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Summer 2018 Revival Lite Walkthrough (Part 2: Civilization of Evolution)

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Event Tips

  • Last Update: 7-19. If you have any questions, feedback or noticed any mistakes, please drop a message in the Q&A Thread
  • Build developments to advance the Main Quest line! Buildings customize your island and each building has an associated special story and voice lines. It does not matter which buildings are built in terms of progress or rewards, except some options are easier to complete.
  • Masters can unlock Scathach (Assassin) permanently by completing the Main Quest.
  • Masters can acquire her Ascension Materials from the Event Shop in Part 1, and additional copies of her from special quests after Main Quest completion.
  • Make sure to do the Daily Shipwreck Quests to gain additional currency, shells and QP!
  • Better nodes open as you advance through the Main Quests. Field the correct class combinations for each node and rush through the first few chapters to open the better farming locations!
  • Buying the Event CEs is only recommended AFTER Main Quest completion. Opening up the best farming nodes first is more important!
  • When farming to clear the Event Shop, farm for Realta / Eadrom / Uisce Alloy first, as those nodes also drop Oil and Cement. Alternatively, simply follow the recommendations of the Automatic Efficiency Calculator.

Chapter Unlock Conditions

Chapter Requirements Unlocks
1 Clear [Part 1] Unlocks [Chapter 2]
2 Clear [Chapter 1] Unlocks [Development Planning 1]
Clear [Development 2] Unlocks [Expert] and [Explosion] difficulties for each Free Quest
3&4 Clear [Development 5] Unlocks [Development Planning 6], Unlocks [Restored City] and [Contaminated Area] areas
5 Clear [Development 9] Unlocks [Development Planning 10]
6 Clear [Development 11] Unlocks [Development Planning 12]
7 Clear [Development 12] Unlocks [Annihilation] difficulty for each Free Quest
Drop Bonus Table
ClassEvent CE Event Bonus (MLB)
Gold ShielderGold SaberGold Assassin Oil +1 (+2)
Gold LancerGold BerserkerGold Ruler Cement +1 (+2)
Gold ArcherGold Mooncancer Realta Alloy +1 (+2)
Gold CasterGold Alter Ego Eadrom Alloy +1 (+2)
Gold RiderGold Avenger Uisce Alloy +1 (+2)

Key Assumptions

  • This walkthrough suggests a fastest path for those Masters wishing to rush through the event or maximize their farming. 
  • This route assumes Masters clear each Free Quest available for the apple rewards even if it is relatively inefficient (20 AP). 
  • It minimizes repeated runs and factors in the extra drops from the Main Quest. 
  • It does not factor in Daily Quests that are unlocked as the Event progresses - but those will mainly reduce some runs at the end. 
  • It assumes Masters field at least a +7 bonus (6 correct Servants and 1 borrowed Event CE) during their farming. 
  • Note: The farming efficiency of each location does change between Explosion and Annihilation difficulty. Make sure to use the correct farming tables after the event as this has caused some confusion in the walkthrough for Part 1. 

Prologue

Step Quest Bonuses Bonuses
1 Chapter 1 This quest has no event item drops.
2 Chapter 2 This quest has no event item drops.
Unlocks gathering areas: Shore, Ruins, Underground Factory, and Cave.

Unlocking Explosion (Development 1~2)

Clearing Early Free Quests

Step Quest Bonuses Goal/Bonuses
Let's start by clearing all the available Free Quests once for Event Currency and their apples.
Even the relatively inefficient Intermediate difficulty bronze apple can prove useful for the lottery event in 2 months!
Resource Area Notes Enemies
Note: Maximize Event Bonuses for the first listed Event Currency!


Shore 3
Drops CementOil
Lancer Class
Boss:

Ruins 3
Drops Realta AlloyOil
Saber Class
Boss: Berserker Class

Underground Factory 3
Drops Eadrom AlloyCement
Assassin Class
Boss: Assassin Class

Cave 3
Drops Ishka AlloyCement
Gold Caster
Boss: Gold Caster
Step Quest Bonuses Goal/Bonuses
3 Development Plan 1 (Story Only)
The Quest link has an overview view of all buildings options and their associated Servants.
4 Daily Quests Complete any Daily Quests as they become available for resources and QP. They speed up Main Quest completion significantly. Field/borrow for additional QP!
5 Material Farming Farm resources for your development of choice!
(Fastest: C)
A: Cementx20, Realta Alloyx40
B: Cementx20, Ishka Alloyx20
C: Cementx20, Eadrom Alloyx30
6 Development Quest 1 (Story Only)
7 Development Plan 2 (Story Only)
8 Material Farming Farm resources for your development of choice!
(Fastest: B)
A: Oilx70, Eadrom Alloyx30
B: Oilx30, Ishka Alloyx30
C: Oilx50, Realta Alloyx30
9 Development Quest 2 (Story Only)
Unlocks [Expert] (#4) and [Explosion] (#5) difficulty Free Quests.

