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Alice Margatroid (Cherry Blossom)

203201
Fes
Seven-Colored Puppet Master (Cherry Blossom)

Stats

Health
5000
Agility
1350
Yang ATK
1000
Yang DEF
875
Yin ATK
1725
Yin DEF
950

Races

Element Type Chart

Hisame
Expand
Hisame (a Touhou LW original) refers to a phenomenon in which small ice particles fall from the sky. This is an apt temperament for the magician who is always calm and is fazed by nothing. Alice is endowed with Wood Phase, from her diverse and rich senses, and Moon Essence, as her identity is mysterious.

The strong and kind Wood Phase resists Water Phase, because water nourishes wood, but it is weak to Metal Phase, because metal carves wood.

The cooperative and indecisive Moon Essence resists the alluring and arrogant Sun Essence, but it is weak to the diverse and uncooperative Star Essence.
sun_weak
Sun
moon_neutral
Moon
fire_neutral
Fire
water_weak
Water
wood_neutral
Wood
metal_strong
Metal
earth_neutral
Earth
star_strong
Star

Character Shots

The Spread Shot of Alice Margatroid from the world with a never-ending winter (a Touhou LW original). In this attack, Shanghai dolls and Hourai dolls shoot bullets. It is hard to distinguish which of the many dolls owned by Alice are Shanghai dolls or Hourai dolls. However, Alice, the creator of the dolls, can probably distinguish between all the dolls, even those that look similar. All of her dolls are very cute.
All
Shanghai Doll
x8 Yang
All
Colonial Period Shanghai Doll
x2 Yin 1
All
Colonial Period Hourai Doll
x2 Yin 1
All
Hourai Doll
x2 Yang 1
All
Makai Period Shanghai Doll
x2 Yin 2
All
Makai Period Hourai Doll
x2 Yin 3
The Focus Shot of Alice Margatroid from the world with a never-ending winter (a Touhou LW original). In this attack, an Orleans doll shoots bullets. It is hard to identify which of the many dolls owned by Alice are Orleans dolls. But since they bear the name ''Orleans,'' they are probably French dolls resembling a certain holy maiden.
All
Orleans Puppet Theater
x5 Yin
All
Birth of the Orleans Dolls
x1 Yang 1
All
Oracle of Orleans Dolls
x1 Yin 2
All
Command of Orleans Dolls
x1 Yin 2
All
Trial of Orleans Dolls
x1 Yang 3
All
Execution of Orleans Dolls
x1 Yin 3

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
A Spell Card of Alice Margatroid from the world with a never-ending winter. In this attack, she aptly uses a variety of bullets. Alice is a magician who prefers to use dolls, although she can use magic without them. She manipulates her dolls using magical threads that the naked eye can't see. The dolls move about so energetically that it's like they're acting independent of Alice's will. In the type of Japanese puppet theatre called Otome Bunraku, three people manipulate the one puppet. However, Alice can manipulate multiple puppets simultaneously by herself, so you could call her technique the ultimate development of Otome Bunraku.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own Yin ATK 3 level(s) UP (3 turns).
Post-Attack Spell Card Effects
None
All
Beginning of Otome Bunraku
x20 Yin
All
Pure and Innocent Daughter Doll
x4 Yang 1
All
Common Old Lady Doll
x3 Yin 1
All
Splendid Keisei Doll
x2 Yang 2
All
Ridiculous Ofuku Doll
x1 Yin 2
All
End of Otome Bunraku
x1 Yang 3
A Spell Card of Alice Margatroid from the world with a never-ending winter. Not much is known about this attack, except for the fact that it uses Hourai Dolls. Hourai is a paradise for the divine once believed to exist in the far east. It is sometimes considered an island, but it is also considered a mountain, one of the three sacred mountains. There are books in China that describe how people were sent on a journey to find Hourai to obtain the elixir of immortality, but no one brought back the real elixir. Come to think of it, there is also a legend in Japan of someone who came from China in search of the elixir.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Target's Yin DEF 2 level(s) DOWN (3 turns).
Target's CRIT DEF 2 level(s) DOWN (3 turns).
Post-Attack Spell Card Effects
None
Solo
Honest Dolls
x20 Yin
Solo
Curious & Early Rising Dolls
x5 Yin 1
Solo
Beautiful & Young Dolls
x5 Yin 1
Solo
Cowardly & Wise Dolls
x4 Yin 2
Solo
Mature & Wary Dolls
x4 Yin 2
Solo
Missing Dolls
x3 Yin 3
The Last Word of Alice Margatroid from the world with a never-ending winter (a Touhou LW original). This attack is a puppet show about an earnest wish for spring to come to the world of the living. This Last Word is slightly different from the Alice of our world's Last Word. She developed this attack during the never-ending winter incident. She recreates a regular spring in a limited area by using lots of cherry blossom petals in her performance. Alice probably wants to perform puppet shows to her little guests under the warm sunshine once again.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own Yin ATK 4 level(s) UP (2 turns).
Own Agility 2 level(s) UP (2 turns).
Post-Attack Spell Card Effects
None
All
Pre-Spring
x20 Yin
All
Start of Spring
x5 Yin 1
All
Early Stages of Spring
x5 Yin 1
All
Ending Spring
x4 Yin 2
All
End of Spring
x4 Yin 2
All
Wanting Spring
x3 Yin 3

