting charge, he can fill the rest of the gauge up himself for early deployment of his Noble Phantasm.
  • A Fragment of 2030: Napoleon generates up to 10 stars passively for 3-turns, which is a lot but often not enough to have some high probability crit cards. A Fragment of 2030 solves this by offering another 8-10 stars per turn passively per turn, in addition to whatever stars are generated from other attacks.

Table of Contents

Other Info

Release Date 7/2020
AKA/Alias/Nicknames Napoleon Bonaparte, Emperor of the French, King of Italy
Country/Place of Origin Europe
Illustrator Ryota-H
Seiyuu (CV) Hino Satoshi
Series Fate/Grand Order

Parameters

STR
D
END
C
AGL
A
MP
E
LUK
B
NP
B

Availability

Non-Limited - Available in the general summoning pool.

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