Unlocking Chapter 3 & 4 (Development 3~5)

Clearing New Free Quests

Step Quest Bonuses Goal/Bonuses
Completing Development 2 unlocked 8 more Free Quests to clear. Let's clear them all now once for their Event Currency and their apples.
Resource Area Notes Enemies


Shore 5
Drops CementOil
Lancer Class
Boss:

Ruins 5
Drops Realta AlloyOil Saber Class
Boss: Berserker Class

Underground Factory 5
Drops Eadrom AlloyCement Gold Assassin
Boss: Caster Class

Cave 5
Drops Ishka AlloyCement Gold Caster
Boss: Gold Caster
Step Quest Bonuses Goal/Bonuses
10 Development Plan 3 (Story Only)
11 Material Farming Farm resources for your development of choice!
(Fastest: C)
A: Cementx70, Eadrom Alloyx40
B: Cementx50, Realta Alloyx40
C: Cementx30, Ishka Alloyx40
12 Development Quest 3 (Story Only)
13 Development Plan 4 (Story Only)
14 Material Farming Farm resources for your development of choice!
(Fastest: B)
A: Cementx40, Realta Alloyx60
B: Cementx40, Realta Alloyx40
C: Cementx40, Realta Alloyx80
15 Development Quest 4 (Story Only)
16 Development Plan 5 (Story Only)
17 Material Farming Farm resources for your development of choice!
(Fastest: C)
A: Cementx60, Eadrom Alloyx20
B: Cementx80, Realta Alloyx60
C: Cementx40, Ishka Alloyx40
18 Development Quest 5 (Story Only)
Unlocks Chapter 3.
Note you must still have the final Statue in Summer 2018 Part 1 completed to finish Chapter 3 as it is referenced in the story.
19 Chapter 3 (1/2) Drops a small amount of Cement and Oil in equal measure. Drops OilCement
19 Chapter 3 (2/2) Drops a single Realta Alloy.
Unlocks Chapter 4
Drops Realta Alloy
20 Chapter 4 Part 1 drops a small amount of Cement and Oil in equal measure, the Alloys are single drops.
Unlocks [Restored City] and [Contaminated Area] farming areas; Unlocks Development Plan 6.
Part 1: Oil Cement Eadrom Alloy,
Part 2: Ishka Alloy

Unlocking Chapter 5 (Development 6~9)

Clearing New Free Quests

Note: This table below is for Explosion difficulty (the level 80 difficulty) - the best locations to farm are different for Annihilation (the level 90 difficulty).

Step Quest Bonuses Goal/Bonuses
Completing Chapter 4 unlocked 10 more Free Quests to clear in the new locations. Let's clear them all now once for their Event Currency and their apples.
Resource Area Notes Enemies

Restored City 5
Drops OilCement
Archer Class
Boss: Gold Rider

Shore 5
Drops CementOil
Lancer Class
Boss:

Ruins 5
Drops Realta AlloyOil
Optimal with 9+ Realta Alloy bonus and higher.
Saber Class
Boss: Berserker Class

Underground Factory 5
Drops Eadrom AlloyCement
Optimal with 9+ Eadrom Alloy bonus and higher.
Gold Assassin
Boss: Caster Class

Cave 5
Drops Ishka AlloyCement
Optimal with 9+ Ishka Alloy bonus and higher.
Gold Caster
Boss: Gold Caster

Contaminated Area 5
Drops Realta Alloy Eadrom Alloy Ishka Alloy
Optimal with +1~8 Realta Alloy/Eadrom Alloy/Ishka Alloy bonus if you wish to farm all three resources.
Caster Class Saber Class
Boss: Caster Class
Step Quest Bonuses Goal/Bonuses
21 Development Plan 6(Story Only)
22 Material Farming Farm resources for your development of choice!
(Fastest: C)
A: Realta Alloyx60, Ishka Alloyx100
B: Cementx80, Realta Alloyx60
C: Realta Alloyx60, Eadrom Alloyx60
23 Development Quest 6 (Story Only)
24 Development Plan 7 (Story Only)
25 Material Farming Farm resources for your development of choice!
(Fastest: C)
A: Cementx60, Eadrom Alloyx70
B: Cementx90, Ishka Alloyx70
C: Cementx30, Realta Alloyx70
26 Development Quest 7 (Story Only)
27 Development Plan 8 (Story Only)
28 Material Farming Farm resources for your development of choice!
(Fastest: A)
A: Oilx60, Eadrom Alloyx30
B: Oilx60, Eadrom Alloyx60
C: Oilx60, Eadrom Alloyx90
29 Development Quest 8 (Story Only)
30 Development Plan 9 (Story Only)
31 Material Farming Farm resources for your development of choice!
(Fastest: B)
A: Oilx90, Eadrom Alloyx100
B: Oilx60, Realta Alloyx100
C: Oilx120, Ishka Alloyx100
32 Development Quest 9 (Story Only)
Unlocks Chapter 5
33 Chapter 5 Only Part 1 drops a small amount of Cement and Oil in equal measure, the rest of the drops are roughly single drops.
Unlocks Development Plan 10!
Part 1: OilCementEadrom Alloy
Part 2: OilCementIshka Alloy
Part 3: OilCementRealta Alloy