Character Ability

Capable of mainly handling magic
Expand
The ability of Alice Margatroid from the world with a never-ending winter. This ability seems to be identical to the Alice Margatroid of our world. However, the Alice of this world may be related to the reason why this incident was prolonged. In this incident, snow fell during spring, and winter did not end. At the time, Alice was acting as if she had an idea of who the mastermind behind the incident was. This Alice wasn't joking or bluffing and seemed to actually know something. Since Alice knew the details of the incident, did she set out to resolve it like Reimu and Marisa? Alice, like Marisa, is a collector, and it was not unusual for them to come into conflict. It wouldn't be surprising if Alice took the same course of action as Marisa, collecting spring while pursuing the mystery. However, that would mean the incident was prolonged despite Alice helping to resolve it. Thus, you can assume there were more powerful or more numerous opponents than in the original incident. On the other hand, it's also possible that Alice did not cooperate with Reimu and others after knowing the details of the incident. In that case, it would be more convenient for Alice to keep Reimu and the others away from the mastermind. Alice tends to toy with her opponents by adjusting her strength to be slightly higher than theirs. Therefore, there is a possibility that she is helping the mastermind to prolong the incident. Alternatively, she may not have any connection with the mastermind and might have been collecting spring for herself by attempting to steal the spring off Reimu and the others. In other words, Alice may be trying to use the power of spring for something based on a different idea from that of Yuyuko.
Immune to Barrier Status: Paralyze. When attacked with Paralyze, Spirit Power 0.20 UP.
When using Boost, own Evasion 1 level UP (1 turn).
When using Graze, own Agility 1 level UP (1 turn).

Character Skills

CD 3
Party's Agility 2 level(s) UP (3 turns).
Own Accuracy 2 level(s) UP (3 turns).
Info
Dejima was also a kind of foreign settlement. Dutch knowledge is said to have spread mainly from there.
Skill Level 1 2 3 4 5 6 7 8 9 10
Agility Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Accuracy Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 3 3 3 3 3 3 3 3 3 3
CD 4
Inflicts 2 layer(s) of Barrier Status: Paralyze to target (2 turns).
Inflicts 2 layer(s) of Barrier Status: Burn to target (2 turns).
Info
The City of Fog, a name derived from the foggy nature of the land. The fog contained soot and fumes from industrial works.
Skill Level 1 2 3 4 5 6 7 8 9 10
Barrier Paralyze
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Barrier Burn
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 4 4 4 4 4 4 4 4 4 4
CD 5
Own Spirit Power 1.00 UP.
Party's Yin ATK 2 level(s) UP (2 turns).
Own Agility 3 level(s) UP (3 turns).
Info
There are various types of Japanese dolls, but the hina dolls are the most well-known. Hina dolls were first used as toys during the Heian period.
Skill Level 1 2 3 4 5 6 7 8 9 10
Spirit Power Up
Value 0.5 0.55 0.6 0.65 0.7 0.75 0.8 0.85 0.9 1
Rate 0 0 0 0 0 0 0 0 0 0
Add 1 1 1 1 1 1 1 1 1 0
Yin Attack Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Agility Level Up
Value 2 2 2 2 2 2 2 2 2 3
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 5 5 5 5 5 5 5 5 5 5

Character Characteristics

Russian Dolls
After being attacked, own Yin ATK 1 level UP (3 turns). [Success rate 50%.]
French Dolls
When wave starts, inflicts 1 layer of Barrier Status: Burn to target (3 turns). [Success rate 35%.]
Tibetan Dolls
When turn starts, own Spirit Power 0.25 UP. [Success rate 80%.]

