Sakamoto Ryouma (Lancer)

Submit Feedback or Error

Table of Contents


Max HP 15,147
HP Rank
Max ATK 10,753
ATK Rank
Base Atk1,661Base HP2,221
Max Atk 10,753 Max HP 15,147
Lvl 100 Atk 11,771 Lvl 100 HP 16,594
Lvl 120 Atk 13,817 Lvl 120 HP 19,503
NP per Hit (%) 0.47%
NP when Attacked (%) 4%
Star Absorption 91
Star Generation per Hit 12.0%

Table of Contents

Servant Skills

Dragon of Restoration A

Increase Arts Card effectiveness for all allies (3 turns).
Increase Critical Strength for all allies (3 turns).
Increase NP Overcharge Level by 1 for all allies (1 time, 3 turns).

Show Info
Arts + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Crit Dmg + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 8 8 8 8 8 7 7 7 7 6

Available from the start

Great White Snake of Takachiho A-

Increase own NP Gauge.
Apply Debuff Immune to self (3 turns).
Increase own Buff Removal Resist (3 turns).

Show Info
NP + 30% 32% 34% 36% 38% 40% 42% 44% 46% 50%
Buff Removal Res + 50% 55% 60% 65% 70% 75% 80% 85% 90% 100%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 1st Ascension

Amasakahoko (Twin) B

Increase own Arts Card effectiveness (3 turns).
Increase own Buster Card effectiveness (3 turns).
Apply buff to self: Gain Critical Stars each turn (3 turns).

Show Info
Arts + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Buster + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Stars + 5 6 6 7 7 8 8 9 9 10
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 3rd Ascension

Append Skills

Anti-Alter Ego (ATK Up)

Deal extra Special ATK damage to [Alter Ego] class enemies.

Show Info
Special ATK +20%21%22%23%24%25%26%27%28%30%

Class Skills

Magic Resistance C+

Increase your Debuff Resist by 16%.

Riding EX

Increase your Quick Card effectiveness by 12%.

Morph (Orochi) A

Increase own Critical Rate Resist by 10%.
Increase own Critical Strength by 10%.

Noble Phantasm

Ryuu yo, Wadatsumi no Hara wo Yuke EX

Increase own DEF by 50% (1 turn). [Activates first]
Deal damage to all enemies.


Increase own NP Strength (3 turns). [Activates first]

Show Info/Video

Ryuu yo, Wadatsumi no Hara wo Yuke

My Dear, Go Conquer the Plains of Wadatsumi

Rank Classification Hit-Count
EX Anti-Army 3

Increase own DEF by 50% (1 turn). [Activates first]
Deal damage to all enemies.

Level 1 2 3 4 5
450% 600% 675% 712.5% 750%
50% 50% 50% 50% 50%
Overcharge Effect

Increase own NP Strength (3 turns). [Activates first]

Charge 100% 200% 300% 400% 500%
20% 25% 30% 35% 40%

Assorted Info

ID 329
Cost 16
Gender Male
Growth S
Inst. Death Chance 32.00%
Damage Distribution Quick 6,13,20,26,35
Damage Distribution Arts 10,20,30,40
Damage Distribution Buster 10,20,30,40
Damage Distribution Extra 6,13,20,26,35
Damage Distribution NP 16,33,51

Attack / HP Growth

Stat Ratings

Ascension Materials


Skill Enhancement Materials

1 → 2 200,000
2 → 3 400,000
3 → 4 1,200,000
4 → 5 1,600,000
5 → 6 4,000,000
6 → 7 5,000,000
7 → 8 10,000,000
8 → 9 12,000,000
9 → 10 20,000,000

Append Skill Materials

1 → 2 200000
2 → 3 400000
3 → 4 1200000
4 → 5 1600000
5 → 6 4000000
6 → 7 5000000
7 → 8 10000000
8 → 9 12000000
9 → 10 20000000

Total Materials Required

Append Skill
Asc + Skill

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 2,000 3,000 4,000 5,000 6,000 230,000 250,000 300,000 380,000 438,000

Table of Contents


“Ryouma: One day, I’ll sail the sea in this form.

Oryou: When that day comes, Oryou-san will be the captain and you will be a sailor!”

This Hero of Restoration and his adorable dragon wife are not the first and the last Servant who get an impressive glow-up from lower rarity, but they sure do deserve it. A very solid AoE Arts Lancer, Ryouma is a highly capable damage dealer for farming and challenge quests, albeit nothing groundbreaking. 