Unlocking Chapter 6 (Development 10~11)

Step Quest Bonuses Goal/Bonuses
34 Development Plan 10 (Story Only)
35 Material Farming Farm resources for your development of choice!
(Fastest: B)
A: Cementx80, Realta Alloyx100
B: Oilx100, Ishka Alloyx100
C: Cementx100, Eadrom Alloyx80
36 Development Quest 10 (Story Only)
37 Development Plan 11 (Story Only)
38 Material Farming Farm resources for your development of choice!
(Fastest: C)
A: Realta Alloyx100, Eadrom Alloyx100
B: Realta Alloyx100, Ishka Alloyx100
C: Eadrom Alloyx100, Ishka Alloyx100
39 Development Quest 11 (Story Only)
Unlocks Chapter 6
40 Chapter 6 Very few currency drops, just focus on completion (especially newer Masters!)
Unlocks Development Plan 12.
Part 1: None
Part 2: OilCement
Part 3: Realta AlloyEadrom AlloyIshka Alloy

Unlocking Chapter 7 (Development 12)

Step Quest Bonuses Goal/Bonuses
41 Development Plan 12 (Story Only)
42 Material Farming Farm resources for your development of choice!
(Fastest: C)
A: Eadrom Alloyx150, Ishka Alloyx200
B: Oilx200, Realta Alloyx200
C: Cementx200, Eadrom Alloyx150
43 Development Quest 12 (Story Only)
Unlocks Chapter 7
44 Chapter 7 (Story Only)
Unlocks [Annihilation] difficulty Free Quests & Post Event Quests!
joins permanently!
45 Material Farming Make sure to reset Development 12 and clear each option. Each completion rewards a Crystalized Lore! Only demolishing and rebuilding Development 12 is required, the other developments only reward Mana Prisms and Voice Lines. A: Eadrom Alloyx150, Ishka Alloyx200
B: Oilx200, Realta Alloyx200
C: Cementx200, Eadrom Alloyx150
46 Post-Event Quest 1
Post-Event Quest 2
Post-Event Quest 3
These 3 quests do not have any event drops. Complete these for Gae Bolg Replica x1, which can be traded in the Event Shops for more copies of Scathach (Assassin)!
47 Chapter 8 (Story Only)
Shows at the very end of the Event - it's a short story epilogue with no reward.

Post-Main Chapter Farming

Farming Locations

Given all locations are now unlocked after Chapter 7, these are the best Event resource farming locations.

The following cutoff points do not take into account any bonus to Oil or Cement drops. For the best total possible currency drops, use the Event Drop Rate Calculator as cutoff points can fluctuate.
Resource Area Notes Enemies

Restored City 6
Drops OilCement
Archer ClassGold Rider
Boss: Archer Class

Shore 6
Drops CementOil
Gold LancerGold Rider
Boss: Berserker Class

Ruins 6
Drops Realta AlloyOil
Optimal with 6+ Realta Alloy bonus and higher.
Saber ClassBerserker ClassBoss: Avenger Class

Underground Factory 6
Drops Eadrom AlloyCement
Optimal with 6+ Eadrom Alloy bonus and higher.
Gold AssassinCaster Class
Boss: Caster Class

Cave 6
Drops Ishka AlloyCement
Optimal with +6 Ishka Alloy bonus and higher.
Caster Class
Boss: Caster Class

Contaminated Area 6
Drops Realta Alloy Eadrom Alloy Ishka Alloy
Optimal with +1~5 Realta Alloy/Eadrom Alloy/Ishka Alloy bonus if you wish to farm all three resources.
Saber Class
Boss: Saber Class

Obtain by clearing the Post Event Quests, after completion of Main and Brilliant Summer Quests!

Notes on Automatic Efficiency Calculator

The Automatic Calculator assumes a Masters will farm with the maximum amount of ideal Servant class bonus available. 

Note for Masters from last year:

  • Fielding an MLB Chaldea Lifesavers of your own is *always* more efficient than fielding a non-MLB gacha CE while farming any of the Alloys
  • Thus for a (very slightly, the difference is only 1-2 runs) more optimal route, Masters with an MLB Chaldea Lifesavers should only enter 4 non-MLB copies for, say, Shining Goddess in the calculator even if they have 5 copies.
  • An MLB gacha CE is still always better.

Enter in the total currency you need from the shop below.

Enter in the CEs you own below. Check the box if you have a friend with a MLB.

CEMLBNon-MLBFriend MLB Support?

Press the button to generate your personalized walkthrough to clear the shops!