Gundam Battle Gunpla Warfare: Sengoku Astray and Shining - Should You Pull?

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  • Sengoku Astray Gundam and Shining Gundam: how do they stack up?
  • Suggestions on whether you should or should not pull on this gacha

Sengoku Astray and Shining Gundam - Should You Pull?

Pilots!

Today we've got another addition of Should You Pull, brought to you by AetherRose on our discord server. Check out my assessment of this week's banner below!

Finally, Shining Gundam breaks into the game and will no doubt show us a magnificent EX Skill. Or I’m locking myself in a closet until they fix it. You know, whichever! I can’t wait to find out if I’m eating bugs or beaming with joy!

This week we got 770 Haro Chips, and here’s how: 

  • 150 - Login Bonus
  • 140 - Daily Achievements
  • 100 - Event Login
  • 210 - Mission Completion
  • 170 - Arena Participation

Let’s set up some ground rules so you know exactly what to expect and how you should be treating this!

This is entirely my opinion, but I will do my best to justify my opinion and explain to you why I feel a certain way. If at all possible, I’ll use real numbers as well and present an objective outlook before my opinion.

Do not pull on the banner hoping for a single Part. It’s 0.2% for a single Part, which is 50x 10-pulls or 500 pulls. In terms of real money, that’s 5,400 USD. 

SS is considered meta defining, S is meta, A is great, B is average, C is below average, D is considered well below average, and F is awful. Parts are compared to all other Parts as a whole and on how well they synergize with other Parts. This means a 4* and a 3* would be compared to everything as low as a 1* to as high as other 4*s.

There are some notations which aren’t immediately obvious:

An EX Skill with D/B at 21/6 CD means it has a D in Power, B in Piercing, a 21 second cooldown, and it’s available for use 6 seconds after the match starts.

All stats, letters, and numbers are at Max Value.

With all of that out of the way, let’s get right into the new banner and what we’re looking at this week!

This week is a normal banner, which means it will be going to Standard Gunpla Parts Capsule 2 when the week is up.

Sengoku Astray and Shining Gundam

Banner Grade: B

Summary: This banner has a 0.8% (2.64.%) chance of drawing something above average, and a 0.2% (0.66%) chance of drawing something of great value or higher.

To be frank with you, the odds of drawing a good Part is low and to top it off, the Parts that are good aren’t exactly exceptional, meanwhile we have some below average parts that could really waste your HC. The only time I’d suggest pulling is if you really love one or both of these gunpla, and even then try to limit how much you spend.

I would skip.

Prime Pool percentages are in parenthesis

Sengoku Astray Gundam

Head: B+

We’re starting off pretty well with this Head. It’s nothing to die for, but it has above average Armor and a Part Trait with 28% EX Skill Piercing when you have In-Fighter as your Job. I don’t like the Word Tags, which are Heavy Armor and Gundam Type, but in spite of that, this Head is actually useful due to its Part Trait.

Chest: B+

Again with beastly Armor at 1976, but this time paired with above average 796 M.Atk. This Part has the Trait “In-Fight Job: EX Skill CD reduced 20%”. This is, again, a really good EX Skill, especially for Arena. This comes with Heavy Armor again, but it’s brought up a little by Close Combat, which does raise M.Atk by 5%.

Arms: A+

The Armor on these Arms are terrible, but look at that 2781 M.Atk! That is above average, although not the best. Honestly, I expected the Sengoku Astray to overpower Exia here, but I was obviously wrong. OR WAS I? To make up for the lower M.Atk, these Arms have a better EX Skill, which is D/A- at 21/6 CD. This is ridiculously fast for the damage, and to top it off it reduces Enemy M.Def by 19%. The weakness here is the Word Tags, which are Heavy Armor and Gundam type.

Legs: C

The Legs are exceptionally disappointing, with average stats across the board with an EX Skill which only works with Module weapons, and again with the terrible Word Tags.

Backpack: A+

Here we see average stats. The Armor is above average again, but this time it pays for it with well below average S.Def, which balances things out more or less. The selling point here is the EX Skill, which is on a mere 60/6 CD and puts out A+/C with a passive 39% S.Atk to the Squad, making it one of the better EX Skills in the game. I can really see this one shining, heh get it?, particularly well on a Defender and 2 Ranged team.

Shield: C

Average stats and below average Part Trait. The Armor is above average but not the best. The best bit here is it comes with Close Combat, which isn’t even that great either.

Aesthetics: B+

While it is a bulky set, which doesn’t work with as many parts as I’d like, it is a very cool looking bulky set, and I really appreciate that. It reminds me of a dragon and while katanas aren’t my aesthetic, they are a lot of people’s.

Shining Gundam

Head: C+

This Head comes with well above average armor, well below average stats, and a terrible Part Trait. Finally, it comes with Mobile Fighter and Close Combat, which are okay.

Chest: B

The Chest here sports a relatively high 1976 Armor and Super Mode. Super Mode is an Awakening that gives you 20% Speed, 29% M.Atk, and 19% M.Def with an Effect Time of 51s. It’s also on a 60/12 CD, so it can be kept up aaaaalmost permanently, but not quite.

Arms: S

Yessss yes yes YES. These Arms are what I was waiting for! We’re looking at a very solid 2781 with probably the best offensive EX Skill in this game. B/A with 79/8 and it buffs Squad M.Atk by 19% and M.Def by 24%. The only downside are the Word Tags, but it’s not the worst in the world and having both the power and the prestige of Shining Finger makes it worthwhile. Go on Pilot. Crush them with your love, your anger, and all your sorrow

Legs: A

The Legs are very similar to another Part on this banner, with above average Armor and average stats aside. Additionally, it comes with an EX Skill with D/A- and 21/6 CD, very quick and hits hard. I like this Part a lot.

Backpack: B

Again the above average Armor blesses us. If you add these Parts together, you really do get an absolute TON of Armor...but that’s not very useful, so moving on. The other stats are average and the Part Trait is okay, but nothing special, preventing recoil 20% of the time when you’re an In-Fighter.

Aesthetics: A

Honestly Shining Gundam is very plain looking in spite of being the Hero of the People. The fact it’s plain looking means it pairs well with pretty much everything, though.

AI Pilots George de Sand (4*) and Patrick Colasour (3*)

pilotBanner

Banner Grade: C

Neither Pilot stands out to me as anything special, hair aside, so I’m inclined to ignore both of these boyos until something better comes along.

George de Sand: B-

Georgie boy is an absurdly defensive Out-Fighter with a funny name and silly hair. His Part Trait reduces EX Skill CD by 20% when you’re Technique, so he’s not bad but not good either.

Patrick Colasour: C

Cola Sour Sure, nice name. His stats are low but his Part Trait boosts buff effects by 15% with Power attribute, which is pretty okay.

Author(s)

Likes round things.

Musician, Author, World-Traveler, Pet-Enthusiast, Still probably has a level 70 Fire Mage in WoW, and writer for GamePress. What else is there to know?

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