Ryouma does not have a particularly unique gimmick, but all his skills and Noble Phantasm are all quite a bit better than the average 5 Stars. Dragon of Restoration B is a teamwideoffensive boost, which gives an Arts cards performance, Critical Damage buff and one-time Overcharge buff, all over 3 turns to all allies. Great White Snake of Takachiho A- is the standard NP battery that most farmers crave, granting up to 50% NP Charge on top of a 3 turns Debuff Immunity and 3 turns Buff Removal Resistance to Ryouma himself. Last but not least, Amasakahoko (Twin) B is his standard card buffer, further improving his Arts and Buster cards effectiveness and also provides up to 10 Critical Stars per turn over 3 turns. His Noble Phantasm, Ryuu yo, Wadatsumi no Hara wo Yuke EX rounds up his identity as looper, with solid hit counts, ramping 3 turns NP Damage buff that last for 3 turns, and also increasing his Defense for the remaining of the turn. 

Ryouma and Oryou have a very simple game plan: they hit hard and fast. With 50% NP Gauge, 50% Arts card boosts and up to 25-65% NP Damage Up depending on the turn he uses his Noble Phantasm, Ryouma makes a fantastic wave clearer in general. With Critical Damage buff, passive and Critical Star Regen, he also has a decent Critical niche. He is no slouch in challenge quests either, with Debuff Immunity, Buff Removal Resistance, teamwide buffs and a Defense Buff that makes him surprisingly bulky in Arts teams. Nothing flashy, simply effective.

On the other hand, Ryouma has some tough standards to live up to. His biggest problem is the abundance of AoE Arts Lancers with high availability, let alone the amount of AoE Arts omni-loopers that Masters can have access to. Ryouma’s refund rate is also not completely comfortable, which may become a problem against irregular nodes or enemies with low refund. 

Overall, Ryouma is a strong option for any Master that wants an Arts AoE Lancer, or a strong AoE Arts Damage Dealer that can excel in most situations. However, he is definitely a Servant one can live without. 


Strong Waveclear Potential

Ryouma has all the tools needed to excel as a looper: strong base damage, ramping damage over waves, 50% Battery, good refund rate and self-buff. He is a good wave-clearer not only against Archer enemies but against most AoE content in general. 

Good Defensive Tools 

With a plethora of effective defensive tools, Ryouma can handle a lot of common tricky gimmicks in challenge quests, such as crippling debuffs or buff-wiping on break, and he is surprisingly robust in general with the high defense buff from his Noble Phantasm. It is worth noting, however, that Ryouma lacks a true hard defense mechanism to completely avoid a powerful attack like Evade, Guts or Invulnerability, so in practice he will still depend on the right team to bail him out of extreme situations.


Lots of Competition

While Ryouma does not have any crippling weakness, he also comes out at a time where AoE Arts Lancers are dimes in a dozen. Several of Ryouma’s direct competitors are of lower rarity and enjoy a much better availability as well as lower cost and resources. Thus, Ryouma is pretty much a luxury pull for most players.

Level Up Skill Recommendation

Skill Priority
Dragon of Restoration A

Increase Arts Card effectiveness for all allies (3 turns).
Increase Critical Strength for all allies (3 turns).
Increase NP Overcharge Level by 1 for all allies (1 time, 3 turns).

Show Info
Arts + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Crit Dmg + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 8 8 8 8 8 7 7 7 7 6
Great White Snake of Takachiho A-

Increase own NP Gauge.
Apply Debuff Immune to self (3 turns).
Increase own Buff Removal Resist (3 turns).

Show Info
NP + 30% 32% 34% 36% 38% 40% 42% 44% 46% 50%
Buff Removal Res + 50% 55% 60% 65% 70% 75% 80% 85% 90% 100%
CD 8 8 8 8 8 7 7 7 7 6
Amasakahoko (Twin) B

Increase own Arts Card effectiveness (3 turns).
Increase own Buster Card effectiveness (3 turns).
Apply buff to self: Gain Critical Stars each turn (3 turns).

Show Info
Arts + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Buster + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
Stars + 5 6 6 7 7 8 8 9 9 10
CD 8 8 8 8 8 7 7 7 7 6

Ryouma is fortunate to have three very strong skills that scale well with levels, so to make him work at minimum 6/6/6 is a great start. His second skill is easily his most important skill to invest in as there are few better effects than Starting NP Gauge for a looper. 

  • Dragon of Restoration B  – Both the Arts buff and Critical Damage buff scales with level. However, in terms of value, this skill is less important than Ryouma’s third skill due to the Arts buff being weaker, thus should be prioritized last out of his three skills.  
  • Great White Snake of Takachiho A- – This skill is the most influential skill to Ryouma’s general performance. His natural refund rate is decent but not particularly impressive, thus the high NP Battery value that scales with level is highly valuable. 
  • Amasakahoko (Twin) B – This is one of Ryouma’s main damage boosts outside of his Noble Phantasm. All three of its effects scale with level, making it quite efficient for leveling.