Character Change Effect

Speed Link
When switching places with a rear-guard unit, other unit's Agility, Accuracy & Evasion UP (3 turns).
When switching places with a front-guard unit, inherits part of other unit's Agility, Accuracy & Evasion buffs (3 turns).

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

A7 Alice Margatroid was released on May 16th, 2022 in "Festival Prayer: Teatime With an Old Friend." For more up-to-date analysis, be sure to visit the Discord Official Discord Server.

During the Spring Snow Incident, Reimu Hakurei, Marisa Kirisame, and Sakuya Izayoi searched all over Gensokyo for the culprit behind the endless winter. Their hunt took them to many places, eventually leading them to the Forest of Magic, and Alice Margatroid’s residence. As a familiar face to Reimu and Marisa (but a new one to Sakuya), Alice hints that she might know about the mastermind behind the incident. However, before revealing anything, she fights the incident resolvers for no particular reason (it is Gensokyo, after all). She brags that Reimu’s power is only 28.571% as powerful as her own, comparing the pitiful 2 colors Reimu wears to the 7 colors that Alice commands. As a blast to the past, Alice Margatroid (Cherry Blossom) brings back this rainbow-oriented fighting style.

Heavily differing from the supportive role of her L1 form, A7 Alice is a lot more aggressive, assisting herself in terms of farming as well as challenging content. Her raw damage output is a lot higher now, thanks to heavy Yin ATK self-buffs, seen from her first spell, Puppeteer’s Sign: Maiden’s Bunraku, by 3 levels (3T) and her Last Word, Spring Act - The Phantom of the Grand Guignol, by 4 levels (2T). The Last Word’s pre-ATK effects also increase her Agility by 2 levels (2T), along with her third skill, Kyoto Dolls, buffing her own Agility by 3 more levels (3T). This helps her squeeze out even more damage thanks to her pretty high Slice scaling. Thanks to this offense-oriented kit paired with some nice Killer bullets, Alice can find herself farming many good stages.
Solo Story Card Farms: 2-7-1, 3-3-3, 3-6-3, 3-11-1, E9, Future Story Card Stages

As for challenging content, Alice can bring out a lot more than just damage. Her second spell card, Malediction: Hanged Hourai Dolls, is a great defensive debuff on one opponent for Yin DEF and CRIT DEF, lowering both by 2 levels (3T). This can get even more levels DOWN on the 4th through 6th bullet lines, although it is RNG if the effects occur (but are still rather high). In a similar sense, Puppeteer’s Sign: Maiden’s Bunraku and Spring Act - The Phantom of the Grand Guignol can buff her offensive stats, with an 100% chance of Agility UP on the former’s 5th bullet line and 100% chance of Yin ATK UP on the latter’s 2nd bullet line along with 100% chance of all targets’ Yin DEF DOWN on the 5th bullet line. Going along with the theme of debuffs is her second skill, London Dolls, which applies 2 layers of Paralyze and Burn anomalies on a target. Both of these can be broken by Puppeteer’s Sign: Maiden’s Bunraku, with Paralyze anomalies breaking at 2P and Burn anomalies at 3P. This gives her 4 easy anomaly breaks right off the bat as long as the enemy is not immune to either anomaly, and this does not even consider how she can synergize with other Friends with Paralyze and Burn anomalies. 

And don’t worry, Alice is nowhere near done being strong on the barrier breaking side of things. Not only does each spell bullet line have an element, but as the master of 7 colors, Alice shows off the ability to break 5 elements (...that doesn’t really add up…). She gets 2 breaks of Water, Fire, and Wood off Puppeteer’s Sign: Maiden’s Bunraku, 3 breaks of Earth and Metal off of Malediction: Hanged Hourai Dolls, and 1 of each of the elements mentioned before as well as an extra Wood break from Spring Act - The Phantom of the Grand Guignol. This doesn’t even mention the 0P Metal she has on her Focus shot, Orleans Doll, in the cases that you’d need to spam Metal breaks. Alice can gain the Spirit Power for these attacks at a decent pace, thanks to Kyoto Dolls providing 1.00 Spirit Power and even her third characteristic, Tibetan Dolls, having an 80% chance of providing 0.25 Spirit Power each turn. One main drawback from these spread of elements is that having so many elements on one spell, especially seen from Puppeteer’s Sign: Maiden’s Bunraku and Spring Act - The Phantom of the Grand Guignol can make it difficult to avoiding hitting elemental resistances or only hitting weaknesses. 