Craft Essence Recommendation

In general, Ryouma wants Starting NP Gauge the most as it is the most versatile stats for any set up he would be used in. Beyond that, any combination of Arts Card Effectiveness, NP Gain, Attack Up, NP Damage Up and Starting NP Gauge are effective. Since Ryouma does not have an Attack Up buff in his kit, Craft Essences with high base Attack and Attack Up % are quite valuable to complete the holy trifecta of damage boost. 

  • Ocean Flier / Golden Sumo / Painting Summer / Thank You for Your Hard Work!: These are the best free Craft Essences that Master can get which would work nicely with Ryouma in most general situations.
  • Kaleidoscope / Imaginary Element / Dragon’s Meridian: Standard Starting NP Gauge Craft Essence that are easy to build a team around.

Table of Contents

Other Info

Release Date 11/13/2023
Country/Place of Origin Japan
Illustrator pako
Seiyuu (CV) Yasuyuki Kase & Yui Horie
Series Fate/Grand Order




Character Info

A patriot who left his mark upon Japan's Bakumatsu period.

He was born in a samurai household in the Tosa Domain, but he abandoned his birthplace to apprentice under Katsu Kaishu and established the Kameyama Troupe (which later became the Kaientai). He contributed greatly to the Meiji Restoration by mediating the SatChou Alliance and advocated for restoring imperial rule. However, he did not live to see the Meiji era, as he was assassinated before he could complete his great work.

An enigmatic young man in his late twenties, he is trained in the Hokushin Ittouryu style swordsmanship, but retains a gentle heart, preferring to avoid fights. In his place, the mysterious beauty who never leaves his side flies effortlessly about the battlefield.

While he is most suited to the Rider class, certain factors lead to his manifestation here as a Lancer.

Profile 1

Height/Weight: 178cm, 72kg
Origin: History
Region: Japan
Alignment: Neutral-Balanced
Gender: Male

"All right, let's go clean up Japan. No...the world."

Height/Weight: 173cm, 57kg
Origin: Legend of the Imperial Capital Grail
Region: Japan
Alignment: Chaotic-Good
Gender: Female

"Just leave everything to Super Oryou."

Profile 2

As a Lancer, one of the Three Knight Classes in Holy Grail Wars, Sakamoto Ryouma wields the Ama-no-Sakahoko. This version of him from a hypothetical alternate timeline is a very powerful Servant who easily lives up to his other name, the Hero of Reform.

Usually, whenever Sakamoto Ryouma is summoned as a Servant, his Noble Phantasm is limited to either his spear or his orochi companion. The fact that he is able to make use of both of them in this form is nothing short of miraculous.

As a master of Hokushin Ittouryu, Sakamoto Ryouma's swordsmanship was always formidable, but he also knew numerous naginata techniques. Now, as a Lancer, he is able to make full use of those skills. Throw in Super Oryou's sheer power, and you have a two-person Kaientai that is all but invincible.

Profile 3

Dragon of Reform: A
Despite being very much human, Sakamoto Ryouma was known by many as a dragon. Riding the tumultuous waves of Bakumatsu-era Japan, he devoted himself solely to improving the lives of his fellow man. Though his own noble life came to a fleeting end, during his time in this world, he was truly like a dragon soaring through the heavens.

White Orochi of Takachiho: A-
An orochi who failed to become a dragon. She once sought to escape her hated reputation as a dark monstrosity by striving to reach the heavens, but was ultimately unsuccessful.

Ama-no-Sakahoko (Pair): B
A spear of light that was used to sew the earth and heavens together, it was cast down by the gods in order to seal away the dark monstrosity. Though originally only a single spear, it becomes a set of two when wielded by a certain man and his orochi companion.
Ultimately, this spear of light turned out to be both a curse, and a blessing.

Profile 4

[Dear Dragon, Race Across the Waves of Wadatsumi]
Rank: EX
NP Type: Anti-Army
Range: 2 - 70
Maximum Targets: 700

Ryouma offers up the Ama-no-Sakahoko to his dark orochi companion, transforming her into a beautiful white orochi reminiscent of a divine dragon.

The White Orochi of Takachiho commands tremendous power thanks to the glowing white Mystics from the Age of Gods that envelop her body. With a dense physical barrier that shrugs off all but the strongest attacks, and combat capabilities that may as well be from another dimension, she could easily be mistaken for the god of a new era.

Instead of becoming a dragon and soaring across the skies, she decided to stay an orochi and travel the sea with her chosen companion.

Profile 5

The White Orochi of Takachiho, aka Super Oryou, is a million times stronger than the original least, according to Oryou. Still, there's no denying she feels much stronger in this form, and that has to count for something.

While Oryou still uses Oryou's usual Powerful Fight Style™, Oryou has also perfected Oryou's Super Takachiho Battle Style™ thanks to the mysterious new godlike beams Oryou can fire. Did you know that, Ryouma?

Born in a far off land as a tiny dark monstrosity, she grew up being hated and ostracized until she was cast off to this land. Swearing to take revenge on those who wronged her, she gained power and arrogance as the years passed and set off to return to the heavenly domain of the gods as a dragon. But in that arrogance, she was struck with the Ama-no-Sakahoko as it was cast down from the heavens and bound her to the peak of Takachiho.

As she whiled away in isolation, her anger and resentment towards the heavens grew and grew until she transformed into a nation-devouring monster.

But then, after many long years, she at last met her destined companion...someone more important to her than becoming a dragon or ascending to the heavens.

Profile 6

"That must've been hard on you."

That was truly all he thought upon meeting the monstrous, possibly divine orochi. Regardless of what sort of evil deeds the creature may have committed, he couldn't help but take pity on her being bound in place by that spear, unable to so much as move for countless long years. The thought that the orochi may have been trying to trick him into freeing her so that she could eat him never even crossed his mind.

So he pulled out the spear. That's all there was to it.

"What a relief. Now she'll be free to go wherever she likes." But instead, the orochi decided to tag along, following him wherever he went.

Thus did the man who was not quite human, and the creature who was not quite a dragon, begin to navigate the great currents of their time least, until their journey came to an end when they were inexorably separated by the tides of the times.

But even apart, the dragon and the orochi continued to hold the same thought in their hearts...

"I'm glad I met you."