Another major weakness that holds Alice ever so slightly back is her team utility. Although she can work well from a supporting team, she can’t really give much back to them in terms of buffs. Her only two buffs that are teamwide are 2 levels of Agility UP (3T) from her first skill, Dutch Dolls, and 2 levels of Yin ATK UP (2T) from Kyoto Dolls. Even if you count the defense debuffs from Malediction: Hanged Hourai Dolls, the support that this Alice can provide is rather low. At the very least, all of these buffs, both for herself and for the team, last rather long, meaning her little utility is going to still help throughout a longer scuffle.

Overall, A7 Alice Margatroid takes a much more aggressive role than her base form- and definitely for the better. Her combination of devastating Yin ATK and Agility buffs for high damage, easy access to 5 different elements, and even some miscellaneous utility from defensive debuffs and anomaly breaks makes this youkai magician one to definitely not mess with. She does make rather good tea though, so don’t be afraid to visit her!

The Slice scaling and secondary effects for Alice’s attacks are as follows:

Shanghai Doll & Hourai Doll:
Slice: 40%/40%/40%/0%/0%/0%
Target Yin DEF DOWN: 0%/50%/0%/0%/50%/0%

Orleans Doll:
Agility UP: 100%/100%/0%/0%/0%/0%

Puppeteer’s Sign: Maiden’s Bunraku:
Slice: 60%/0%/60%/60%/0%/0%
Yin ATK UP: 0%/50%/0%/0%/0%/0%
Yang ATK UP: 0%/50%/0%/0%/0%/0%
Agility UP: 0%/0%/0%/0%/100%/0%

Malediction: Hanged Hourai Dolls:
Slice: 0%/30%/40%/0%/0%/0%
Absorb: 20%/0%/0%/0%/0%/0%
Target CRIT Evasion DOWN: 0%/0%/0%/50%/0%/75%
Target Yin DEF DOWN: 0%/0%/0%/0%/50%/0%

Spring Act - The Phantom of the Grand Guignol:
Slice: 80%/125%/125%/0%/0%/0%
Yin ATK UP: 0%/100%/0%/0%/0%/0%
Target Yin ATK DOWN: 0%/0%/0%/0%/100%/0%

Story Card Recommendations

(Card recommendations last updated on April 30, 2023)

Spell Card

Every Friend benefits from extra Spirit Power, especially one such as A7 Alice with so many elemental breaks and secondary effects behind additional bullet lines. Witch of Scarlet Dreams is your typical top pick for this slot, although Midnight Tea gets a shoutout here for being a Yin ATK stat stick to make her Last Word stronger. Of course, any Spirit Power restoration in general works fine here. Puppeteer and Necromancer is really only here to buff her second spell, Malediction: Hanged Hourai Dolls, due to its nature of being made up of half-Light bullets and half-Sharp bullets. It also serves as a great Yin ATK stat stick once more. If you lack these cards and/or need further buffs on other slots, try for Agility UP or maybe CRIT ATK UP due to her Killer bullets. Yin ATK UP won’t do much here, Alice can already boost that to a maximum of 10 levels by herself!

Last Word

Heavy Bullet power 50% UP on a Last Word that is purely Heavy Bullets is already good enough to ensure The Secret God of the Sky this slot. However, its 2 levels of CRIT ATK UP (1T) serve as a good burst of additional damage if you are hitting the Killers on Alice’s Last Word.

Character Skill Level Up Recommendations

Kyoto Dolls, her third skill, is definitely the first to prioritize, giving Alice 0.5 extra Spirit Power to have 2.00 Spirit Power on turn 1 as well as 1 extra level UP in Yin ATK and Agility. Next up to prioritize is her first skill, Dutch Dolls. This skill is pretty ridiculous, having a 3-turn cooldown at level 1 with buffs that last for 3 turns, making these buffs very spammable! Maxing its level just ensures that Alice will have permanent Accuracy and Agility buffs up. Her second skill, London Dolls, might be last to prioritize but is definitely not bad, giving Alice an extra anomaly infliction of each element to both help with anomaly breaks and Yin debuffs via Burn anomalies.

Character Strengths

+ 0P Metal shot
+ Heavy Yin ATK and Agility buffs for very high damage
+ Covers Water, Fire, Wood, Earth, and Metal breaks decently on her spells
+ Paralyze and Burn anomaly breaks on All-target spell card, which she can inflict herself

Character Weaknesses

- Low team utility; mainly selfish buffs
- Mix of elements on spells can mess with enemy resistances