Voice Lines

Battle Start 1 Ryouma: All right, time to air out some dirty laundry.
Oryou: I'll scrub them all out!
Battle Start 2 Ryouma: I should show off my good side too, sometimes.
Oryou: Look at you, getting all fired up. How rare.
Battle Start 3 Oryou: I'll blow away anyone who gets in Ryouma's way.
Ryouma: Thanks, that'll be helpful.
Skill 1 Oryou: I'm all fired up.
Ryouma: Go easy on them.
Skill 2 Oryou: Come at me...all of you at once.
Ryouma: That's reassuring.
Skill 3 Oryou: We extraterrestrials come in peace.
Ryouma: Uh...we're Servants.
Skill 4 Ryouma: Let's do this, Oryou.
Oryou: Leave it to me, Ryouma.
Command Card 1 I see how it is.
Command Card 2 I see.
Command Card 3 Let's do this.
Command Card 4 Yeah, let's do that.
Command Card 5 Did you say something?
Command Card 6 Leave it to me.
Noble Phantasm Card 1 Ryouma: Oryou, we're going to deploy our Noble Phantasm.
Oryou: I'm ready when you are, Ryouma.
Noble Phantasm Card 2 Yeah, let's do this together.
Noble Phantasm Card 3 I am the disobedient god...the orochi of Takachiho... And also...!
Attack 1 Ryouma: Hah!
Oryou: Sei!
Attack 2 Oryou: Go!
Ryouma: Got it!
Attack 3 Haaaaaah!!! Here's the finishing blow!
Attack 4 Ryouma: Oryou!
Oryou: Got it! Take that!
Attack 5 Oryou: Take good aim.
Ryouma: That's a pretty big burden I got here.
Attack 6 Punch punch punch! Hm?
Extra Attack 1 Oryou: Take that take that take that!
Ryouma: And I'll pierce it with this!
Extra Attack 2 Oryou: Try out our social services!
Ryouma: Where did you learn that phrase?
Extra Attack 3 Ryouma: Oryou, we'll finish it off!
Oryou: GO!
Noble Phantasm 1 Ryouma: The great serpent of the Kunitsu, revered by the Amasakahoko...only you know of my potential.
Dear in White, Race across the Waves of Wadatsumi!
Oryou: Ohhhhhhhhh!!!
Noble Phantasm 2 Ryouma: This is our Noble Phantasm...let's go, Oryou!
Oryou: Yeah. We're in this together forever!
Ryouma: Dear in White, Race across the Waves of Wadatsumi!
Noble Phantasm 3 Oryou: Yay! Oryou's throwing out a big peace sign!
Ryouma: The Kaientai's really going to show who's boss.
Oryou: Yeah...
Dear Dragon, Race across the Waves of Wadatsumi!
Damage 1 Nuaaaaaahhh!!!
Damage 2 Kngh!
Damage 3 Ngggggggh!
Damage 4 It's useless!
Incapacitated 1 We'll be together...forever...
Incapacitated 2 Nothing's futile...
Incapacitated 3 It'll be okay, it'll be okay...
Incapacitated 4 Sorry about this, everyone...
Victory 1 Ryouma: We managed to take care of it. Is everyone okay?
Oryou: I'm energetic and fine as ever.
Victory 2 Oryou: Yay. Peace sign for victory! You do it too, Ryouma.
Ryouma: Like this?
Both: Yay!
Victory 3 Ryouma: Phew. That gave me quite a scare, a chill ran down my spine.
Oryou: Hm? You're not chilly from being sick, are you?
Ryouma: That's not what I mean.
Level up 1 Oryou: I've gotten super strengthened.
Ryouma: That's good news.
Level up 2 Ryouma: Yep, we're going at a good pace.
Oryou: Ryouma's weak, so he needs some training up.
Ascension 1 Ryouma: What do you think of this outfit? I look like the boss of the Kaientai's ship or something. I'm like a captain, yeah!
Oryou: Ryouma's a real fan of ships and ship captains.
Ryouma: That's something I never grew out of.
Ascension 2 Ryouma: I'd like to travel the world and across the sea in this outfit.
Oryou: If that happens, I'll be the captain and you'll be a sailor.
Ryouma: Oh, is that so? All right. Go ahead and order Seaman Sakamoto around, Captain.
Oryou: Sounds like you're having fun, Ryouma.
Ascension 3 Ryouma: Our appearance...I get it. So this is the power of the Amasakahoko...
Oryou: If I were to describe it, we're Super Ryouma and Hyper Oryou.
Ryouma: Hahaha. That sounds grand. Come on, go ahead and use our powers to fulfill your wishes.
Oryou: Ryouma and I will be watching you.
Ascension 4 Ryouma: this is where I end up.
Oryou: That's not your end. You're going to keep going...go on forever. Right Ryouma?
Ryouma: Yeah. You're right. Let's go wherever this sea takes us.
Bond Level 1 Oryou: I may not look it, but I can get pretty violent, so don't make me mad.
Ryouma: Whoa, looks like she's in a bad mood today. Sorry, but would you mind leaving her alone until she cools off?
Bond Level 2 Ryouma: Rather than sit around and do nothing, we should take action while we can, especially if you have some sort of goal.
Oryou: What's with the sudden serious talk, Ryouma?
Ryouma: Hahaha. I always try to act seriously. But yeah, I guess I wouldn't bring this up normally. But you should know what I mean.
Bond Level 3 Ryouma: I may not look it, but I'm pretty good with handling spears, or polearms in general. When I was young, I even received certification for a naginata during my stay at Edo.
Oryou: Hey, that's news to me.
Ryouma: Huh? Did I not tell you? Well either way, swords and spears are no match against guns. Not to mention you, Oryou.
Oryou: Heh. Exactly.
Bond Level 4 Ryouma: Do I have a Tosa accent? I've spoken like this for a long time, so I think I've lost it.
Oryou: I wouldn't mind you talking with an accent sometimes. You were like that when you came up the mountain.
Ryouma: Hahahaha, waddaya mean? Well ya know, I wasn't scared of nothing back then...see, I didn't know better.
Oryou: Actually, you sound like Izo, so quit it.
Ryouma: Oh my. Don't say that in front of Izo, okay?
Bond Level 5 Ryouma: To be honest, I just wanted people to be happy. Yeah...when I left Tosa, that's all that was on my mind. But I didn't know that my wish for everyone to be happy was actually something cruel to others.
Oryou: Ryouma...
Ryouma: But once I met you...when I came here to Chaldea, everything was reaffirmed to me. I still want everyone to be happy.
Oryou: Yeah. I want you to be happy too, Ryouma.
Ryouma: You're right. I really do feel that way. I want you...and everyone else to be happy.
Conversation 1 Ryouma: Okay, let's head out. What's important is to take action...toward your ambitions.
Oryou: Yeah. We should do everything we can while we have the opportunity.
Conversation 2 Ryouma: I'm not so keen on forming Master and Servant relationships. I just want to be friends. Yeah, the same goes for you too. So can we shake hands?
Oryou: That's not fair. I want to do it too. Shake hands, shake hands.
Ryouma: Yeah...don't put too much force into it, okay?
Conversation 3 Ryouma: It doesn't matter if your aspirations and my aspirations are different. Whatever your goals may be, I just want to lend a helping hand. That's why you and I aren't Master and Servant, but...let's see... Yeah, I'd appreciate it if you consider us equal allies.
Oryou: If I were to name it, it would be a Ryou-Master Alliance.
Ryouma: That doesn't roll off the tongue well.
Conversation 4 (Demon King Nobunaga) Ryouma: Hey there, Demon King of the Sixth Heaven Nobunaga...or rather, Demon King Nobunaga. I thought I came here to fight Lord Nobunaga, but it seems that isn't the case.
Oryou: Ryouma, I think you mistake things a lot.
Ryouma: R-really?
Well, I suppose the Counter Force and Guardians are just half the story. We're here in this world of our own free will now. That's not a mistake...I think.
Oryou: Well, we still win when we battle, no matter what.
Conversation 5 (Okada Izo) Ryouma: I'm so happy to be battling alongside Izo. Yeah, it makes me really happy.
Hey, wait...wait a sec, don't pull out your sword. Sorry...I'm really sorry. Slip of the tongue.
Oryou: D-don't get the wrong idea! I-it's not like I wanted this or anything!
Ryouma: Where did you learn how to act like that?
Conversation 6 (Okita Souji (Saber Alter)) Ryouma: So that's what you look like when your true potential is released. Yep. You're definitely a Heroic Spirit of a Guardian's rank.
...Ah, so that's how you came about in this world.
Oryou: By the way, that little one right there looks delicious.
Ryouma: If you eat them it'd probably cause more than just a stomachache, so don't, okay?
Conversation 7 (Saito Hajime) Ryouma: Third Unit Captain Saito Hajime... A Shinsengumi member who lived through the Meiji era...
Ah, I wish I could have lived and seen the Meiji era myself...
Oryou: ...Sorry, Ryouma.
Ryouma: Oh...uh...that's not what I meant. Don't worry about it.
Conversation 8 (Nagao Kagetora) Ryouma: First it was Lord Nobunaga, and now Lord Kenshin has shown up here. At this rate, a lowly Heroic Spirit of my caliber may not be able to keep up.
Oryou: Don't you fret. I'm a hundred times higher ranked than those guys.
Ryouma: That's plenty reassuring, coming from you.
Conversation 9 (Voyager) Ryouma: Voyager...a Heroic Spirit who conquers the sea of stars. So humans have the ability and potential to head out beyond the skies, huh?
Oryou: Hnnn...that feat might be challenging even for me. But maybe I can reach the moon, at least.
Ryouma: A trip to the moon with Oryou? Sounds fun.
Conversation 10 (Izumo-no-Okuni) Ryouma: Hey, Okuni. I know a lot happened to the both of us, but let's work together from now on.
Oryou: The guy standing behind you was pretty strong.
Ryouma: I'm looking forward to seeing your performance in Chaldea too.
Oryou: I can be on stage too if you want.
Conversation 11 (Clear GUDAGUDA 2023) Ryouma: Takasugi? Yeah, that's how he's always been.
Oryou: That guy marched to the beat of his own drum.
Ryouma: Ha, right you are. He really hasn't changed since the good ol' days. Yeah, he really was a once in a lifetime rare as a unicorn.
Conversation 12 (Clear GUDAGUDA 2023) Oryou: Hey Ryouma. What was that guy's name?
Ryouma: Are you talking about Takechi?
Oryou: Yeah, that guy. A lot happened to him, but I think he lived a really fulfilling life for a human.
Ryouma:'re exactly right.
Ryouma: Your life was magnificent, Takechi.
Likes Ryouma: What I like... I guess I like the sea. I used to daydream while looking out at the sea when I was young. I would stay out late until it was nighttime, and I would get scolded by my family members for it.
Oryou: I like the sea too. I didn't a long time ago...but I like it now.
Ryouma: I see... Thanks, Oryou.
Dislikes Ryouma: What I dislike? I guess I don't like sad things.
There are things that are out of my hands, of course, but if it is within my reach, I do wish for sad things to go away. That's what I think and have thought, both back then and today.
Oryou: You're making me depressed, Ryouma. You just need to blow away all the sad stuff with a bunch of fun stuff.
Ryouma: You're right... You really are a voice of reason, Oryou.
About the Holy Grail Ryouma: A wish from the Holy Grail? I might have said this before, but I don't have anything in particular.
Oryou: What about establishing your own company? A talented and beautiful secretary is always at the ready for you. Meaning me, of course.
Ryouma: Things like that are interesting because I do them myself.
I know. Want to start up a new company with me and Oryou?
Oryou: Hey, that's a good idea.
During an Event Oryou: Hey, there's some sort of commotion going on outside.
Ryouma: You're right. Is there some sort of argument...? Er, actually I hear something fun happening.
Oryou: Why didn't you say that earlier? Hey, human. You're going to come with me.
Ryouma: I guess we're going out.
Birthday Ryouma: Happy birthday, Master. I was thinking of a gift for you... Why don't we head out to the sea together?
Oryou: Good idea. It's a special day today, so I'll let you ride on my back. Hold on tight.
Ryouma: This is great. Okay, let's do this, Oryou.
Summon Ryouma: Lancer, Sakamoto Ryouma. I've come in answer to your summons.
Oryou: And I'm his partner, Oryou. Take good care of us, human.
Ryouma: I can't believe I'm a Lancer.
And this spear...
I get it. Seems the time has come for me to head out to the great sea.
Oryou: Yep. The time has come.
Ryouma: Yeah...let's race across the waves of Wadatsumi.
GUDAGUDA Ryouma's Narrow Escape! 1 Oryou: This here's the new Sakamoto Detective Agency. Newbie Kaientai members will get training here, so brace yourself.
Ryouma: Haha, try to go easy on them.
But in all seriousness, I'm going to get slammed with work soon, so I won't be able to take care of the day-to-day stuff. If you can help out, I'd really appreciate it.
GUDAGUDA Ryouma's Narrow Escape! 2 Ryouma: This may be a detective agency, but we're tight on funds.
Oryou: Which is why we've turned into a sort of jack-of-all-trades company. Maybe we should just rename this place the New Oryou Shop or something.
GUDAGUDA Ryouma's Narrow Escape! 3 Oryou: Arrrrrrgh, I'm so bored. Oryou's going to melt from boredom. Hurry up and get some commissions, Ryouma.
Ryouma: Yeah, yeah...then I better get going.
GUDAGUDA Ryouma's Narrow Escape! 4 Ryouma: Well, we've got a few open requests, so let's start tackling them one by one.
Oryou: Starting small is Oryou's motto.
GUDAGUDA Ryouma's Narrow Escape! 5 Oryou: Make sure to check out all the announcements. Something bad might happen if Oryou doesn't know she's climbing up a mountain.
Ryouma: Announcements have nothing to do with that, honestly.
GUDAGUDA Ryouma's Narrow Escape! 6 Oryou: We're in your debt this time, human. Honestly, even I'm grateful for your work.
Ryouma: I'd like to express my thanks, too. Master, I really appreciate it.
GUDAGUDA Ryouma's Narrow Escape! 7 Ryouma: A lot of things happened, but it's time to say goodbye to this town... Okay, let's go, Master.
Oryou: Yeah, we're heading out to sea...and the distant beyond.
GUDAGUDA Ryouma's Narrow Escape! 8 Ryouma: Good. Keep at it.
Oryou: Keep working hard until we find better things, human.
GUDAGUDA Ryouma's Narrow Escape! 9 Oryou: Hey, you found something good, human. That thing's hard to come by.
Ryouma: That's amazing. You might have a knack for this job.
GUDAGUDA Ryouma's Narrow Escape! 10 Oryou: We got a new request. Let's get them all done, rack in a bunch of money, and buy a bunch of frogs.
Ryouma: Frogs aside, I think it's a good thing to try to work hard for something you really want.
GUDAGUDA Ryouma's Narrow Escape! 11 Ryouma: Looks like there's a new request. Let's check what it is.
Oryou: I hope it's good so we can earn a bunch of frogs.
Ryouma: Maybe we should just put out our own request to collect a bunch of frogs.
GUDAGUDA Ryouma's Narrow Escape! 12 Oryou: We found a suspicious spot. Let's go check it out.
Ryouma: We should check it out even if it isn't suspicious. Anyway, I'm counting on your work.
GUDAGUDA Ryouma's Narrow Escape! 13 Oryou: Wait, they didn't go back to whatchamacallit planet?
Ryouma: We just gained another reliable ally.
GUDAGUDA Ryouma's Narrow Escape! 14 Oryou: The day has finally come... The bell declaring our final battle will soon ring.
Ryouma: I don't know about that, but yeah that opponent looks tough. You should prepare accordingly.
GUDAGUDA Ryouma's Narrow Escape! 15 Ryouma: A job well done. You've done so well getting this far. I had the utmost confidence in you, Master.
Oryou: I also had confidence.
Ryouma: Haha, you're right.
We both had confidence in our Master.
About the Mission 9 Oryou: Wait, that girl didn't go back to whatchamacallit planet?
Ryouma: We just gained another reliable ally.
Battle Start 1 (Asc 3/4) Ryouma: The Kaientai, setting sail!
Oryou: Aye aye!
Battle Start 2 (Asc 3/4) Oryou: Hey Ryouma, these guys look tough.
Ryouma: Yeah, let's give it our all then.
Battle Start 3 (Asc 3/4) Ryouma: Master, leave this to me.
Oryou: It'll be smooth sailing, like you're on a big ship...or rather, on my back.
Skill 1 (Asc 3/4) Oryou: Let's go, Ryouma.
Ryouma: Yeah, let's go.
Skill 2 (Asc 3/4) Ryouma: Can you step back a little?
Oryou: Hey, you're revved up.
Skill 3 (Asc 3/4) Oryou: Super Oryou power!!!
Ryouma: She's pretty intense, so step back.
Skill 4 (Asc 3/4) Oryou: I'm going to sleep.
Ryouma: Take your time.
Command Card 1 (Asc 3/4) That's a good take.
Command Card 2 (Asc 3/4) Got it.
Command Card 3 (Asc 3/4) Let's do that.
Command Card 4 (Asc 3/4) Is that so?
Command Card 5 (Asc 3/4) I hear you.
Command Card 6 (Asc 3/4) Okay.
Noble Phantasm Card 1 (Asc 3/4) O Amasakahoko, pierce between the sky and sea.
Noble Phantasm Card 2 (Asc 3/4) I am the white orochi of the Takachiho, and I race between the sky and sea.
Noble Phantasm Card 3 (Asc 3/4) Ryouma: Oryou.
Oryou: Yeah.
Attack 1 (Asc 3/4) Ryouma: Head sea!
Oryou: Open a path for us!
Attack 2 (Asc 3/4) Ryouma: Let's do this!
Oryou: Yeah!
Attack 3 (Asc 3/4) Haaahhh!!! Begone!
Attack 4 (Asc 3/4) I'll push through!
Attack 5 (Asc 3/4) Oryou: Come on, come on!!!
Ryouma: Pierce through!
Attack 6 (Asc 3/4) Oryou: Follow my lead!
Ryouma: Got it!
Extra Attack 1 (Asc 3/4) Oryou: Let's go, let's go, let's go!!!
Ryouma: We'll punch through!
Extra Attack 2 (Asc 3/4) Ryouma: This is it, Oryou!
Oryou: Take...THAT!
Extra Attack 3 (Asc 3/4) Ryouma: Here's our best shot yet!
Oryou: Okay!
Ryouma: Let's hit it!!!
Noble Phantasm 1 (Asc 3/4) Ryouma: O Amasakahoko, give my everything to her...
Oryou: And my everything to him...
Ryouma: Dear in White, Race across the Waves of Wadatsumi!
Noble Phantasm 2 (Asc 3/4) Ryouma: The waves of Wadatsumi...
Oryou: We will surpass...
Ryouma: We...
Oryou: Just the two of us...
Both: Are the Kaientai!
Noble Phantasm 3 (Asc 3/4) Oryou: Oryou's special peace...yay!
Ryouma: Hahaha. Now we're in our element.
Oryou: Come on, the two of us will race across the waves of Wadatsumi! LAAAHHH!
Damage 1 (Asc 3/4) That stings a little.
Damage 2 (Asc 3/4) Nugh!
Damage 3 (Asc 3/4) I won't let you best us!
Damage 4 (Asc 3/4) Tch!
Incapacitated 1 (Asc 3/4) You should race across...
Incapacitated 2 (Asc 3/4) We're not going to part anymore...
Incapacitated 3 (Asc 3/4) This was beyond my control...
Incapacitated 4 (Asc 3/4) ...I'm over here...
Victory 1 (Asc 3/4) Ryouma: Phew. No matter how many times I do it, I'm not used to slaying people.
Oryou: You stay the way you are, Ryouma.
Victory 2 (Asc 3/4) Oryou: I am the white orochi of the Takachiho. I will accept frogs as offerings.
Ryouma: Haha. You sure have gained some dignity.
Victory 3 (Asc 3/4) Ryouma: Come on, let's go, onwards.
Oryou: Yeah. We'll be together...forever in the beyond.

Valentine's CE


Limited - Can only be summoned during certain events

Future Banners

Banner (Add 2 years for NA Date) JP Period

[JP] 7th Anniversary Lucky Bag Guaranteed Summon (Year x Class)
[JP] 7th Anniversary Lucky Bag Guaranteed Summon (Class x Year)

Banner Type:

[JP] Kyomaf 2022 GUDAGUDA Pickup Summon (Daily)
[JP] Kyomaf 2022 GUDAGUDA Pickup Summon (Daily)

Banner Type:

[JP] New Year's 2025 Class x NP Type Guaranteed Lucky Bag Summon
[JP] New Year's 2025 Class x NP Type Guaranteed Lucky Bag Summon

Banner Type:

[JP] Chaldea Boys Collection 2025 Sakamoto Ryouma (Lancer) Pickup Summon
[JP] Chaldea Boys Collection 2025 Sakamoto Ryouma (Lancer) Pickup Summon

Banner Type:

[JP] FGO 8th Anniversary Guaranteed Lucky Bag Summon
[JP] FGO 8th Anniversary Guaranteed Lucky Bag Summon

Banner Type:
Guaranteed Gacha

[JP] Evocation Festival 6 Pickup Summon (Daily)
[JP] Evocation Festival 6 Pickup Summon (Daily)

Banner Type:

[JP] FGO New Year 2026 Lucky Bag Summon (Gender x NP Type)
[JP] FGO New Year 2026 Lucky Bag Summon (Gender x NP Type)

Banner Type:
Guaranteed Gacha

Past Banners